forked from 0ad/0ad
#New Greek Civic Centre. :)
This was SVN commit r6915.
This commit is contained in:
parent
d82fc2f535
commit
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="hellenes_civic_centre_props_a">
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<mesh>structural/hele_civic_props.dae</mesh>
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<texture>props/hele_props_a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="hellenes_civic_centre_round roof">
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<mesh>structural/hele_civic_round.dae</mesh>
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<texture>structural/hele_roof_round.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="hellenes_civic_centre_tiles1">
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<mesh>structural/hele_civic_tiles_long.dae</mesh>
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<texture>props/hele_tile_c.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="hellenes_civic_centre_tiles2">
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<mesh>structural/hele_civic_tiles_short.dae</mesh>
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<texture>props/hele_tile_b.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="hellenes_civic_centre_trees">
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<mesh>structural/hele_civic_trees.dae</mesh>
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<texture>gaia/prop_tree_cypess.dds</texture>
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</variant>
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</group>
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</actor>
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@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Hellenes_Civic_Centre">
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<mesh>structural/hele_civic_struct.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/civic_centre_props.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/civic_centre_tiles1.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/animation/infantry/spear/idle/hoplite_idle_1.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/animation/infantry/spear/idle/hoplite_idle_1.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_props.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_props.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_round.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_round.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_struct.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_struct.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_tiles_long.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_tiles_long.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_tiles_short.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_tiles_short.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_trees.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_civic_trees.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/hele_props_a.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/hele_props_a.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/hele_roof_round.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/hele_roof_round.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/hele_civic_centre.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/hele_civic_centre.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/hele_temple.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/hele_temple.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/sheets/hele.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/sheets/hele.dds
(Stored with Git LFS)
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@ -33,6 +33,6 @@
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</Create>
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</Actions>
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<Actor>structures/hellenes/civil_centre.xml</Actor>
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<Actor>structures/hellenes/civic_centre_new.xml</Actor>
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</Entity>
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@ -23,11 +23,11 @@
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<BuildingLimitCategory>CivilCentre</BuildingLimitCategory>
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</Creation>
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<Footprint>
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<Width>20.5</Width>
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<Depth>20.5</Depth>
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<Height>8.0</Height>
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</Footprint>
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<Footprint>
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<Width>32.0</Width>
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<Depth>32.0</Depth>
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<Height>8.0</Height>
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</Footprint>
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<Garrison>
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<Max>15</Max>
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