forked from 0ad/0ad
Revised roman tower
This was SVN commit r14509.
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parent
6ca6a5f779
commit
d4f35f1061
@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/rome_tower_nature.dae</mesh>
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<textures>
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<texture file="props/structs_nature.png" name="baseTex"/>
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<texture file="props/structs_nature_norm.png" name="normTex"/>
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<texture file="props/structs_nature_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@ -3,6 +3,25 @@
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<castshadow/>
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<group>
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<variant frequency="1" name="Base">
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<animations>
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<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
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</animations>
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<mesh>structural/rome_tower.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/rome_tower_wood.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/tower_nature.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/rome_struct_2.png" name="baseTex"/>
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<texture file="structural/rome_struct_2_norm.png" name="normTex"/>
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<texture file="structural/rome_struct_2_spec.png" name="specTex"/>
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<texture file="structural/ao/rome_tower.png" name="aoTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="no ivy">
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<animations>
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<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
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</animations>
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@ -35,6 +54,7 @@
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/rome_tower_wood.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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BIN
binaries/data/mods/public/art/meshes/props/rome_tower_nature.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/rome_tower_nature.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/rome_tower.dae
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binaries/data/mods/public/art/meshes/structural/rome_tower.dae
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binaries/data/mods/public/art/meshes/structural/rome_tower_wood.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/rome_tower_wood.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/rome_tower.png
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binaries/data/mods/public/art/textures/skins/structural/ao/rome_tower.png
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binaries/data/mods/public/art/textures/skins/structural/ao/rome_tower_wood.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/rome_tower_wood.png
(Stored with Git LFS)
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