forked from 0ad/0ad
Tweaked color of building decals.
This was SVN commit r12618.
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@ -10,6 +10,7 @@
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<prop actor="props/structures/hellenes/theatron_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/theatron_tile.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/theatron_nature.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/hele_struct.dds" name="baseTex"/>
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@ -9,9 +9,9 @@
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</props>
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<textures>
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<texture file="structural/rome_struct.png" name="baseTex"/>
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<texture file="structural/ao/rome_temple_mars.png" name="aoTex"/>
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<texture file="structural/rome_struct_norm.png" name="normTex"/>
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<texture file="structural/rome_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/rome_temple_mars.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_large.png
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_long.png
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_long_big.png
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_medium.png
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_medium.png
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_small.png
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binaries/data/mods/public/art/textures/skins/props/decal_struct_sand_small.png
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