1b2527c49e
add dox to posix.h;
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pre-existing dox have been converted to /* */; added "KEEP IN SYNC WITH
WIKI" warning
This was SVN commit r1993.
2005-03-15 18:23:13 +00:00
f1f945c2fa
fix for bug reported by philip: had dxt1a and dxt1 backwards
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This was SVN commit r1991.
2005-03-10 20:29:27 +00:00
d37b081b2c
Made things mostly compile and run on ICC 9.0
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This was SVN commit r1990.
2005-03-10 20:28:25 +00:00
3f15b5555c
massive cleanup related to internal format. now calculated along with fmt during reload.
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more changes pending (split TexData and its settings; make tex.cpp wrap
its data in Handle; clean up 'is loaded' checks)
This was SVN commit r1988.
2005-03-10 17:04:42 +00:00
a61e31e0a3
hook up JPG encoder. minor changes with JPG (en|de)code function shutdown
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This was SVN commit r1987.
2005-03-10 17:02:10 +00:00
6908cc1062
still getting 'incorrect symbol tag' assert (SymTagBaseClass). replaced with debug_out
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This was SVN commit r1986.
2005-03-10 17:01:18 +00:00
eab8c2957a
add VFS destination plugin for jpeg-6b (allows writing out images as JPG)
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removed unnecessary SIZEOF macro (replaced with sizeof)
This was SVN commit r1985.
2005-03-10 16:59:01 +00:00
19b3d2d388
rename oglExtAvail to oglHaveExtension
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main.cpp: also provide for different screenshot file formats by passing
in extension
ogl.cpp: also add oglHaveVersion
This was SVN commit r1984.
2005-03-10 16:57:42 +00:00
274771620a
checks if buffer size == sizeof(char*), which suggests a bug in the calling code
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This was SVN commit r1983.
2005-03-10 16:56:13 +00:00
2e13ec5ff1
fix stupid sizeof bug reported by philip
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This was SVN commit r1981.
2005-03-10 00:47:23 +00:00
c2450ac266
Negligibly improved PMDExp's chances of compiling
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This was SVN commit r1979.
2005-03-09 18:13:35 +00:00
11419fc1fe
add pitch shift capability to snd.cpp and JS binding
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This was SVN commit r1977.
2005-03-09 16:17:26 +00:00
3050d4c7fe
posix: add semaphore.h
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wposix: add ETIMEDOUT errno
wpthread: interface fix (was returning void from 2 functions); cleanup;
removed TerminateThread (dangerous!); add sem_timedwait
wtime: thread implementation switched to pthread - avoids
TerminateThread issue
This was SVN commit r1976.
2005-03-09 15:52:35 +00:00
db1a6ddf38
minor improvements
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This was SVN commit r1974.
2005-03-09 12:57:52 +00:00
5b3d4a196c
mucking about with base lib headers:
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lib/posix_types.h: wrapper for stdint / sysdep/win/wposix_types.h
included by types.h; replaces posix.h there.
(works around wsock conflicts by not pulling in all posix stuff
everywhere)
This was SVN commit r1973.
2005-03-09 12:56:02 +00:00
56af3ca47d
Made lodbias and vsync config options work. Removed CHEEZY_NOMIPMAP (which forced mipmaps to be enabled), since it's evil.
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This was SVN commit r1971.
2005-03-09 00:55:22 +00:00
da1622ca06
reloading is optimized and armor-plated. eliminated an evil race condition.
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wdir_watch.cpp: remove debug output and fix dir_get_changed_file
interface bug (was returning ERR_AGAIN instead of 1)
This was SVN commit r1964.
2005-03-02 12:06:40 +00:00
2b33ba8ade
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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This was SVN commit r1962.
2005-03-01 20:13:00 +00:00
1ca489e0fc
incorporate changes suggested by philip: replace goto, comment out self-test, move #if
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This was SVN commit r1959.
2005-03-01 01:40:19 +00:00
08792355a6
Extra happiness on VC2005
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This was SVN commit r1957.
2005-02-28 18:20:53 +00:00
35540e806e
This was SVN commit r1955.
2005-02-28 15:50:35 +00:00
ed887b4eda
wposix: add SIZE_MAX
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add header for string_s
This was SVN commit r1954.
2005-02-28 15:36:19 +00:00
8e16010d3e
implementation of secure CRT string functions
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This was SVN commit r1953.
2005-02-28 15:27:04 +00:00
da5816e971
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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This was SVN commit r1950.
2005-02-27 22:11:26 +00:00
540a76e88b
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
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This was SVN commit r1948.
2005-02-27 19:11:39 +00:00
621f710724
much more efficient: watches entire subtrees instead of single directories (=> mount time and memory usage significantly reduced). buffer size smaller.
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This was SVN commit r1946.
2005-02-27 14:37:06 +00:00
a8ef1b911e
make reload ignore logic more clear
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This was SVN commit r1945.
2005-02-27 14:35:38 +00:00
8e7b800521
remove atexit, minor improvements
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This was SVN commit r1944.
2005-02-27 14:34:46 +00:00
ab67b4f3fa
move VFS::is_subpath to file::file_is_subpath
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This was SVN commit r1943.
2005-02-27 14:33:59 +00:00
f70703bc78
set sound master gain from config file (sound.mastergain)
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This was SVN commit r1942.
2005-02-26 21:44:21 +00:00
efe5e3cdcc
marked a few of my completed tasks as such
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This was SVN commit r1939.
2005-02-26 15:38:41 +00:00
2250434263
renamed to udbg for consistency
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This was SVN commit r1938.
2005-02-26 15:15:52 +00:00
157f77887c
types.h => lib/types.h (avoid name collision)
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This was SVN commit r1937.
2005-02-26 15:15:36 +00:00
91d330d040
MinGW fixes
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This was SVN commit r1936.
2005-02-26 15:14:55 +00:00
e6c8cef293
types.h => lib/types.h (avoid name collision)
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This was SVN commit r1935.
2005-02-26 15:13:15 +00:00
3eb6d152d6
add high level dox to snd.h; improve comments; slight improvements to GCC-compat fixes
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This was SVN commit r1934.
2005-02-26 14:52:57 +00:00
85a95e3e41
Fixed warnings. Made invalid-player-ID complaint less annoying.
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This was SVN commit r1930.
2005-02-21 19:49:20 +00:00
7bcc12373b
- Created JSMap
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- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)
This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
642e107242
Made a few changes on udbg to make it work with two different libbfd versions as well as made a few mmgr assertions more verbose
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This was SVN commit r1928.
2005-02-21 17:08:51 +00:00
3776f91aeb
Stopped crash when restarting a game
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This was SVN commit r1926.
2005-02-20 23:55:07 +00:00
75ee00792a
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
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This was SVN commit r1922.
2005-02-11 15:03:10 +00:00
03a6b6e804
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
3b1395d80b
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
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This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
614e523c89
mmgr.h: slightly better comments / spacing
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wdbg: fixed root cause of assert noted during 2005-02-05 meeting (now
skip UDT child symbols that don't have an offset, i.e. uninteresting
stuff like BaseClass symbols)
This was SVN commit r1915.
2005-02-08 21:08:00 +00:00
afbf08ab1d
Avoid infinite recursion in debug_warn/assert2
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This was SVN commit r1911.
2005-02-05 19:14:56 +00:00
7134b17949
Fixed warnings, and made some minor changes for consistency with other code (wchar_t(' ') => L' ', and stack-allocated CFonts)
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This was SVN commit r1908.
2005-02-05 14:53:06 +00:00
Gee
008f62b026
Removed temporary log output
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This was SVN commit r1906.
2005-02-05 07:32:06 +00:00
Gee
5c8ed144ed
handlers section slightly updated.
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This was SVN commit r1905.
2005-02-05 07:25:41 +00:00
Gee
4113aa0a36
GUI Update. Mostly with Input Control Beta :)
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This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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This was SVN commit r1899.
2005-02-04 23:16:42 +00:00