Minor tweaks and fixes.

This was SVN commit r11238.
This commit is contained in:
O.Davoodi 2012-03-04 13:18:59 +00:00
parent ed575eee54
commit 986bd39ef4
2 changed files with 10 additions and 3 deletions

View File

@ -204,7 +204,7 @@ for (var i = 0; i < numPlayers; i++)
for (var j = 0; j < num; j++)
{
var tAngle = randFloat(0, TWO_PI);
var tDist = randFloat(6, radius - 2);
var tDist = randFloat(6, radius - 2.1);
var tX = round(fx + tDist * cos(tAngle));
var tZ = round(fz + tDist * sin(tAngle));
group = new SimpleGroup(

View File

@ -417,7 +417,14 @@ function areAllies(player1, player2)
function getPlayerTeam(player)
{
return g_MapSettings.PlayerData[player].Team
if (g_MapSettings.PlayerData[player].Team == undefined)
{
return -1;
}
else
{
return g_MapSettings.PlayerData[player].Team;
}
}
function sortPlayers(source)
@ -623,6 +630,6 @@ function getDirection(x1, z1, x2, z2)
function getTerrainTexture(x, y)
{
return g_Map.texture[x][z];
return g_Map.getTerrain(x, y);
}