forked from 0ad/0ad
New Prytaneion by Enrique.
This was SVN commit r11577.
This commit is contained in:
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c8745ee41f
commit
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/hele_Prytaneion_tiles.dae</mesh>
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<texture>props/hele_tile_c.dds</texture>
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</variant>
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</group>
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</actor>
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@ -2,19 +2,26 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/hele_sb4.dae</mesh>
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<variant frequency="1" name="prytaneion struct b">
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<mesh>structural/hele_Prytaneion_structB.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/tholos.xml" attachpoint="props_main"/>
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<prop actor="props/structures/decals/dirt_small.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/prytaneion.xml" attachpoint="root"/>
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<prop actor="structures/hellenes/prytaneion_struct.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/prytaneion_tiles.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct_1.dds</texture>
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<texture>structural/hele_struct_b.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop actor="" attachpoint="garrisoned"/>
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant frequency="1" name="prytaneion struct b">
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<mesh>structural/hele_Prytaneion_structB.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/prytaneion.xml" attachpoint="root"/>
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<prop actor="structures/hellenes/prytaneion_struct.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/prytaneion_tiles.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct_b.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop actor="" attachpoint="garrisoned"/>
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -6,9 +6,27 @@
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<props>
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<prop actor="props/structures/hellenes/prytaneion.xml" attachpoint="root"/>
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<prop actor="structures/hellenes/prytaneion_struct.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/prytaneion_tiles.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct_b.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop actor="" attachpoint="garrisoned"/>
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_props.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_props.dae
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_struct.dae
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_struct.dae
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_structB.dae
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_structB.dae
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_tiles.dae
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/meshes/structural/hele_Prytaneion_tiles.dae
(Stored with Git LFS)
Normal file
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