1c890d64ee
Fixed persian gate messed up in previous commit
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This was SVN commit r14328.
2013-12-11 15:59:11 +00:00
c6cf074e7a
Fix unitAI warning when member left the formation
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This was SVN commit r14327.
2013-12-11 15:17:43 +00:00
2a824acae6
Made ptolemaic walls thinner. Added door to the gate (no animations yet) fixed some stretched UVs
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This was SVN commit r14326.
2013-12-11 01:53:10 +00:00
c661bb01c3
Temp fix for Nubian archer.
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This was SVN commit r14324.
2013-12-10 01:27:09 +00:00
f3e53bfb7c
Reduce splash radius of catapults from the rather ridiculous 20m to 10m.
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This was SVN commit r14322.
2013-12-09 19:22:45 +00:00
683349333b
tune the guard behaviour
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This was SVN commit r14321.
2013-12-09 18:15:24 +00:00
a44e88fa42
Check for "Destroy" messages beforehand in the base manager to avoid a rare error.
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This was SVN commit r14320.
2013-12-09 16:35:06 +00:00
ed93cebd28
garrison flag fixing in ptolemaic civic centre, edfu wonder and macedonian temple.
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Centered athenian temple, selection and obstruction adjusted.
This was SVN commit r14319.
2013-12-09 14:46:35 +00:00
c3ef9b3685
Forgot I had renamed a file…
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This was SVN commit r14318.
2013-12-09 14:23:56 +00:00
f9bee5d3ec
Slight de-obfuscation of the AI code.
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This was SVN commit r14317.
2013-12-09 14:20:11 +00:00
9339e658a5
Two new head models for ptolemaic support females. Fixes #2235
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This was SVN commit r14316.
2013-12-09 12:38:46 +00:00
8351e794fa
Added different textures for each ptolemaic camel rank
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This was SVN commit r14315.
2013-12-09 02:01:21 +00:00
a04dfcf836
Camel rider tweaking
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This was SVN commit r14314.
2013-12-09 00:33:33 +00:00
3c70f25ca4
Final edfu temple normal and spec.
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Ptolemaic camel rider fix
This was SVN commit r14313.
2013-12-09 00:21:45 +00:00
208200db28
fix querying unitAI of non-existing members
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This was SVN commit r14312.
2013-12-08 19:57:34 +00:00
36334a6fa7
Fix the AI incorrectly trying to place Civil Centres too close to each other.
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This was SVN commit r14310.
2013-12-08 16:24:09 +00:00
ad157ad325
fix test broken by #14306
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This was SVN commit r14309.
2013-12-08 13:01:59 +00:00
71d378b7a5
A bunch of stuff.
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This was SVN commit r14308.
2013-12-08 13:01:14 +00:00
332e23ee9c
Edfu temple commit. Needs normal and spec map tweaking (coming soon). Fixes #2220
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This was SVN commit r14307.
2013-12-08 11:21:19 +00:00
e173493621
separate gui entityState in two parts to improve gui timing, adresses #2179
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This was SVN commit r14306.
2013-12-08 10:02:19 +00:00
1f7019f8e6
Might fix an issue on Acropolis where Aegis tried to build a CC too close to his main one.
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This was SVN commit r14305.
2013-12-08 09:07:33 +00:00
3182d6c8ee
Reverts 4c9cd2921d
fundraiser splash screen now that the fundraiser has ended
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This was SVN commit r14304.
2013-12-08 01:35:06 +00:00
f0fe2acdcb
Disables JIT compiling of a loop to work around OOS errors in multiplayer games with AI players.
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Fixes #2000
This was SVN commit r14303.
2013-12-07 11:49:11 +00:00
ca3f697f9d
add iberian monument aura
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This was SVN commit r14301.
2013-12-06 18:14:22 +00:00
783907264f
cache the offset positions for formations, and only recalculate if the rotation towards a new target is big enough
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This was SVN commit r14300.
2013-12-06 10:21:07 +00:00
8d56504778
fix switching between line and column formation
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This was SVN commit r14298.
2013-12-05 20:26:51 +00:00
d3f7da1e27
Let formation attack from the moment the first unit is in range
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This was SVN commit r14297.
2013-12-05 19:26:55 +00:00
9678cf547a
cache quantities depending only on the selection, adresses #2179
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This was SVN commit r14296.
2013-12-05 18:50:29 +00:00
2f3ce82dc3
Fix Aegis no longer building dropsites after the skirmish fix.
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This was SVN commit r14295.
2013-12-05 17:34:24 +00:00
56c805ae93
Texture stuff.
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This was SVN commit r14294.
2013-12-05 13:23:22 +00:00
7b82fba8d0
remove distance sorting for formation place assignment, as it made the center of the formation run + remove debug warning in AI code
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This was SVN commit r14292.
2013-12-05 12:31:04 +00:00
03d9db0bb7
fix comment
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This was SVN commit r14291.
2013-12-05 10:44:39 +00:00
7a1dbca390
make the movement of formations and ships more natural
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This was SVN commit r14290.
2013-12-05 10:38:39 +00:00
cf88da5829
improve formations a bit more
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* Take obstruction size into account, so bigger units have more space in
formations
* Minimize the maximum walk distance to get in formation by letting the
units far away from the centre pick their positions first
This was SVN commit r14289.
2013-12-05 10:23:49 +00:00
189ef85538
Fix AI errors on skirmish maps.
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This was SVN commit r14285.
2013-12-04 16:52:44 +00:00
60c986c135
* Add method to rangemanager to query around a position instead of an entity
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* Use that method in the splash damage calculation
Fixes #2285
This was SVN commit r14283.
2013-12-04 15:30:01 +00:00
367614343b
add two files that were deleted by accident in 3afd8e9d9e
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This was SVN commit r14282.
2013-12-04 13:15:43 +00:00
3afd8e9d9e
better formation place assignments (units run around less)
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This was SVN commit r14281.
2013-12-04 13:14:31 +00:00
3c6045308a
Fixing some cursor issues.
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This was SVN commit r14280.
2013-12-04 01:56:40 +00:00
a549d5a08b
Fixed aura rays actor
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This was SVN commit r14279.
2013-12-04 00:38:09 +00:00
cd32fafd63
Fixed shader in aura material
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This was SVN commit r14278.
2013-12-04 00:35:05 +00:00
e268c059e5
Healing aura effect placeholder, applied only in athenian temple
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This was SVN commit r14277.
2013-12-04 00:25:03 +00:00
bddcd57dea
- Fixed a prop typo in the Athenian temple.xml
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- Added the first Egyptian music track to the Ptolemies.
- Adjusted the Sacred Band tip text. New pic coming soon.
- Still trying to figure out what to do with "Wasteland" map.
This was SVN commit r14276.
2013-12-04 00:18:52 +00:00
a96a333b47
Small cleanup.
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This was SVN commit r14274.
2013-12-03 01:01:12 +00:00
OmriLahav
f09d56fb28
This was SVN commit r14271.
2013-12-02 20:46:25 +00:00
7c3c78f6c9
make sure target has health before taking damage
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This was SVN commit r14270.
2013-12-01 20:55:54 +00:00
3fea8d7c1e
Some tips tweaks and new tips.
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This was SVN commit r14269.
2013-12-01 18:22:28 +00:00
168f92e1e9
"Equine Transports" tech for the Persians.
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Updated tip images.
This was SVN commit r14268.
2013-12-01 02:49:26 +00:00
d2fccef696
New 4-player skirmish map for Scythetwirler: Watering Holes.
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This was SVN commit r14267.
2013-11-30 22:49:54 +00:00
cb7a4fe39c
Minor things.
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This was SVN commit r14266.
2013-11-30 21:53:56 +00:00