forked from 0ad/0ad
Horse sound effects by Evan Bogunia
This was SVN commit r13186.
This commit is contained in:
parent
344645dbae
commit
e5291d267d
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
|
||||
<SoundGroup>
|
||||
<Gain>1</Gain>
|
||||
<Pitch>1</Pitch>
|
||||
<Priority>100</Priority>
|
||||
<ConeGain>1</ConeGain>
|
||||
<ConeInner>360</ConeInner>
|
||||
<ConeOuter>360</ConeOuter>
|
||||
<Looping>0</Looping>
|
||||
<RandOrder>0</RandOrder>
|
||||
<RandGain>0</RandGain>
|
||||
<GainUpper>1</GainUpper>
|
||||
<GainLower>0.9</GainLower>
|
||||
<RandPitch>0</RandPitch>
|
||||
<PitchUpper>1.1</PitchUpper>
|
||||
<PitchLower>0.9</PitchLower>
|
||||
<Threshold>5</Threshold>
|
||||
<Decay>3</Decay>
|
||||
<Replacement>horse_attack1.ogg</Replacement>
|
||||
<Path>audio/actor/fauna/animal</Path>
|
||||
<Sound>horse_attack1.ogg</Sound>
|
||||
<Sound>horse_attack2.ogg</Sound>
|
||||
<Sound>horse_attack3.ogg</Sound>
|
||||
</SoundGroup>
|
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_attack1.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_attack1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_attack2.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_attack2.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_attack3.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_attack3.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
|
||||
<SoundGroup>
|
||||
<Gain>1</Gain>
|
||||
<Pitch>1</Pitch>
|
||||
<Priority>100</Priority>
|
||||
<ConeGain>1</ConeGain>
|
||||
<ConeInner>360</ConeInner>
|
||||
<ConeOuter>360</ConeOuter>
|
||||
<Looping>0</Looping>
|
||||
<RandOrder>0</RandOrder>
|
||||
<RandGain>0</RandGain>
|
||||
<GainUpper>1</GainUpper>
|
||||
<GainLower>0.9</GainLower>
|
||||
<RandPitch>0</RandPitch>
|
||||
<PitchUpper>1.1</PitchUpper>
|
||||
<PitchLower>0.9</PitchLower>
|
||||
<Threshold>5</Threshold>
|
||||
<Decay>3</Decay>
|
||||
<Replacement>horse_death1.ogg</Replacement>
|
||||
<Path>audio/actor/fauna/animal</Path>
|
||||
<Sound>horse_death1.ogg</Sound>
|
||||
<Sound>horse_death2.ogg</Sound>
|
||||
</SoundGroup>
|
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_death1.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_death1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_death2.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_death2.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_idle1.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_idle1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_idle2.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_idle2.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_idle3.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_idle3.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
|
||||
<SoundGroup>
|
||||
<Gain>1</Gain>
|
||||
<Pitch>1</Pitch>
|
||||
<Priority>100</Priority>
|
||||
<ConeGain>1</ConeGain>
|
||||
<ConeInner>360</ConeInner>
|
||||
<ConeOuter>360</ConeOuter>
|
||||
<Looping>0</Looping>
|
||||
<RandOrder>0</RandOrder>
|
||||
<RandGain>0</RandGain>
|
||||
<GainUpper>1</GainUpper>
|
||||
<GainLower>0.9</GainLower>
|
||||
<RandPitch>0</RandPitch>
|
||||
<PitchUpper>1.1</PitchUpper>
|
||||
<PitchLower>0.9</PitchLower>
|
||||
<Threshold>5</Threshold>
|
||||
<Decay>3</Decay>
|
||||
<Replacement>horse_idle1.ogg</Replacement>
|
||||
<Path>audio/actor/fauna/animal</Path>
|
||||
<Sound>horse_idle1.ogg</Sound>
|
||||
<Sound>horse_idle2.ogg</Sound>
|
||||
<Sound>horse_idle3.ogg</Sound>
|
||||
</SoundGroup>
|
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
|
||||
<SoundGroup>
|
||||
<Gain>1</Gain>
|
||||
<Pitch>1</Pitch>
|
||||
<Priority>100</Priority>
|
||||
<ConeGain>1</ConeGain>
|
||||
<ConeInner>360</ConeInner>
|
||||
<ConeOuter>360</ConeOuter>
|
||||
<Looping>0</Looping>
|
||||
<RandOrder>0</RandOrder>
|
||||
<RandGain>0</RandGain>
|
||||
<GainUpper>1</GainUpper>
|
||||
<GainLower>0.9</GainLower>
|
||||
<RandPitch>0</RandPitch>
|
||||
<PitchUpper>1.1</PitchUpper>
|
||||
<PitchLower>0.9</PitchLower>
|
||||
<Threshold>5</Threshold>
|
||||
<Decay>3</Decay>
|
||||
<Replacement>horse_select1.ogg</Replacement>
|
||||
<Path>audio/actor/fauna/animal</Path>
|
||||
<Sound>horse_select1.ogg</Sound>
|
||||
<Sound>horse_select2.ogg</Sound>
|
||||
<Sound>horse_select3.ogg</Sound>
|
||||
</SoundGroup>
|
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_select1.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_select1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_select2.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_select2.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_select3.ogg
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/audio/actor/fauna/animal/horse_select3.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
|
||||
<SoundGroup>
|
||||
<Gain>1</Gain>
|
||||
<Pitch>1</Pitch>
|
||||
<Priority>100</Priority>
|
||||
<ConeGain>1</ConeGain>
|
||||
<ConeInner>360</ConeInner>
|
||||
<ConeOuter>360</ConeOuter>
|
||||
<Looping>0</Looping>
|
||||
<RandOrder>0</RandOrder>
|
||||
<RandGain>0</RandGain>
|
||||
<GainUpper>1</GainUpper>
|
||||
<GainLower>0.9</GainLower>
|
||||
<RandPitch>0</RandPitch>
|
||||
<PitchUpper>1.1</PitchUpper>
|
||||
<PitchLower>0.9</PitchLower>
|
||||
<Threshold>5</Threshold>
|
||||
<Decay>3</Decay>
|
||||
<Replacement>horse_idle1.ogg</Replacement>
|
||||
<Path>audio/actor/fauna/animal</Path>
|
||||
<Sound>horse_idle1.ogg</Sound>
|
||||
<Sound>horse_idle2.ogg</Sound>
|
||||
<Sound>horse_idle3.ogg</Sound>
|
||||
</SoundGroup>
|
@ -15,6 +15,16 @@
|
||||
<ResourceSupply>
|
||||
<Amount>200</Amount>
|
||||
</ResourceSupply>
|
||||
<Sound>
|
||||
<SoundGroups>
|
||||
<select>actor/fauna/animal/horse_select.xml</select>
|
||||
<order_walk>actor/fauna/animal/horse_order.xml</order_walk>
|
||||
<order_attack>actor/fauna/animal/horse_attack.xml</order_attack>
|
||||
<attack>actor/fauna/animal/horse_attack.xml</attack>
|
||||
<death>actor/fauna/animal/horse_death.xml</death>
|
||||
<trained>actor/fauna/animal/horse_trained.xml</trained>
|
||||
</SoundGroups>
|
||||
</Sound>
|
||||
<UnitMotion>
|
||||
<WalkSpeed>5.0</WalkSpeed>
|
||||
<Run>
|
||||
|
Loading…
Reference in New Issue
Block a user