forked from 0ad/0ad
Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
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binaries/data/mods/public/maps/scenarios/Arcadia II.pmp
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binaries/data/mods/public/maps/scenarios/Arcadia II.pmp
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binaries/data/mods/public/maps/scenarios/Arcadia II.xml
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binaries/data/mods/public/maps/scenarios/Arcadia II.xml
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binaries/data/mods/public/maps/scenarios/Sahel Watering Holes.xml
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binaries/data/mods/public/maps/scenarios/Sahel Watering Holes.xml
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<Entity parent="template_structure_civic_temple">
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<Entity parent="template_structure_civic_temple">
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<Identity>
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<Identity>
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<Civ>hele</Civ>
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<Civ>hele</Civ>
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<SpecificName>Anaktoron</SpecificName>
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<SpecificName>Naos</SpecificName>
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<History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
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<History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
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</Identity>
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</Identity>
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<Cost>
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<Cost>
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<Entity parent="template_unit_super_infantry">
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<Entity parent="template_unit_super_infantry">
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<Identity>
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<Identity>
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<Civ>hele</Civ>
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<Civ>hele</Civ>
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<SpecificName>Homoioi (Spartiate)</SpecificName>
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<SpecificName>Homoioi</SpecificName>
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<IconSheet>snPortraitSheetHele</IconSheet>
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<IconSheet>snPortraitSheetHele</IconSheet>
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<IconCell>12</IconCell>
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<IconCell>12</IconCell>
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<Tooltip>Bonused vs. Melee Cavalry and Melee Infantry. Weak vs. Ranged Infantry and Ranged Cavalry. Long Train Time. Small Bonus vs. All Persian Units.</Tooltip>
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<Tooltip>Bonused vs. Melee Cavalry and Melee Infantry. Weak vs. Ranged Infantry and Ranged Cavalry. Long Train Time. Small Bonus vs. All Persian Units.</Tooltip>
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