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065a3e093b
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Fixes incorrect test for command debugging
This was SVN commit r12446.
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2012-08-16 02:29:08 +00:00 |
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de38f9ef9a
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Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525.
This was SVN commit r12445.
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2012-08-16 02:08:56 +00:00 |
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78e9fecf92
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Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910.
This was SVN commit r12443.
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2012-08-16 01:15:04 +00:00 |
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danschub
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b03df364ea
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Fixed VHQ Parallax for the new rocks.
This was SVN commit r12442.
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2012-08-16 00:46:43 +00:00 |
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danschub
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b54a7486da
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Added Parallax VHQ for the new rocks
This was SVN commit r12441.
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2012-08-16 00:31:42 +00:00 |
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3653fe5d3a
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Added support for putting technologies in folders. Fixes #1462.
This was SVN commit r12440.
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2012-08-15 22:25:25 +00:00 |
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765d02716a
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Updated Mauryan isw textures.
This was SVN commit r12439.
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2012-08-15 18:22:28 +00:00 |
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ee83c07184
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This was SVN commit r12437.
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2012-08-15 13:14:37 +00:00 |
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8256f691f4
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Optimizations, and made qBot-xp destroy walls when Iberians (but not towers).
This was SVN commit r12436.
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2012-08-15 09:06:45 +00:00 |
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3e29520326
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Mauryan Swordsman body textures
This was SVN commit r12435.
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2012-08-15 06:44:58 +00:00 |
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gregory
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56c15ae427
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Updated Roman normal maps.
This was SVN commit r12434.
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2012-08-15 03:22:01 +00:00 |
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851786b01a
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Band-aid fix for corpses responding to the stop order.
This was SVN commit r12433.
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2012-08-15 02:51:48 +00:00 |
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aa86664d8f
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Make sure to initialize the entity collection's cached length before modifying the actual object. Fixes #1535.
This was SVN commit r12432.
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2012-08-15 01:31:53 +00:00 |
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af62b5ad8a
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Adds <Distanceless> flag to a bunch of voice sound groups
This was SVN commit r12430.
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2012-08-15 01:04:54 +00:00 |
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gregory
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e3b8d9c38c
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Deleted AO textures that didn't get deleted by Gen.Kenobi.
This was SVN commit r12429.
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2012-08-15 00:49:17 +00:00 |
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011ba8255e
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New sound system implementation by stwf, refs #1223, #961.
Enables audio on OS X, refs #685, #931.
Fixes music not playing after a game, refs #946.
This was SVN commit r12428.
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2012-08-15 00:10:44 +00:00 |
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danschub
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2c260660e6
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Created AO folder for
This was SVN commit r12427.
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2012-08-15 00:02:58 +00:00 |
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gregory
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a6945413c3
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Added AO to rome_temple and rome_temple_mars.
This was SVN commit r12426.
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2012-08-14 21:11:06 +00:00 |
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ba253d34d4
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Normals and Specs for Persian city tile terrain.
This was SVN commit r12425.
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2012-08-14 18:01:40 +00:00 |
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927592aca9
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This was SVN commit r12424.
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2012-08-14 17:47:13 +00:00 |
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0c56dfe272
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Forgot to add the new short, medium wall templates.
This was SVN commit r12423.
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2012-08-14 17:10:55 +00:00 |
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e83bebe02e
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Remove entities from selection groups when they become hidden. Fixes #1373.
This was SVN commit r12422.
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2012-08-14 14:02:52 +00:00 |
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d90e53d0a5
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Show cost ranges in the wall construction tooltip, if possible.
This was SVN commit r12421.
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2012-08-14 07:51:50 +00:00 |
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981db4c005
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Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
This was SVN commit r12420.
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2012-08-14 07:46:47 +00:00 |
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gregory
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6031b0785f
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Organized materials XML a bit.
This was SVN commit r12418.
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2012-08-14 02:31:11 +00:00 |
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danschub
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2d505a5015
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Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
This was SVN commit r12417.
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2012-08-14 02:22:37 +00:00 |
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gregory
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5366dd8388
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Added VHQ (very high-quality) parallax to materials that were missing it.
This was SVN commit r12416.
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2012-08-14 02:04:59 +00:00 |
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4138a78c7f
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Fixes infinite recursion error in UnitAI when hunting an animal with a unit that's standing ground
This was SVN commit r12415.
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2012-08-14 00:44:36 +00:00 |
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gregory
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a71d77b03e
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Fixed material levels of quality more.
Added AO to dock prop.
This was SVN commit r12414.
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2012-08-13 21:39:45 +00:00 |
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7d86fc4c31
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Gate conversion now maintains wall HP percentage instead of magically restoring to full health
This was SVN commit r12413.
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2012-08-13 21:37:40 +00:00 |
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gregory
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93a3f77aaa
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Fixed basic_trans levels of quality.
This was SVN commit r12412.
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2012-08-13 20:17:29 +00:00 |
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9cb5d48ccf
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Reverts mistaken default config changes. Please DO NOT use default.cfg for personal settings and check before committing modifications to that file.
This was SVN commit r12410.
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2012-08-13 19:09:11 +00:00 |
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gregory
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02f2c082cb
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This was SVN commit r12409.
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2012-08-13 18:00:15 +00:00 |
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gregory
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d6792c4e1b
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This was SVN commit r12408.
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2012-08-13 17:54:39 +00:00 |
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gregory
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f000fc6bbd
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This was SVN commit r12407.
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2012-08-13 17:50:54 +00:00 |
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gregory
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b42708a3f1
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This was SVN commit r12406.
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2012-08-13 17:45:48 +00:00 |
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gregory
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1129c2be0e
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This was SVN commit r12405.
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2012-08-13 17:41:48 +00:00 |
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902fc4a541
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Show a red overlay over training/construction... icons that cannot be afforded.
This was SVN commit r12404.
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2012-08-13 16:47:10 +00:00 |
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OmriLahav
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9e35243976
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This was SVN commit r12402.
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2012-08-13 14:25:37 +00:00 |
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9e9e1e3b78
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Optimize enemy watchers usage. This should avoid massive lag later in the game.
This was SVN commit r12401.
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2012-08-13 08:06:20 +00:00 |
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gregory
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1f17407161
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This was SVN commit r12400.
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2012-08-13 05:11:12 +00:00 |
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gregory
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dac4ae2716
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More AO! ...and an updating rome_struct_2_norm.png.
This was SVN commit r12399.
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2012-08-13 03:09:20 +00:00 |
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8c97458de7
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Prevent healers from healing themselves.
This was SVN commit r12398.
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2012-08-13 02:56:51 +00:00 |
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gregory
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61cf6a6040
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This was SVN commit r12397.
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2012-08-13 00:03:18 +00:00 |
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cbddd53e47
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Avoid an edge case when buildings are destroyed while researching, leaving techs stuck. Refs #1521.
This was SVN commit r12396.
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2012-08-12 23:40:04 +00:00 |
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b1090d1a12
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Use a linear interpolation to find the point where the parallax ray intersects the surface more accurately.
This was SVN commit r12394.
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2012-08-12 14:50:56 +00:00 |
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3b704b12a9
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Summary screen: separate barter info for each resource
This was SVN commit r12393.
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2012-08-12 09:12:06 +00:00 |
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3acc855a2d
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Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583.
This was SVN commit r12392.
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2012-08-12 06:48:49 +00:00 |
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gregory
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6f9a44d220
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Removed shaders from Roman wall gate so it won't give errors.
This was SVN commit r12391.
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2012-08-12 05:36:59 +00:00 |
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gregory
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a6909b677a
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Deleted unused material file.
This was SVN commit r12390.
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2012-08-12 05:29:41 +00:00 |
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