forked from 0ad/0ad
fix typo (particate → participate)
This was SVN commit r16492.
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@ -33,7 +33,7 @@ m.chatRequestTribute = function(gameState, resource)
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if (proba < 0.5)
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var message = "/team " + markForTranslation("I am in need of %(resource)s, can you help? I will make it up to you.");
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else
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var message = "/team " + markForTranslation("I would particate more efficiently in our common war effort if you could provide me some %(resource)s.");
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var message = "/team " + markForTranslation("I would participate more efficiently in our common war effort if you could provide me some %(resource)s.");
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var chat = { "type": "aichat", "message": message, "translateMessage": true, "translateParameters": ["resource"], "parameters": { "resource": resource } };
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Engine.PostCommand(PlayerID, chat);
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