Bobby - Lumbardy Poplar asset added to test new tree implimentation system ingame and to show to an impacient Michael ;)

This was SVN commit r3125.
This commit is contained in:
Aeros 2005-11-09 09:18:05 +00:00
parent c3e70463d7
commit 9305db42a2
6 changed files with 45 additions and 0 deletions

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>gaia/tree_lumbardypoplar_a.pmd</mesh>
<props>
<prop actor="flora/trees/tree_lumbardypoplar_top.xml" attachpoint="tree"/>
</props>
<texture>gaia/trunk_deciduous_a.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>gaia/tree_lumbardypoplar_a_top.pmd</mesh>
<texture>gaia/tree_lumbardypoplar_a.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.