c036a7d7e3
Adds control groups to saved game data, based on patch by mk12. Fixes #1261 .
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This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
e6afc62545
Adds silhouettes option to in-game settings menu. Refs #1186
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This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
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This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
2fbca07f6d
Adds random civ option to game setup, based on patch by deebee. Fixes #1082 .
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This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
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Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
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This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
d92ef0d13e
Fix a small issue with tech overlays.
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This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
bb81a9d81b
Move single techs to the bottom row.
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This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
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This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
e765f6865f
Add a red overlay to the paired tech on hover. Fixes #1356 .
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This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
4f905584c9
Clarify tech pairs. Refs #1356 .
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This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
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Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
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This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
5ceea39a59
Added technology pairs.
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This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
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Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
b25d7a4bab
Display all trainable/builable (by selected entities) entities.
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This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
6938ecf431
Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
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This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
774809b0a9
Allow training in all selected buildings. Fixes #1210 .
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This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
c8745ee41f
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641 .
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This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
82263fd3d3
Shift-N adds that groups units to selection. Fixes #1262 .
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This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
c56f96040e
Implement healing. Fixes #999 .
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This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
9c4a7b8086
Clean up gui code.
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This was SVN commit r11514.
2012-04-15 16:27:44 +00:00
2c3801743a
Hide the barter buy button when it is the same as selected sell button
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This was SVN commit r11505.
2012-04-15 03:44:57 +00:00
71a57ed3a7
Allow gathering regardless of resource owner
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This was SVN commit r11478.
2012-04-10 21:09:21 +00:00
b3e519c278
Remove sheets.
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This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
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Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
a21fc77212
A minor improvement for enabling/disabling user feedback. It was set to enabled/disabled in every tick which triggered some code.
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Now it's only enabled or disabled when the user clicks the button and
therefore much less events are triggered.
This was SVN commit r11463.
2012-04-09 12:30:56 +00:00
c93f17827f
Make use of the grayscale opion.
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Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
fda1d07794
Tweaking some pop costs.
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This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
07ea6673c3
Use grayscale option instead of grayscaled icons
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This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
32d6b09c3c
Set goods for every selected trader. Based on patch by Spahbod, fixes #1209 .
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This was SVN commit r11442.
2012-04-06 15:07:04 +00:00
7ff99cc218
Prevent trade with foundations, based on patch by Spahbod, fixes #1215 .
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This was SVN commit r11440.
2012-04-05 22:00:15 +00:00
316584d71a
Corrected in game manual about creating control groups to include 0, fixes #1279 .
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This was SVN commit r11414.
2012-04-01 14:00:15 +00:00
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
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This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
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This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
5f06766ead
Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201 .
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This was SVN commit r11365.
2012-03-18 21:16:30 +00:00
4eec2bf5d2
Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running).
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Adds saved game directory to the hotload watch list.
Logs error instead of crashing when saved game is not found.
Changes Atlas double-click selection to only pick units from the same
player.
This was SVN commit r11332.
2012-03-14 00:23:28 +00:00
f1ba777a76
Ides of March
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This was SVN commit r11328.
2012-03-13 22:54:15 +00:00
0c49ac92fe
Ides of March
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This was SVN commit r11326.
2012-03-13 20:52:42 +00:00
ae1d57a4c7
Made Oasis X the default map.
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This was SVN commit r11312.
2012-03-10 20:13:25 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
f3a52dd440
Fixes incorrect and inconsistent tests for undefined.
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Removes unused buggy GUI script.
Corrects some inconsistent formatting.
This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
d60df4b127
Adds saved game deletion. Refs #1090
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Documents a few things related to saved games.
This was SVN commit r11233.
2012-03-04 05:27:17 +00:00
0f0eef7ed4
Consistent whitespace
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This was SVN commit r11221.
2012-03-02 18:03:19 +00:00
acf63afeaa
Fix some whitespace, and spelling, and capitalisation, and unnecessary array wrapping.
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This was SVN commit r11218.
2012-03-01 23:16:01 +00:00
edbbe38ee1
Fixes idle champion units not being found. Fixes #1188 .
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Adds trade class to merchant ship (for use in "find idle workers").
Explicitly adds females, traders/merchant ships, fishing boats, and
healers to "find idle workers".
Fixes typos in fire ship template.
This was SVN commit r11211.
2012-03-01 05:41:18 +00:00