forked from 0ad/0ad
Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
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parent
7726448a7d
commit
f3d0aaeeb4
@ -23,5 +23,5 @@
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<mesh>gaia/tree_palm_tropical_05.dae</mesh>
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<mesh>gaia/tree_palm_tropical_05.dae</mesh>
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</variant>
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</variant>
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</group>
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</group>
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<material>alphatest.xml</material>
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<material>basic_trans.xml</material>
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</actor>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="mauryan flag 1">
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<animations>
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<animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="30"/>
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</animations>
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<mesh>props/garrison_flag.dae</mesh>
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<texture>props/garrison_maur_1.png</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -44,6 +44,9 @@
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<variant name="gaul">
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<variant name="gaul">
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<texture>props/banner_celt.png</texture>
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<texture>props/banner_celt.png</texture>
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</variant>
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</variant>
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<variant name="maur">
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<texture>props/banner_mauryans.png</texture>
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</variant>
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</group>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans.xml</material>
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</actor>
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</actor>
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@ -35,7 +35,7 @@
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<prop actor="props/units/weapons/bow_long_indian.xml" attachpoint="l_hand"/>
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<prop actor="props/units/weapons/bow_long_indian.xml" attachpoint="l_hand"/>
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<prop actor="props/units/quiver_back_bamboo.xml" attachpoint="back"/>
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<prop actor="props/units/quiver_back_bamboo.xml" attachpoint="back"/>
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</props>
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</props>
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<texture>skeletal/maur_isp_b.png</texture>
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<texture>skeletal/maur_iar_b.png</texture>
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</variant>
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</variant>
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</group>
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</group>
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<group>
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<group>
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BIN
binaries/data/mods/public/art/textures/skins/props/banner_mauryans.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/banner_mauryans.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/garrison_maur_1.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/garrison_maur_1.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/maur_iar_b.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/maur_iar_b.png
(Stored with Git LFS)
Normal file
Binary file not shown.
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