|
10752c798d
|
Prevent attacking yourself (caused by splash damage).
This was SVN commit r12829.
|
2012-11-06 14:58:34 +00:00 |
|
|
d57926fa5b
|
Adjust diplomacy according to irc discussion. Refs #7.
This was SVN commit r12828.
|
2012-11-05 20:16:35 +00:00 |
|
|
e969340b6c
|
Fix diplomacy for atlas.
This was SVN commit r12827.
|
2012-11-05 19:34:21 +00:00 |
|
|
c1da925786
|
Change some scenario water settings. Refs #1711.
This was SVN commit r12825.
|
2012-11-05 17:31:28 +00:00 |
|
|
9ebdeff90e
|
mauryan fortress small fix
This was SVN commit r12824.
|
2012-11-05 16:30:57 +00:00 |
|
|
d52cac9c1a
|
Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
This was SVN commit r12823.
|
2012-11-05 16:15:15 +00:00 |
|
|
76676b1e38
|
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
This was SVN commit r12822.
|
2012-11-05 12:14:04 +00:00 |
|
|
1e3c885f45
|
Allow trading with neutral players.
This was SVN commit r12821.
|
2012-11-04 23:01:12 +00:00 |
|
|
d8f22c860d
|
Fix when not using shadows.
This was SVN commit r12820.
|
2012-11-04 20:39:01 +00:00 |
|
|
e633196698
|
Updates the Belgian Bog settings. Changes the water shader to have refraction look more similar between different quality levels.
This was SVN commit r12818.
|
2012-11-04 18:07:41 +00:00 |
|
|
ed7c66eb82
|
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
This was SVN commit r12817.
|
2012-11-04 15:54:36 +00:00 |
|
|
7848f4edef
|
Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
This was SVN commit r12816.
|
2012-11-03 21:08:17 +00:00 |
|
|
1048ab4a1d
|
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
This was SVN commit r12815.
|
2012-11-03 14:00:06 +00:00 |
|
|
b90a4ef776
|
Fixes some typos in civ json files, patch by grillaz. Fixes #1168
This was SVN commit r12814.
|
2012-11-02 23:07:42 +00:00 |
|
|
21e284f8eb
|
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
This was SVN commit r12813.
|
2012-11-02 21:18:46 +00:00 |
|
|
a0e13d9625
|
Fix tests. BuildingAI now handles DiplomacyChanged messages.
This was SVN commit r12812.
|
2012-11-02 17:20:32 +00:00 |
|
|
d75ae52f56
|
Particles now correctly update with the fog. Refs #276 .
This was SVN commit r12811.
|
2012-11-02 16:31:27 +00:00 |
|
|
9930500661
|
Diplomacy is now mutual. Refs #7.
This was SVN commit r12810.
|
2012-11-02 13:44:35 +00:00 |
|
|
a3ddd7b1b3
|
Fix for some problems when using shadows with the superfancywater.
This was SVN commit r12809.
|
2012-11-02 13:08:58 +00:00 |
|
|
114593b9ad
|
Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
This was SVN commit r12808.
|
2012-11-02 09:59:15 +00:00 |
|
|
f63b795906
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
This was SVN commit r12807.
|
2012-11-01 15:31:01 +00:00 |
|
|
cf23990192
|
Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
This was SVN commit r12806.
|
2012-11-01 10:17:54 +00:00 |
|
|
79f2fc1ac1
|
Fixes build error on MSVC, use of sqrt was ambiguous. Refs #1572
This was SVN commit r12804.
|
2012-10-31 20:59:43 +00:00 |
|
|
f3984a6c0e
|
Forgot the waves shader.
This was SVN commit r12803.
|
2012-10-31 18:54:10 +00:00 |
|
|
fb035d08e3
|
fixes #1572 and fixes #932
Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
|
2012-10-31 18:42:17 +00:00 |
|
|
97b46d402c
|
Removing GL3 dependency from GPU skinning code.
This was SVN commit r12801.
|
2012-10-30 21:57:00 +00:00 |
|
|
608e01a5b2
|
Iberian walls and Roman gate use normal/parallax mapping now.
This was SVN commit r12800.
|
2012-10-30 18:31:05 +00:00 |
|
|
c5fae74ac7
|
Normal mapping for Craterus.
This was SVN commit r12799.
|
2012-10-30 17:34:40 +00:00 |
|
|
7c1b03d031
|
Fixes MSVC warnings of truncation from double to float
This was SVN commit r12797.
|
2012-10-30 02:03:40 +00:00 |
|
|
5b7564da37
|
Adds moved mikktspace source files to premake4.lua.
Mentions mikktspace licensing in LICENSE.txt
This was SVN commit r12796.
|
2012-10-30 00:56:24 +00:00 |
|
|
367c67d6ad
|
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
This was SVN commit r12795.
|
2012-10-29 13:20:21 +00:00 |
|
|
ae4b3cc9b6
|
Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
|
2012-10-29 00:46:33 +00:00 |
|
|
0353177a94
|
This was SVN commit r12793.
|
2012-10-28 23:19:19 +00:00 |
|
|
37d3adcf23
|
Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
|
2012-10-28 22:08:45 +00:00 |
|
|
8f573c9aae
|
New Mauryan shields.
New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
|
2012-10-28 00:34:03 +00:00 |
|
|
22b2343192
|
Fix name/color in diplomacy messages.
This was SVN commit r12790.
|
2012-10-27 23:31:16 +00:00 |
|
|
cb8123ffc9
|
Maiden Guard Archer, until we can combine them into one unit.
This was SVN commit r12789.
|
2012-10-27 22:52:08 +00:00 |
|
|
5d960a136a
|
Bactrian archer cav.
Tweaked HQDOF settings.
This was SVN commit r12788.
|
2012-10-27 22:18:29 +00:00 |
|
gregory
|
cd79b8e57b
|
Changed DOF size and position.
This was SVN commit r12787.
|
2012-10-27 21:26:33 +00:00 |
|
|
5ef6d1f92b
|
Adds "English Channel" random map.
This was SVN commit r12786.
|
2012-10-27 13:03:34 +00:00 |
|
gregory
|
97554bd726
|
Made sampling code remove blurring from around fully-focused foreground objects and cleaned up some of the code a bit.
This was SVN commit r12785.
|
2012-10-26 05:25:50 +00:00 |
|
|
7bd5872dd7
|
Fixed info in Rome civ json
This was SVN commit r12784.
|
2012-10-25 16:28:13 +00:00 |
|
|
749b685c64
|
Mauryans selectable in random map.
Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
|
2012-10-25 07:42:31 +00:00 |
|
|
9dc1724e57
|
Mauryan Maiden Guard.
This was SVN commit r12782.
|
2012-10-24 18:32:50 +00:00 |
|
|
402ea61581
|
don't set location info by default, music and sounds should not have it set
This was SVN commit r12781.
|
2012-10-24 13:12:55 +00:00 |
|
|
ca4dedbc3e
|
Improve neutral and ally combat handling. Refs #7.
This was SVN commit r12780.
|
2012-10-23 23:13:39 +00:00 |
|
|
c98a97924d
|
Fix some inconsistent newline characters from 902fc4a541 in unit_commands.js via unix2dos. Refs #1432
This was SVN commit r12779.
|
2012-10-23 20:42:03 +00:00 |
|
|
a21e01150a
|
Basic diplomacy. Refs #7.
This was SVN commit r12778.
|
2012-10-23 16:31:07 +00:00 |
|
|
8208b52faf
|
Testing new hero selection ring.
This was SVN commit r12777.
|
2012-10-21 22:30:04 +00:00 |
|
|
932bb87046
|
New spec and normal maps for some Mediterranean terrains.
This was SVN commit r12776.
|
2012-10-21 22:28:04 +00:00 |
|