forked from 0ad/0ad
A couple of dock foundations. Tweaked some Carth dock stuff.
This was SVN commit r9979.
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4a2adece07
commit
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="chainlinks">
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<mesh>props/found_chains_dock_6x4.dae</mesh>
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<texture>props/chainlink.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="1" name="foundation dock 6x4">
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<mesh>structural/found_dock_6x4.dae</mesh>
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<props>
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<prop actor="props/structures/construction/found_dock_6x4_chains.xml" attachpoint="root"/>
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<prop actor="particle/construction_dust.xml" attachpoint="root"/>
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</props>
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<texture>structural/foundation.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Foundation-Celt Dock">
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<mesh>structural/found_celt_dock.dae</mesh>
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<props>
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<prop actor="particle/construction_dust.xml" attachpoint="root"/>
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</props>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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</group>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/found_chains_dock_6x4.dae
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binaries/data/mods/public/art/meshes/props/found_chains_dock_6x4.dae
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binaries/data/mods/public/art/meshes/props/kart_dock_a.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/kart_dock_a.dae
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binaries/data/mods/public/art/meshes/structural/found_celt_dock.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/found_celt_dock.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/found_dock_6x4.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/found_dock_6x4.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/kart_dock.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/kart_dock.dae
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binaries/data/mods/public/art/meshes/structural/kart_superdock.dae
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binaries/data/mods/public/art/meshes/structural/kart_superdock.dae
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binaries/data/mods/public/art/textures/skins/props/chainlink.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/chainlink.dds
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binaries/data/mods/public/art/textures/skins/structural/foundation.dds
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binaries/data/mods/public/art/textures/skins/structural/foundation.dds
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@ -1,18 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_military_dock">
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<Footprint>
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<Square width="28.0" depth="19.0"/>
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<Square width="34.0" depth="23.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Identity>
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<Civ>cart</Civ>
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<SpecificName>Dock</SpecificName>
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<History>The Carthaginian navy included over 300 warships at it's peak, endlessly patrolling the Mediterranean to protect it's maritime trade</History>
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<GenericName>Commercial Port</GenericName>
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<SpecificName>/Commercial Port/</SpecificName>
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<History>The Carthaginians were famous for their sea trade. Carthage itself had an entire harbour dedicated to nothing more than commercial sea trade.</History>
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<Tooltip>Constructs fishing boats to gather meat and merchant ships to trade with other docks.</Tooltip>
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</Identity>
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<Obstruction>
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<Static width="28.0" depth="19.0"/>
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<Static width="30.0" depth="19.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/carthaginians/dock.xml</Actor>
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<FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@ -1,19 +1,23 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_military_dock">
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<Entity parent="template_structure_special">
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<BuildRestrictions>
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<Territory>own ally neutral</Territory>
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<PlacementType>shore</PlacementType>
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<Category>Dock</Category>
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</BuildRestrictions>
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<Identity>
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<Civ>cart</Civ>
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<SpecificName>Super Dock</SpecificName>
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<GenericName>Naval Harbour</GenericName>
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<SpecificName>/Naval Harbour/</SpecificName>
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<History>The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.</History>
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<Tooltip>Constructs and repairs warships.</Tooltip>
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</Identity>
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<VisualActor>
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<Actor>structures/carthaginians/super_dock.xml</Actor>
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<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
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</VisualActor>
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<Cost>
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<PopulationBonus>5</PopulationBonus>
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<BuildTime>250</BuildTime>
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<PopulationBonus>10</PopulationBonus>
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<BuildTime>400</BuildTime>
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<Resources>
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<wood>300</wood>
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<wood>400</wood>
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<stone>400</stone>
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</Resources>
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</Cost>
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<Footprint>
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@ -26,4 +30,8 @@
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<Obstruction>
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<Static width="42.0" depth="58.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/carthaginians/super_dock.xml</Actor>
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<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@ -22,5 +22,6 @@
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</TrainingQueue>
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<VisualActor>
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<Actor>structures/celts/dock_new.xml</Actor>
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<FoundationActor>structures/fndn_celt_dock.xml</FoundationActor>
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</VisualActor>
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</Entity>
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