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9972eb8cae
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Enough GLES compatibility to reach the menu screen
This was SVN commit r11064.
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2012-02-13 20:53:24 +00:00 |
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d89c82092a
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Fix GLSL shaders on Mesa
This was SVN commit r11063.
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2012-02-13 20:47:14 +00:00 |
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4f5a02acc4
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Changes CCmpProjectileManager's culling to use recursive world bounds. Fixes instantly-disappearing smoke trails on projectiles going off-screen.
This was SVN commit r11062.
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2012-02-13 20:06:57 +00:00 |
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677ccf53e6
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Yet more GLES compatibility
This was SVN commit r11061.
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2012-02-13 16:41:17 +00:00 |
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a9eca31bad
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Even more GLES compatibility
This was SVN commit r11060.
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2012-02-13 15:06:25 +00:00 |
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4bf59b9a7d
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More GLES compatibility, mainly around terrain rendering.
This was SVN commit r11059.
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2012-02-13 14:02:14 +00:00 |
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cba82eec2f
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Tweaking Barracks actor.
This was SVN commit r11058.
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2012-02-13 02:02:46 +00:00 |
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25cd83f2ed
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This was SVN commit r11057.
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2012-02-12 23:51:19 +00:00 |
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c65395d155
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Roman barracks model
This was SVN commit r11056.
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2012-02-12 23:35:57 +00:00 |
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409f03652e
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Fixes animal auto-hunting by removing 10HP limit on possible targets. Units will now look for the same type of animal to hunt (matching templates).
This was SVN commit r11055.
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2012-02-12 21:18:50 +00:00 |
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baff889321
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Fix invalid varargs
This was SVN commit r11054.
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2012-02-12 21:05:13 +00:00 |
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531b40578a
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More GLES compatibility.
Add config option to disable hardware cursors on Windows.
This was SVN commit r11053.
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2012-02-12 20:45:31 +00:00 |
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7e86d2fa98
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This was SVN commit r11052.
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2012-02-12 16:09:24 +00:00 |
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1185ebdea5
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Fix build
This was SVN commit r11051.
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2012-02-12 13:26:57 +00:00 |
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db85833655
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More GLES compatibility.
Move more rendering code to shader API.
This was SVN commit r11050.
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2012-02-12 13:20:49 +00:00 |
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4029d409bb
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Handle CBrush assertion failure less fatally
This was SVN commit r11049.
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2012-02-12 12:36:05 +00:00 |
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1519704cd3
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Player color for the Persian Bireme.
This was SVN commit r11048.
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2012-02-12 03:31:38 +00:00 |
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75152fc16e
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This was SVN commit r11047.
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2012-02-11 23:29:06 +00:00 |
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425348fa30
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Persian structures bonus. Their structures are generally ~25% greater strength than others, but also take longer to construct.
This was SVN commit r11046.
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2012-02-10 20:42:04 +00:00 |
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202a8e17c4
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Fixes camera constraints by clamping the camera focus point to within the map bounds instead of outside, since the constraints are partially based on terrain height. Should improve scrolling behavior on both circular and square maps. Refs #656, #850
This was SVN commit r11044.
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2012-02-10 02:17:40 +00:00 |
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b2fd7a54f0
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Removes hard-coded choices from Identity.js to allow easy modification of civs, classes and formations. Note: incorrect/misspelled choices will no longer be rejected by the parser.
This was SVN commit r11043.
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2012-02-10 01:59:25 +00:00 |
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33ca04a7a5
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#Siege Ram balancing.
This was SVN commit r11042.
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2012-02-09 21:08:12 +00:00 |
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2bf3383624
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Attempt to fix minimap rendering issues
This was SVN commit r11041.
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2012-02-09 20:45:19 +00:00 |
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a3f168b887
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Initial support for GLSL generic vertex attributes in shader API, for GLES compatibility.
Specify GLSL version in shader files, for better error detection.
This was SVN commit r11040.
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2012-02-09 17:55:25 +00:00 |
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1f5b8f1c9a
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Move GUI renderer towards using shader infrastructure.
Remove support for unused GUI sprite effects.
Use vertex arrays for bounding box rendering.
This was SVN commit r11039.
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2012-02-08 20:43:38 +00:00 |
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bbded2db91
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Another leaf color variation for palm trees.
This was SVN commit r11038.
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2012-02-08 19:39:56 +00:00 |
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659272a29c
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Fixes Celt war dog's selection group name, and renames icon for consistency.
This was SVN commit r11037.
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2012-02-08 03:05:16 +00:00 |
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08bd07ddd6
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Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077.
Changes some CmpPtr variable names for consistency.
This was SVN commit r11036.
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2012-02-08 02:46:15 +00:00 |
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046729dfa7
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Fixes Atlas double-click behavior in simulation test, by handling the events in Canvas and recognizing wxWidgets' ButtonDown and ButtonDClick events are mutually exclusive.
This was SVN commit r11035.
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2012-02-07 00:40:55 +00:00 |
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5c69809fe0
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This was SVN commit r11034.
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2012-02-07 00:01:38 +00:00 |
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3fab2729b5
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Partial SDL2 compatibility
This was SVN commit r11033.
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2012-02-06 22:47:35 +00:00 |
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5ad1664ed6
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This was SVN commit r11032.
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2012-02-06 16:10:52 +00:00 |
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fbf1f9cb26
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Altered some default hotkeys.
This was SVN commit r11031.
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2012-02-06 05:56:31 +00:00 |
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ba84c54535
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Render GUI quads with consistent winding order, to stop them vanishing with negative sizes.
This was SVN commit r11030.
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2012-02-05 22:57:58 +00:00 |
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57d16bb93d
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Increased pop cost of Rams.
This was SVN commit r11029.
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2012-02-05 20:52:05 +00:00 |
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190c6e80c6
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Roman helm tweaks.
This was SVN commit r11028.
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2012-02-05 18:10:56 +00:00 |
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80a2b65911
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Roman hero helmet models and textures
This was SVN commit r11027.
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2012-02-05 13:19:05 +00:00 |
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90fabfc215
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Fixed war dog issue.
This was SVN commit r11026.
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2012-02-05 03:35:44 +00:00 |
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4530c3f31e
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Some footprint changes.
Female heads stuff.
This was SVN commit r11025.
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2012-02-05 03:01:03 +00:00 |
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867df2e6c1
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Fixed qbot for the scout tower to defense tower rename and updated the build restriction for the defense tower for consistent naming.
This was SVN commit r11024.
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2012-02-04 23:42:55 +00:00 |
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a61a682e2a
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This was SVN commit r11023.
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2012-02-04 23:25:09 +00:00 |
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6a0cb66af0
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Tweaked Market.
This was SVN commit r11022.
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2012-02-04 23:01:42 +00:00 |
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d739995d78
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#New Roman Market
This was SVN commit r11021.
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2012-02-04 22:42:47 +00:00 |
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ffe6d0c6a7
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Remapped Roman temple.
This was SVN commit r11020.
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2012-02-04 22:12:59 +00:00 |
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1a016a4727
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Scout tower -> Defense tower.
This was SVN commit r11019.
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2012-02-04 21:51:06 +00:00 |
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fa0891901b
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Renaming "Scout" Tower to "Defense" Tower (to help differentiate from the Outpost).
This was SVN commit r11018.
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2012-02-04 20:43:22 +00:00 |
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ec98b68b58
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This was SVN commit r11017.
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2012-02-04 20:16:01 +00:00 |
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fa5f7e3e1d
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Made these elephants defensive instead of aggressive. Helps out the AI a bit.
This was SVN commit r11016.
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2012-02-04 17:49:58 +00:00 |
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5ff1427eb9
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Persian trireme movement animations
This was SVN commit r11015.
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2012-02-04 13:23:29 +00:00 |
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275e5b9620
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Fixes signed/unsigned comparison warnings in GCC.
This was SVN commit r11014.
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2012-02-04 06:17:17 +00:00 |
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