forked from 0ad/0ad
Tweaked Roman army camp and fortress.
This was SVN commit r11187.
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binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
(Stored with Git LFS)
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@ -51,7 +51,7 @@
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<GenericName>Entrenched Army Camp</GenericName>
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<SpecificName>Castra Vellum</SpecificName>
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<Icon>structures/fortress.png</Icon>
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<Tooltip>Build anywhere on the map, even in enemy territory. Constructs siege weapons.</Tooltip>
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<Tooltip>Build anywhere on the map, even in enemy territory. Constructs siege weapons and trains citizen-soldiers.</Tooltip>
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<History>Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution.</History>
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</Identity>
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<Obstruction>
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@ -59,14 +59,18 @@
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</Obstruction>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_fortress.xml</select>
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<constructed>interface/complete/building/complete_fortress.xml</constructed>
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<select>interface/select/building/sel_broch.xml</select>
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<constructed>interface/complete/building/complete_broch.xml</constructed>
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence disable=""/>
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<TrainingQueue>
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<Entities datatype="tokens">
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units/rome_infantry_swordsman_b
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units/rome_infantry_spearman_a
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units/rome_infantry_javelinist_b
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units/rome_cavalry_spearman_b
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units/rome_mechanical_siege_ballista
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units/rome_mechanical_siege_scorpio
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units/rome_mechanical_siege_ram
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@ -3,8 +3,7 @@
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<Identity>
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<Civ>rome</Civ>
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<SpecificName>Castellum</SpecificName>
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<History>Fortified city.</History>
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<Tooltip>Train heroes and champions.</Tooltip>
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<History>Fortified auxillary camp.</History>
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</Identity>
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<TrainingQueue>
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<Entities datatype="tokens">
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@ -13,6 +12,9 @@
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units/rome_hero_scipio
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units/rome_champion_infantry
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units/rome_champion_cavalry
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units/rome_mechanical_siege_ballista
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units/rome_mechanical_siege_scorpio
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units/rome_mechanical_siege_ram
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</Entities>
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</TrainingQueue>
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<VisualActor>
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