some small updates

This was SVN commit r10450.
This commit is contained in:
Michael D. Hafer 2011-10-28 23:12:47 +00:00
parent 23ae535a1e
commit 7edf74c594
10 changed files with 107 additions and 14 deletions

View File

@ -31,7 +31,6 @@
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>
<prop actor="props/units/heads/floppy_pers_e.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/>
<prop actor="props/units/weapons/bow_recurve.xml" attachpoint="l_hand"/>
<prop actor="props/units/quiver_hip.xml" attachpoint="l_hip"/>

View File

@ -39,18 +39,47 @@
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<props>
<prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/>
<prop actor="props/units/shields/pers_tower.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_ball.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Clothing-ruddish-stripes">
<texture>skeletal/pers_isp_b_1.dds</texture>
<variant frequency="1" name="Clothing-red-stripes">
<props>
<prop actor="props/units/heads/head_pers_tiara_y.xml" attachpoint="head"/>
</props>
<texture>skeletal/pers_isp_a_1.dds</texture>
</variant>
<variant frequency="1" name="Clothing-brown-stripes">
<texture>skeletal/pers_isp_b_2.dds</texture>
<variant frequency="1" name="Clothing-blue-stripes">
<props>
<prop actor="props/units/heads/head_pers_tiara_y.xml" attachpoint="head"/>
</props>
<texture>skeletal/pers_isp_a_2.dds</texture>
</variant>
<variant frequency="1" name="Clothing-gold-stripes">
<props>
<prop actor="props/units/heads/head_pers_tiara_y.xml" attachpoint="head"/>
</props>
<texture>skeletal/pers_isp_a_3.dds</texture>
</variant>
<variant frequency="1" name="Clothing-emerald">
<props>
<prop actor="props/units/heads/head_pers_tiara.xml" attachpoint="head"/>
</props>
<texture>skeletal/pers_isp_e_1.dds</texture>
</variant>
<variant frequency="1" name="Clothing-gold">
<props>
<prop actor="props/units/heads/head_pers_tiara.xml" attachpoint="head"/>
</props>
<texture>skeletal/pers_isp_e_2.dds</texture>
</variant>
<variant frequency="2" name="Clothing-brown-stripes">
<props>
<prop actor="props/units/heads/head_pers_tiara_y.xml" attachpoint="head"/>
</props>
<texture>skeletal/pers_isp_b_1.dds</texture>
</variant>
</group>
<group>

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@ -1,11 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_slinger_b">
<Armour>
<Hack>3.0</Hack>
<Pierce>3.0</Pierce>
<Crush>3.0</Crush>
</Armour>
<Attack>
<Ranged>
<Pierce>21.0</Pierce>
<MaxRange>52.0</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>100</Max>
</Health>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/hele_infantry_slinger_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>7.5</WalkSpeed>
<Run>
<Speed>21.6</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/hellenes/infantry_slinger_a.xml</Actor>
</VisualActor>

View File

@ -1,16 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged_slinger">
<Builder>
<Entities datatype="tokens">
structures/hele_gymnasion
structures/hele_theatron
structures/hele_prytaneion
</Entities>
</Builder>
<Cost>
<Resources>
<food>0</food>
<metal>50</metal>
</Resources>
</Cost>
<Identity>
<Civ>hele</Civ>
<SelectionGroupName>units/hele_infantry_slinger_b</SelectionGroupName>
<GenericName>Rhodian Slinger</GenericName>
<SpecificName>Sphenodonetes Rhodikos</SpecificName>
<SpecificName>Sphendonetes Rhodikos</SpecificName>
<History></History>
<Icon>units/hele_infantry_slinger.png</Icon>
</Identity>
<Promotion>
<Entity>units/hele_infantry_slinger_a</Entity>
</Promotion>
<Vision>
<Range>66</Range>
</Vision>
<VisualActor>
<Actor>units/hellenes/infantry_slinger_b.xml</Actor>
</VisualActor>

View File

@ -1,9 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_slinger_a">
<Armour>
<Hack>4.0</Hack>
<Pierce>4.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<Attack>
<Ranged>
<Pierce>22.0</Pierce>
<MaxRange>56.0</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>110</Max>
</Health>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>20.4</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/hellenes/infantry_slinger_e.xml</Actor>
</VisualActor>