0e0b995c4f
#New more accurate Philip of Macedon armor texture. :)
...
This was SVN commit r5070.
2007-05-13 20:21:28 +00:00
91e3cc4c0a
This was SVN commit r5069.
2007-05-13 20:20:05 +00:00
25b63097cc
This was SVN commit r5021.
2007-05-03 05:33:34 +00:00
b86ea0a1b5
#Scipio Africanus has made an appearance! ;)
...
This was SVN commit r5013.
2007-05-01 05:48:07 +00:00
585673201b
This was SVN commit r5007.
2007-04-30 04:32:58 +00:00
9d21b350e1
This was SVN commit r5006.
2007-04-30 03:55:49 +00:00
41834c4013
This was SVN commit r5005.
2007-04-30 00:37:42 +00:00
pyrolink
684dbbe9ba
#Preliminary end game conditions; cinematic and trigger fixes
...
Cinematic editor is less clumsy. Forward and backward buttons now move
the camera to the next and previous nodes.
This was SVN commit r5000.
2007-04-27 03:05:26 +00:00
9b05bc2187
#Grass for the Temperate biome.
...
This was SVN commit r4989.
2007-04-24 15:37:45 +00:00
b631b9bbf0
Made the default map be latium_generated, for tutorial.
...
This was SVN commit r4988.
2007-04-24 15:02:51 +00:00
triumvir
21862a79ba
Resaved all the maps creating errors because of an outdated format
...
This was SVN commit r4985.
2007-04-22 22:47:05 +00:00
853f13bf03
This was SVN commit r4983.
2007-04-22 03:45:49 +00:00
6368342d27
This was SVN commit r4982.
2007-04-22 03:35:02 +00:00
e91605150d
This was SVN commit r4981.
2007-04-22 03:33:37 +00:00
1fea26a0e9
# Update to technologies.
...
Made CTechnology inherit from CJSComplex, so that properties such as
resources can be added dynamically instead of being hardcoded in it.
Also removed some excessive debug output from GUI.
This was SVN commit r4980.
2007-04-22 01:09:50 +00:00
1fc080f556
#Tweak to "dudette" hair color.
...
This was SVN commit r4979.
2007-04-21 06:21:08 +00:00
fc9eaeaf2b
This was SVN commit r4978.
2007-04-21 06:20:36 +00:00
70ba997181
#1 New Hoplite texture and 1 new Pez texture.
...
This was SVN commit r4977.
2007-04-21 06:20:21 +00:00
6b38836097
This was SVN commit r4976.
2007-04-21 04:55:24 +00:00
526e799847
This was SVN commit r4975.
2007-04-18 05:55:25 +00:00
Lord Zorinthrox
761fbfd7a8
This was SVN commit r4974.
2007-04-07 01:08:52 +00:00
d3382ee8b2
This was SVN commit r4973.
2007-04-02 01:33:16 +00:00
89ff231faa
#2 new Greek female textures, new Spartan Dokana shield texture, and various actor changes.
...
This was SVN commit r4972.
2007-04-01 02:45:46 +00:00
1e396719d8
#Hellenes Techtree Completed. Awaiting implementation.
...
This was SVN commit r4971.
2007-03-25 04:33:38 +00:00
0f4db02e22
#New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation.
...
This was SVN commit r4970.
2007-03-24 21:11:27 +00:00
4e529b7aca
This was SVN commit r4969.
2007-03-24 20:52:25 +00:00
077141cb25
This was SVN commit r4967.
2007-03-22 07:22:43 +00:00
ee4875047b
This was SVN commit r4966.
2007-03-22 07:22:22 +00:00
d2935684ff
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
...
Added TestLogger, so tests can check the right log messages were
produced.
This was SVN commit r4960.
2007-03-16 23:32:10 +00:00
29f44d66ed
# Bug fix
...
Fixes problem introduced in 8d0a7170f6
, removes workaround from
faf8358b3c
This was SVN commit r4957.
2007-03-16 10:05:05 +00:00
faf8358b3c
# Bug fixes
...
This was SVN commit r4956.
2007-03-16 02:57:51 +00:00
e0f3507ab1
This was SVN commit r4953.
2007-03-13 05:37:29 +00:00
644793e3a9
This was SVN commit r4952.
2007-03-11 04:49:56 +00:00
1479fba002
#Celt hero Vercingetorix added to the game!
...
This was SVN commit r4951.
2007-03-11 04:07:52 +00:00
393a09bac0
#Celt hero Vercingetorix now added to the game!
...
This was SVN commit r4950.
2007-03-11 03:47:04 +00:00
f0d2c1ccd2
This was SVN commit r4949.
2007-03-10 17:46:17 +00:00
f2060a22bc
#New Greek female and Hetairoi textures. New Persian female texture.
...
This was SVN commit r4948.
2007-03-10 08:27:39 +00:00
81edc8b59f
This was SVN commit r4947.
2007-03-10 06:20:19 +00:00
8eec30c383
Reset resource objects to their original resource values from before the video.
...
This was SVN commit r4945.
2007-03-06 16:29:56 +00:00
Lord Zorinthrox
bb8dab7caa
This was SVN commit r4944.
2007-03-04 17:46:40 +00:00
f891a8a77e
Unit Entity stats for some Hellenes and Romans units. Actor animation speed tweaks.
...
This was SVN commit r4943.
2007-03-04 00:09:24 +00:00
0234c19748
This was SVN commit r4942.
2007-03-03 20:45:35 +00:00
bc35dbaac6
This was SVN commit r4941.
2007-03-03 20:45:20 +00:00
63c85198c8
This was SVN commit r4940.
2007-03-03 18:20:43 +00:00
49efe728fd
Added binaries and some example data for COLLADA conversion.
...
Added FCollada 3.02 library files (but Collada*.dll is not built by
default since it doesn't work in VS2003 (because the FCollada*.dll files
use the VC80 CRT)).
Changed Premake to use optimize-speed instead of optimize, since the
latter does /Ox (in MSVC) which is kind of unofficially deprecated.
This was SVN commit r4935.
2007-03-01 22:34:38 +00:00
5e9ef3fa03
This was SVN commit r4925.
2007-02-25 00:11:52 +00:00
ed034d7189
This was SVN commit r4924.
2007-02-25 00:10:42 +00:00
9e4be3378b
This was SVN commit r4923.
2007-02-20 07:27:10 +00:00
dbf350b172
This was SVN commit r4922.
2007-02-20 07:02:59 +00:00
7ddf629659
This was SVN commit r4921.
2007-02-20 06:08:30 +00:00