added a randomized texture

This was SVN commit r2931.
This commit is contained in:
Michael D. Hafer 2005-10-13 09:10:43 +00:00
parent db4bb3a4d1
commit a6225ffa21

View File

@ -1,12 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant name="Base">
<texture>gaia/grass_field_lush_short.dds</texture>
</variant>
</group>
<group>
<variant name="a">
<mesh>gaia/wrld_fol_grasscluster_a_1.pmd</mesh>
@ -19,6 +13,15 @@
</variant>
</group>
<group>
<variant name="a">
<texture>gaia/grass_field_lush_short.dds</texture>
</variant>
<variant name="b">
<texture>gaia/grass_field_lush_short_b.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>