Commit Graph

6 Commits

Author SHA1 Message Date
ec36222b20 add more flexibility to eject units when garrisonHolder is destroyed, fixes #2242
This was SVN commit r14550.
2014-01-08 18:27:58 +00:00
6e4adcba52 add missing rallypoint to garrisonholder wonders
This was SVN commit r14487.
2014-01-03 11:24:23 +00:00
176cc55547 Fixing some Roman names. Thanks Robbob (on the forum).
Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.

This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
b5888f4e45 generalise kill vs eject garrisoned entities on death of garrisonHolder
This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
4493f2986f Wonder support for civs currently with Wonders.
This was SVN commit r13380.
2013-04-29 02:46:13 +00:00
f4e0007733 Cavalry are a bit faster.
Attempting to add Wonders, but no success (need help). Adding files here
to see if someone can fix what I've started.

This was SVN commit r13377.
2013-04-28 22:51:08 +00:00