Two new technologies (they need debugged for JSON syntax though).

This was SVN commit r11730.
This commit is contained in:
Michael D. Hafer 2012-05-03 20:18:24 +00:00
parent e215446ada
commit 7edc1e7092
8 changed files with 61 additions and 0 deletions

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@ -0,0 +1,22 @@
{
"pair": "pair_champ_02",
"genericName": "Elite Unit",
"specificName": {
"hele": "Agema",
"mace": "Agema",
"spart": "Agema",
"athen": "Agema",
"rome": "Regio Cohors"
},
"description": "Elite units wield the best weapons.",
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 150},
"requirements": {"tech": "phase_city"},
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "armor_plates_swords.png",
"researchTime": 20,
"tooltip": "Elite units wield the best weapons. Champions +2 attack.",
"modifications": [
{"value": "Attack/Melee/Hack", "add": 2.0}, "affects": ["Champion Melee"]},
{"value": "Attack/Melee/Pierce", "add": 2.0}, "affects": ["Champion Ranged"]}
]
}

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{
"pair": "pair_champ_02",
"genericName": "Will to fight",
"specificName": {
"hele": "Dynamis",
"mace": "Dynamis",
"spart": "Dynamis",
"athen": "Dynamis"
},
"description": "The will to fight is crucial to victory.",
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 150},
"requirements": {"tech": "phase_city"},
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "armor_plates_axe.png",
"researchTime": 20,
"tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack, but +10 metal cost.",
"modifications": [
{"value": "Attack/Melee/Hack", "add": 2.0}, "affects": ["CitizenSoldier Melee"]},
{"value": "Attack/Melee/Pierce", "add": 2.0}, "affects": ["CitizenSoldier Ranged"]}
]
}

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{
"genericName": "Champions vs. Part-timers",
"top": "attack_champions_elite",
"bottom": "attack_citizensoldiers_will"
}

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@ -24,6 +24,9 @@
units/athen_mechanical_siege_oxybeles
units/athen_mechanical_siege_lithobolos
</Entities>
<Technologies datatype="tokens">
-pair_champ_02
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/athenians/fortress.xml</Actor>

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@ -38,6 +38,9 @@
units/athen_champion_infantry
units/athen_champion_ranged
</Entities>
<Technologies datatype="tokens">
pair_champ_02
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/athenians/gymnasion.xml</Actor>

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@ -23,6 +23,9 @@
<Entities datatype="tokens">
units/spart_mechanical_siege_ram
</Entities>
<Technologies datatype="tokens">
-pair_champ_02
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/hellenes/fortress_new.xml</Actor>

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@ -39,6 +39,9 @@
units/spart_hero_agis
units/spart_champion_infantry_spear
</Entities>
<Technologies datatype="tokens">
pair_champ_02
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/hellenes/gymnasion.xml</Actor>

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@ -65,6 +65,7 @@
</Obstruction>
<ProductionQueue>
<Technologies datatype="tokens">
pair_champ_02
siege_attack
siege_armor
</Technologies>