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22920d34d9
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This was SVN commit r8289.
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2010-10-05 17:44:14 +00:00 |
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d7801ea211
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New Celt kennel and tavern.
This was SVN commit r8193.
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2010-09-27 09:05:03 +00:00 |
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a4f7b7e530
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Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
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2010-09-26 04:59:50 +00:00 |
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d1bc05f399
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This was SVN commit r7890.
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2010-08-10 00:10:23 +00:00 |
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f625285386
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Multiply more vision ranges by 4
This was SVN commit r7820.
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2010-07-29 20:50:30 +00:00 |
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5bc3c4b751
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Fix inheritance of construction/training lists.
This was SVN commit r7667.
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2010-07-03 01:23:23 +00:00 |
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cdcee291cf
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Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.
This was SVN commit r7547.
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2010-05-15 21:07:52 +00:00 |
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afe29fdadf
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Fix errors and inconsistencies in entity template XML files
This was SVN commit r7532.
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2010-05-09 21:46:41 +00:00 |
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1b51cf7ad5
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Fix obstruction shapes for some buildings
This was SVN commit r7487.
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2010-05-01 09:44:28 +00:00 |
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116645ff74
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Update the entity templates to a slightly cleaner format
This was SVN commit r7477.
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2010-04-23 16:07:45 +00:00 |
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ef2b79280e
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Convert internal entity templates for the new simulation system
This was SVN commit r7471.
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2010-04-19 20:55:07 +00:00 |
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