arrow test stuff

This was SVN commit r2203.
This commit is contained in:
Wijitmaker 2005-05-01 00:42:16 +00:00
parent 64c7bbd91d
commit 8698663367
3 changed files with 27 additions and 0 deletions

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/weap_arrow_back.pmd</mesh>
<texture>props/prop_weap.dds</texture>
</variant>
</group>
</actor>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/weap_arrow_back.pmd</mesh>
<texture>props/prop_weap.dds</texture>
</variant>
</group>
</actor>

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@ -20,6 +20,7 @@
<prop actor="props/head/plac_head_pers.xml" attachpoint="head"/>
<prop actor="props/weapon/weap_bow_recurve.xml" attachpoint="l_hand"/>
<prop actor="props/temp/quiver.xml" attachpoint="back"/>
<prop actor="props/weapon/weap_arrow_back.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_pers_b.dds</texture>
</variant>