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bed9363bfe
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lib/input.h was old+bad code. fixed in_add_handler return type to enum; renamed EV_PASS to IN_PASS; no longer include sdl.h from other code (instead rely on input.h)
This was SVN commit r2975.
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2005-10-20 17:44:56 +00:00 |
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e5dea3e5a1
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Water source code :|.
This was SVN commit r2746.
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2005-09-18 03:47:15 +00:00 |
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MarkT
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701fd17595
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Sorry, SVN doesn't seem to be picking up modifications today.
This was SVN commit r2093.
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2005-03-30 18:32:16 +00:00 |
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MarkT
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793794649f
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Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
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2004-11-11 07:09:32 +00:00 |
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230731c69d
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Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined
This was SVN commit r951.
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2004-08-09 20:58:32 +00:00 |
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b2afef529c
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Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
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2004-08-05 13:07:51 +00:00 |
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MarkT
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2b396ccb57
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Minor improvements to some simulation code.
This was SVN commit r887.
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2004-08-02 23:14:54 +00:00 |
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7cd447826c
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add PLAYMUSIC hotkey
This was SVN commit r832.
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2004-07-28 12:07:48 +00:00 |
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MarkT
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befae8627d
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Changed hotkey handling for groups and bookmarks; small pathfinding fixes.
This was SVN commit r809.
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2004-07-23 10:56:52 +00:00 |
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MarkT
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6d8b9e33ef
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Minor additions: Added hotkeys to GUI buttons, camera bookmarking (not sure if this system will stay), shoring up some JS error checking, moved a bunch of constants into the config file and added a new rotation mode.
This was SVN commit r804.
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2004-07-22 16:18:12 +00:00 |
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MarkT
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b63df21a49
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Added hotkey-processor source
This was SVN commit r797.
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2004-07-21 16:51:21 +00:00 |
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