eb47670cd1
Some string fixes reported by translators.
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This was SVN commit r16874.
2015-07-21 21:19:41 +00:00
a61c7560eb
petra: minor attack tweaks
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This was SVN commit r16873.
2015-07-21 19:30:54 +00:00
b0a5087dda
Prevent observers from pausing the game. Patch by Stefan. Fixes #3341 .
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This was SVN commit r16871.
2015-07-19 23:03:03 +00:00
1e79b3a8af
Update templates to reflect the recent obstruction changes for units.
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Fixes #3294 .
This was SVN commit r16868.
2015-07-18 12:30:26 +00:00
128a603287
Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin, fixes #3292 .
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However, using the terrain-only grid reveals one discrepancy between the
short pathfinder (which uses unit radii) and the long one (which uses
unit clearances). So I implemented the change proposed by sanderd17 in
#3294 , which is removing unit radius and using only the pathfinder
clearance. Refs #3294
Now some tweaking has to be done in the templates, so that units get a
passability class suited to their apparent size. In the meantime the
unit motion is quite bugged.
This was SVN commit r16867.
2015-07-18 08:37:49 +00:00
35071dd44b
allow changing the trading gain with tech + rework of market techs, fixes #3326
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This was SVN commit r16866.
2015-07-17 19:27:15 +00:00
a0d21e8d9e
do not fill changedTemplateInfo when no AIs to prevent OOS, refs #3133
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This was SVN commit r16865.
2015-07-17 17:45:15 +00:00
b471975332
improve consistency between decay and regen rates for buildings, fixes #3332
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This was SVN commit r16864.
2015-07-16 18:29:53 +00:00
76d5374e77
Some string changes based on translators' feedback.
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This was SVN commit r16863.
2015-07-16 17:07:55 +00:00
f9440a964a
minor petra tweaks
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This was SVN commit r16860.
2015-07-15 17:29:06 +00:00
b0386d7fab
Fix gamesetup for observer games. Thanks to elexis
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This was SVN commit r16854.
2015-07-14 11:26:14 +00:00
d08279ceb6
some fixes for petra
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This was SVN commit r16853.
2015-07-13 13:05:14 +00:00
74b600d661
modify also capture points in the civ specific techs affecting structure health, fixes #3333
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This was SVN commit r16852.
2015-07-13 12:46:26 +00:00
c946ebbf7c
prevent structures without territory influence to decay in allied territory
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This was SVN commit r16851.
2015-07-12 18:46:44 +00:00
f74215e96c
rounding needed for houses with popBonus%5 != 0, fixes #3328
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This was SVN commit r16848.
2015-07-12 15:23:34 +00:00
0f10e21ab1
Keep ownership when changing formation. Fixes #3154 , fix proposed by sanderd17.
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This was SVN commit r16847.
2015-07-12 08:48:31 +00:00
9161cd7e24
petra: rework of the management of captured/decaying structures
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This was SVN commit r16843.
2015-07-11 17:00:21 +00:00
c4389abceb
let petra use wooden towers in village phase
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This was SVN commit r16841.
2015-07-09 20:46:09 +00:00
1b88eaf1cd
Do not reset victory conditions when changing map selection. The behavior is now coherent with everything else (players, etc.) when selecting random maps.
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Patch by elexis, fixes #3209
This was SVN commit r16840.
2015-07-09 16:52:12 +00:00
b3fa75529b
All work and no play... refs #3253
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This was SVN commit r16839.
2015-07-08 19:17:32 +00:00
cf21c34e3f
Give players and bots their actual name during the game, for better experience.
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Patch by elexis, fixes #3253
This was SVN commit r16838.
2015-07-08 19:03:14 +00:00
542061dbed
Handle gaps in the teams list in the summary screen, plus code cleanup.
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Patch by elexis, fixes #3323
This was SVN commit r16837.
2015-07-08 17:01:34 +00:00
4a0bb47a62
AI: various cleanings and fixes
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This was SVN commit r16836.
2015-07-07 17:32:35 +00:00
7ca2084e89
Fix #3072
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This was SVN commit r16831.
2015-07-04 18:00:51 +00:00
b7a1b9fbd4
fixes some wonder templates
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This was SVN commit r16830.
2015-07-04 16:46:20 +00:00
32252ea00c
fix persian conscription_cavalry which needs persian levy_cavalry
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This was SVN commit r16829.
2015-07-03 17:01:19 +00:00
512f69379b
Fix the male variation of non-Roman healers. Fixes #3318
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This was SVN commit r16828.
2015-07-02 16:59:16 +00:00
e500de4dc6
AI: clean up
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This was SVN commit r16826.
2015-06-30 19:10:57 +00:00
6a9019564e
AI: clean up some obsolete code
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This was SVN commit r16823.
2015-06-28 19:08:00 +00:00
7b298cccdb
Increase bench size to meet minimum obstruction size. Fixes #3316 .
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This was SVN commit r16822.
2015-06-28 19:05:22 +00:00
dc29884f6e
Fix a shader glitch I left in when removing conditional defines. Fixes #3119 .
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We ought to add more anisotropic filtering on normal textures with
parallax too or it breaks the effect too quickly.
This was SVN commit r16821.
2015-06-28 13:16:05 +00:00
3efa4be02c
AI completes the removal of the JS pathfinder and fixes naval transport
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This was SVN commit r16819.
2015-06-27 13:30:44 +00:00
575d708fca
Correct the outpost tooltip for capturing.
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Adapt the Theatron tooltip to the new specific name of the technology.
Add a final stop.
This was SVN commit r16818.
2015-06-25 20:14:45 +00:00
0b8597fd2d
Petra: improve performance of initialization in naval maps
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This was SVN commit r16817.
2015-06-25 18:19:12 +00:00
ae0c051e83
Petra: remove some huge spikes when profiling
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This was SVN commit r16813.
2015-06-24 18:42:09 +00:00
4f331c1359
cleanup of previous commits
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This was SVN commit r16810.
2015-06-22 20:04:11 +00:00
7ac4b53cb8
AI: start switch from the internal JS pathFinder to the c++ one, thanks to Itms implementation. Still wip
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This was SVN commit r16809.
2015-06-22 17:19:24 +00:00
d045bb87d6
fix the market placement following new pathFinder changes
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This was SVN commit r16808.
2015-06-22 16:49:49 +00:00
fae2caed1a
adapt AIs to changes in e6d1afe48b
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This was SVN commit r16807.
2015-06-22 16:47:42 +00:00
e6d1afe48b
Add a terrain passability class for water. Fixes #3308
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This was SVN commit r16806.
2015-06-22 15:30:23 +00:00
30d96af5a2
a bit of cleanup in petra naval code
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This was SVN commit r16799.
2015-06-20 20:49:31 +00:00
92832b1dc7
Petra fixes for naval maps
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This was SVN commit r16797.
2015-06-19 21:09:41 +00:00
cc4af6d2d4
Allies only share vision when researching a tech. Based on patch by niektb. Fixes #2055
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This was SVN commit r16795.
2015-06-19 09:24:55 +00:00
eeee79e7f3
AI fix for building placement + some cleanings
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This was SVN commit r16793.
2015-06-18 19:19:24 +00:00
008fb80855
AI: remove code from old pathFinder
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This was SVN commit r16789.
2015-06-17 21:03:49 +00:00
1c29b21b69
adapt the AI to 1709353e2c
, fixes #3295
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This was SVN commit r16785.
2015-06-17 20:30:57 +00:00
1709353e2c
Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295 .
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Also some cleanup and comments updates.
Refs #3295 .
This was SVN commit r16784.
2015-06-17 20:19:53 +00:00
4b8f0c9fb9
Change ResourceTrickle schema to match all other resource schemas. Patch by s0600204. Fixes #3303 .
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This was SVN commit r16783.
2015-06-17 15:26:06 +00:00
b8fce56821
Implement sortable columns for the gui, and use them in the lobby. Patch by Vladislav. Fixes #2405 .
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This was SVN commit r16781.
2015-06-17 09:10:50 +00:00
2ff4c60859
Adjusts some capturing parameters.
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This was SVN commit r16779.
2015-06-16 19:41:08 +00:00
a568b42bf9
Code cleanup.
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This was SVN commit r16778.
2015-06-16 14:35:16 +00:00
fcf7344537
Nerfs fire rate of garrisoned ships.
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This was SVN commit r16776.
2015-06-15 16:39:42 +00:00
fdb99a5c8c
Buffs melee cavalry HP.
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This was SVN commit r16775.
2015-06-15 16:36:26 +00:00
dc97eeb5e5
Re-enables promotions.
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This was SVN commit r16774.
2015-06-15 16:31:26 +00:00
8380b67f94
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
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Check if the used directory exists before trying to add a validator.
Refs #245 .
This was SVN commit r16773.
2015-06-15 16:00:26 +00:00
7887734ef0
Add attack notifications for capture attacks. Patch by Vladislav. Fixes #3257 .
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This was SVN commit r16772.
2015-06-15 01:16:51 +00:00
c3546cbf51
Fixes Polybolos template inconsistencies.
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Fixes Palisade Angle Spike obstruction size failing new minimum
requirement.
This was SVN commit r16761.
2015-06-13 19:01:59 +00:00
6b9b863747
Increases fortress build time and cost and nerfs attack and armour of crush-dealing Mauryan champion swordsmen.
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This was SVN commit r16760.
2015-06-13 16:50:01 +00:00
d52a71ae31
Nerfs ranged units, though to a lesser extent for skirmishers/javelinists.
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This was SVN commit r16759.
2015-06-13 16:48:37 +00:00
a9ac2edce5
Decrases phasing time and costs.
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This was SVN commit r16758.
2015-06-13 16:46:29 +00:00
e5419cf19b
Decreases HP of peacocks and both HP and crush armour of female citizens.
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This was SVN commit r16757.
2015-06-13 16:44:47 +00:00
2a657a7eb7
Fix changing ownership to -1
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This was SVN commit r16756.
2015-06-13 13:02:10 +00:00
204dcf201c
Improve ownership changes by only giving the cp of the old owner to the new owner.
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This was SVN commit r16755.
2015-06-13 09:53:15 +00:00
534b8076e4
Petra: check if the location of a new foundation is under enemy fire (only implemented for some structures for the time being)
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This was SVN commit r16753.
2015-06-12 20:30:25 +00:00
6581796103
New long-range pathfinder.
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Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.
An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.
Running update-workspaces is needed after this change.
Fixes #1756 .
Fixes #930 , #1259 , #2908 , #2960 , #3097
Refs #1200 , #1914 , #1942 , #2568 , #2132 , #2563
This was SVN commit r16751.
2015-06-12 18:58:24 +00:00
aa1512a662
code cleaning in petra
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This was SVN commit r16750.
2015-06-11 20:11:08 +00:00
1442b7e913
Petra: fix some capture cases not handled by 61f3d80ab0
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This was SVN commit r16749.
2015-06-11 19:20:52 +00:00
fd3d697edf
Make it easier to add different backgrounds
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This was SVN commit r16747.
2015-06-11 09:08:46 +00:00
61f3d80ab0
Petra: the AI now destroy captured buildings it can't keep
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This was SVN commit r16746.
2015-06-10 18:16:03 +00:00
12d4209eed
fix typo
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This was SVN commit r16745.
2015-06-10 16:41:34 +00:00
1395b441e0
Clean up advanced and elite templates by defining the modifications as technologies. This will not alter gameplay for now, as the advanced and elite units are disabled in game. Fixes #2620
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This was SVN commit r16744.
2015-06-10 14:41:00 +00:00
1811323f95
Petra: small fixes in trade and attack
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This was SVN commit r16743.
2015-06-09 19:06:59 +00:00
752aac16ee
Fix Seleucid actor file to be valid under the actor RNG
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This was SVN commit r16742.
2015-06-09 15:24:46 +00:00
950d361c15
Fix the material Relax NG files.
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This was SVN commit r16741.
2015-06-09 15:15:19 +00:00
fe0bb4ab4e
Fix Iberian tower and barracks to be valid under the actor RNG
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This was SVN commit r16740.
2015-06-09 13:33:40 +00:00
fe71300e07
Move some fish to the sea. Fixes #3289
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This was SVN commit r16739.
2015-06-09 13:18:24 +00:00
40f2762170
Fix healer support template
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This was SVN commit r16738.
2015-06-08 14:50:16 +00:00
558461a792
Fix female support template
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This was SVN commit r16737.
2015-06-08 14:44:20 +00:00
a964e83c79
Fixes button order consistency in a few places: resign confirmation, manual, splashscreen, fixes #2837 . NOTE: the convention is Cancel/Back button on the left, other action buttons are to the right. Please report any you find that don't match that!
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Adds hotkey.cancel mapped to the Escape key, which is now used for
closing/canceling in-game dialogs, fixes #2636 , #3200 . Please report any
dialogs where Esc doesn't work!
This was SVN commit r16736.
2015-06-08 03:07:45 +00:00
7cac7cd65e
Add RNC to RNG conversion script that uses trang. Fixes #245 .
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Also fix the material.rnc.
This was SVN commit r16734.
2015-06-07 23:52:52 +00:00
f260e75499
improve display of timing options, patch by Vladislav, fixes #2894
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This was SVN commit r16732.
2015-06-07 20:58:51 +00:00
6a1ee7137c
fix starting techs
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This was SVN commit r16731.
2015-06-07 12:13:40 +00:00
ce19d55176
AIs: remove the hardcoded athen phases
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This was SVN commit r16729.
2015-06-06 15:41:04 +00:00
be93b31411
Visual replay of command files, patch by elexis.
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Works with the command line argument
"-replay-visual=/path/to/commands.txt". It is not integrated to the main
menu GUI yet.
Refs #9 .
This was SVN commit r16727.
2015-06-06 08:45:49 +00:00
e9c27d4066
Fix wrong technology application as discovered by wowgetoffyourcellphone and niektb
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This was SVN commit r16726.
2015-06-05 10:39:10 +00:00
a839adc615
Fix Carthagian healer voices. Patch by karamel. Fixes #3220
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This was SVN commit r16725.
2015-06-05 09:12:26 +00:00
4a7994a595
improve indentation in previous tag
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This was SVN commit r16724.
2015-06-04 21:26:01 +00:00
f1f8479ffe
fix entityLimits with replaced tech
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This was SVN commit r16723.
2015-06-04 21:24:34 +00:00
06e71f56ca
Petra: units now have less dead time before getting their orders
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This was SVN commit r16722.
2015-06-04 19:35:56 +00:00
3c139b1022
make the unitai idle propriety consistent with its state at unit creation
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This was SVN commit r16721.
2015-06-04 19:00:42 +00:00
abab4a71af
Add loading-screen tip about territory decay, and update other tips to the current state of the game.
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This was SVN commit r16720.
2015-06-04 17:24:31 +00:00
fcc992feae
Fix math
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This was SVN commit r16719.
2015-06-04 16:06:37 +00:00
cdbc775531
Fix code style
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This was SVN commit r16718.
2015-06-04 15:36:34 +00:00
79d2af3e26
Split up different status bars for even easier moddability + add a capture bar (thanks again to Vladislav for making this possible). Refs #3233
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This was SVN commit r16716.
2015-06-04 13:55:45 +00:00
14bfbbf9d4
Allow sprites to have color multiplication, which allows player-colored bars. Patch by Vladislav. Fixes #3233
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This was SVN commit r16715.
2015-06-04 12:16:52 +00:00
65e442eea5
this varying ceaseFireTimeRemaining was disturbing when ceasefire was inactive and display selection state activated
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This was SVN commit r16712.
2015-06-03 17:16:11 +00:00
aa41651fda
remove a useless splice
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This was SVN commit r16711.
2015-06-02 20:58:18 +00:00
a286091470
mostly some cleanings of AI code + a petra fix when a player is defeated
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This was SVN commit r16710.
2015-06-02 20:52:12 +00:00
ffdacbb612
Fix issues with technologies and pop bonus/cost. Patch by Vladislav. Fixes #3236
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This was SVN commit r16709.
2015-06-02 14:33:21 +00:00
040bdd14db
fix some selectionGroups
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This was SVN commit r16707.
2015-06-01 21:04:31 +00:00