bd53b14f58
More work on RMS:
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- Created binaries/data/mods/official/maps/random folder to store maps
and also moved rmlibrary.js to maps (though perhaps it should be
somewhere in system?).
- RM generator now uses "logical terrains" that can have units attached
to them in addition to textures, for things like forests.
- Added basic clump placer, avoid constraints, layered painter, and
random terrains (each tile is chosen between several options).
- Misc. infrastructure changes.
This was SVN commit r2378.
2005-06-06 07:46:28 +00:00
dbecf93e82
WIP; fix some internal errors when in release mode: no more div-by-zero, reduced access violations.
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revised get-crash-location code (very much trial+error, as StackWalk64
doesn't report errors) - it now looks to be bulletproof.
TODO: symbol addresses in release mode appear to be incorrect => value
display is completely worthless.
This was SVN commit r2376.
2005-06-05 05:10:45 +00:00
33a2f16ec3
remove sundry debug remnants
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This was SVN commit r2375.
2005-06-05 05:07:22 +00:00
121780b733
win_internal: add DataKind (fix for dbghelp.h which left it out)
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wdbg: work around several dbghelp flaws (most importantly concerning
address of symbol, which was leading to completely wrong display).
refactored sym_dump_*. also further cleanup + dox.
This was SVN commit r2373.
2005-06-04 18:17:56 +00:00
211c8e66d8
win_internal: add DataKind (fix for dbghelp.h which left it out)
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wdbg: work around several dbghelp flaws (most importantly concerning
address of symbol, which was leading to completely wrong display).
refactored sym_dump_*. also further cleanup + dox.
This was SVN commit r2372.
2005-06-04 18:17:29 +00:00
4c16658a09
Updated autobuilder to maybe work.
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This was SVN commit r2369.
2005-06-02 18:13:38 +00:00
e583af307f
Updated autobuilder to update ps.pdb.
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Animation files with filename="" are now ignored.
This was SVN commit r2368.
2005-06-02 18:04:20 +00:00
b657a1cbca
Added CStr and some other things to precompiled.h, to reduce build times.
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Altered CStr/UniDoubler's macros, to avoid polluting/conflicting/etc.
Fixed headers in non-PCH builds.
Used the _d version of vorbisfile*.lib in Debug builds.
This was SVN commit r2366.
2005-06-01 20:12:45 +00:00
7c099ce3cf
further improvements to stack trace for invalid string pointers, floats, arrays and std::string.
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asserts now correctly retrieve thread context in release mode (worked
around VC problem with __asm in macros)
added sample code to enable SE_DEBUG_NAME (pending)
This was SVN commit r2361.
2005-05-31 19:00:49 +00:00
bdf84e769c
WIP. significant improvements+cleanup. work continues on stack trace - still fails under some conditions in release builds.
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This was SVN commit r2358.
2005-05-30 06:11:10 +00:00
e2552b8341
debug.cpp: bugfix in cat_atow
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lib: add EXTERN_C
win: move get_module_filename here, add to sysdep
wdll: use EXTERN_C
This was SVN commit r2356.
2005-05-30 04:51:47 +00:00
f0cbe8e440
fix several shortcomings noted in the stack trace code. now handles pointers much better; all-round better parsing+formatting and more robust.
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also moved some utility functions to lib.cpp
This was SVN commit r2352.
2005-05-27 04:40:29 +00:00
MarkT
d6c4bf3302
Changes to actor speed specifications.
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This was SVN commit r2350.
2005-05-27 00:38:30 +00:00
7179bd893e
debug: fix crashlog output (now platform-independent newlines; BOM written correctly)
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wdbg: major improvements to exception handler. now catches and displays
C++ exceptions (no small feat). also fixed a few bugs in stack trace;
minor improvements elsewhere.
This was SVN commit r2346.
2005-05-24 07:11:17 +00:00
982e051c54
Changed PSERROR to inherit from std::exception
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This was SVN commit r2344.
2005-05-24 00:00:40 +00:00
34f599f3d4
Completed the area placement classes (AreaPlacer, AreaPainter and Constraint) and JS equivalents. Now it remains to implement some of the more interesting ones :P.
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This was SVN commit r2340.
2005-05-23 03:51:37 +00:00
6c7dfedcbf
Repaint ScEd at 2 fps when non-minimised but behind other windows
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This was SVN commit r2339.
2005-05-23 03:11:04 +00:00
56343ae9c8
Updated ScEd to no longer repaint when minimized and repaint at only 20 FPS normally. The result is much friendlier on your other applications and on your fan.
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This was SVN commit r2338.
2005-05-23 02:52:37 +00:00
aa027d20ec
Fixed ScEd again - renamed the network system's CCommand to CNetCommand, since ScEd used that name first :-P
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This was SVN commit r2337.
2005-05-23 02:39:07 +00:00
4d8c1014fb
Fixed ScEd
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This was SVN commit r2336.
2005-05-23 01:55:30 +00:00
21149d9fd0
Renamed translate() to I18n::translate(), to minimise conflicts
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This was SVN commit r2334.
2005-05-22 22:58:27 +00:00
641806cc22
zip, lockfree: minor comments
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debug.*: move crashlog write code here
wdbg: improvements to breakpoint code. major cleanup in exception
handler; de-hackified. mostly done, not yet stress-tested when not
running in debugger
This was SVN commit r2333.
2005-05-22 22:32:58 +00:00
26b1cf5556
Random animations.
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This was SVN commit r2330.
2005-05-21 01:40:32 +00:00
0331883a86
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
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This was SVN commit r2328.
2005-05-20 17:09:47 +00:00
409675eb44
Added icons
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This was SVN commit r2326.
2005-05-20 03:28:37 +00:00
16853b79a9
Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
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Colour Tester: supports drag-and-drop of image files onto program
window.
This was SVN commit r2324.
2005-05-19 05:06:28 +00:00
7f3a74f077
Updated the Atlas-based tools build system, to create several .exes and one .dll. And some other minor changes that I'll try to remember later.
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This was SVN commit r2323.
2005-05-19 02:46:42 +00:00
f61a5d1c25
Off-by-one bug in the CEntityList Serialize method; was storing the last entity twice
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This was SVN commit r2320.
2005-05-18 22:03:02 +00:00
f1e9bf6227
Fixed warnings
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This was SVN commit r2319.
2005-05-18 21:19:56 +00:00
d0f7cb015c
- Linux/GCC (as usual :P)
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- Ported lockless code to gcc inline assembly
- A few new net messages (gather, attack, add waypoint)
- Support for new messages in network->entity order converter
- Implemented rudimentary JS interface for Interaction
- issueCommand JS API, connected to the network
- Removed Interaction stuff now replaced by JS
- And something in there should probably break VS builds :P
This was SVN commit r2316.
2005-05-18 05:32:09 +00:00
600a55b7d7
Boost Random
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This was SVN commit r2315.
2005-05-16 15:19:46 +00:00
e41ddc4e77
Added random number functions using Boost as well as a "library.js" file in which the high-level API can be implemented in JS.
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This was SVN commit r2313.
2005-05-16 07:30:39 +00:00
7054957514
Minimap: Corrected orientation. Also cleaned up a bit, and fixed some inefficiencies.
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Camera: Corrected code that wasn't doing what it looked like it was
doing, and was crashing JS "new Camera".
This was SVN commit r2302.
2005-05-13 01:15:53 +00:00
08ada296f8
Replaced tabs with 4 spaces each to be consisent.
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This was SVN commit r2301.
2005-05-13 00:54:10 +00:00
b772559fbe
Added get/setTerrain and get/setHeight functions to the RMS API which allow control of each individual tile, and base height argument to init().
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This was SVN commit r2300.
2005-05-13 00:39:13 +00:00
c8dc599ab8
Un-hardcoded the rmgen output path since it's not useful when you run it out of binaries/system. You should now type
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rmgen script.js ../../binaries/data/mods/official/maps/scenarios/map
This was SVN commit r2297.
2005-05-12 21:17:32 +00:00
2063404672
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.Made rmgen use js32d.lib instead of js32.lib.
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This was SVN commit r2296.
2005-05-12 21:02:55 +00:00
bad202f4d0
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.
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This was SVN commit r2295.
2005-05-12 20:59:22 +00:00
304037164b
Initial stub of RM Generator. This will gradually get updated with the algorithms from the ASCII generator.
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This was SVN commit r2293.
2005-05-12 05:16:59 +00:00
a75bf7fb1e
Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
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This was SVN commit r2291.
2005-05-12 03:55:39 +00:00
e4d1454fd8
slight revisions to comments.
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breakpoint code looks to work, but self-test isn't yet complete.
This was SVN commit r2290.
2005-05-12 02:58:40 +00:00
add0a0aa94
give symbolic names to assert return val
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wdbg: breakpoint code now compiles, untested
This was SVN commit r2288.
2005-05-11 22:49:01 +00:00
f911bdc4b1
move debug_microlog to debug.cpp, call it debug_wprintf_mem. move MICROLOG define to pyrogenesis.h.
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major cleanup+documenting in debug.h; added breakpoint interface.
sysdep: moved debug_out definition to udbg.cpp
This was SVN commit r2287.
2005-05-11 22:44:20 +00:00
758251edfd
further debug_out -> debug_printf; (comment) cleanup
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ogl_tex: minor formatting improvements
This was SVN commit r2286.
2005-05-11 22:40:19 +00:00
fd4eb91e93
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
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This was SVN commit r2285.
2005-05-11 18:56:30 +00:00
5821ebb629
Tidied up a bit more
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This was SVN commit r2283.
2005-05-11 05:26:24 +00:00
6034821b4a
Slightly more readable enum naming in mipmap code
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This was SVN commit r2282.
2005-05-11 04:56:05 +00:00
1ff0d112d2
revise loader return values - nicer interface now.
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This was SVN commit r2281.
2005-05-11 04:39:21 +00:00
0e4624397a
breakpoint WIP
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This was SVN commit r2280.
2005-05-11 04:37:05 +00:00
b8532df921
wcpu: improve comments and fix CONTEXT bug in profiler
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win_internal(+wtime): better names for critical sections (now name of
file)
This was SVN commit r2279.
2005-05-11 04:35:21 +00:00
ab980c1a31
Updated map format, to store lighting information in XML. Also, vital whitespace consistency improvements.
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This was SVN commit r2276.
2005-05-11 03:07:08 +00:00
1436e919c1
Support reading DDS files with mipmaps
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This was SVN commit r2273.
2005-05-10 18:29:18 +00:00
bc5122fa08
UTF-8->CStrW conversion; used in saved console history.
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This was SVN commit r2272.
2005-05-10 18:15:03 +00:00
MarkT
da8d343cb4
Increased projectile gravity.
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This was SVN commit r2270.
2005-05-10 12:32:16 +00:00
MarkT
86dc351205
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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This was SVN commit r2266.
2005-05-10 07:13:25 +00:00
28b92f3c43
add error handling: recover and return false if file not found
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This was SVN commit r2264.
2005-05-09 17:10:52 +00:00
b42d5ab207
gave it a once-over, marked 1 as complete
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(saved via office 2003, so if it's unreadable, we know why.. :/)
This was SVN commit r2263.
2005-05-09 16:30:01 +00:00
5037da70d0
Fixed memory leak, I think.
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This was SVN commit r2261.
2005-05-09 04:52:55 +00:00
34352b77af
EntityManager.cpp: safety improvements
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mmgr: consistent prefix naming
lockfree: split out lock free allocator
This was SVN commit r2260.
2005-05-09 04:41:35 +00:00
229a6b7a16
Loader: reword comment
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EntityHandles.cpp: 4096 -> MAX_HANDLES
This was SVN commit r2259.
2005-05-09 04:37:36 +00:00
01588f267f
Corrected garbage collection problem
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This was SVN commit r2255.
2005-05-09 03:26:04 +00:00
bcc4aea8dc
Maybe fixed nasty memory corruption bug.
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This was SVN commit r2254.
2005-05-09 02:29:33 +00:00
0a5461db73
Recompiled ScEd.
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This was SVN commit r2252.
2005-05-07 00:17:05 +00:00
d1a66c93b0
fix bug: was calling HeapSetInformation directly, not through function pointer
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This was SVN commit r2250.
2005-05-06 20:14:40 +00:00
f8f94e02aa
add high-level dox and updated some comments
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This was SVN commit r2249.
2005-05-06 20:02:00 +00:00
daddeed4bb
fix really stupid bug in ReadFileLines - was always setting first array element
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This was SVN commit r2246.
2005-05-05 16:41:16 +00:00
410c73cb46
made UnpackMap interruptible (since it takes up to 1900 ms).
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root cause is slow automatic mipmap gen; philip is working on DDS mipmap
loader that allows them to be baked in.
This was SVN commit r2243.
2005-05-04 23:12:46 +00:00
1bcf156680
added macro that takes care of boilerplate "check for timeout and return progress" code.
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This was SVN commit r2242.
2005-05-04 23:10:11 +00:00
216eb8d2fe
fix rare corner case where filter would be reset to GL_LINEAR. thanks, Philip!
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This was SVN commit r2240.
2005-05-04 22:03:00 +00:00
462321f425
More efficient actor-loading. Less fatal response to errors.
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This was SVN commit r2239.
2005-05-04 21:12:57 +00:00
e2791463a1
heavily revised.
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ReadXML is now a closure that interrupts itself periodically (so
progress is updated). also split that monster into several sub-functions
and gave better variable names
This was SVN commit r2235.
2005-05-03 21:42:09 +00:00
05a2ec78d3
add default ctors for XMBElement and XMBElementList (required by ReadXML closure)
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This was SVN commit r2234.
2005-05-03 21:39:51 +00:00
22ee082694
- more accurate progress calculation (avoids accumulating errors)
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- revised time accounting allows updates during a task that's
interrupted
- cleaned up LDR_NonprogressiveLoad
This was SVN commit r2233.
2005-05-03 21:39:03 +00:00
1f1642bfe3
revise thunks to not free their MemFun_t if the registered function times out
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This was SVN commit r2232.
2005-05-03 21:37:49 +00:00
f0e311440e
all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up)
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This was SVN commit r2231.
2005-05-03 21:36:57 +00:00
f34cd1ee08
more revisions to comments to match dox
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This was SVN commit r2229.
2005-05-03 16:57:56 +00:00
b8cb80898f
split common error handling code into macro.
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documented each function (contents from wiki)
This was SVN commit r2228.
2005-05-03 16:41:09 +00:00
bb01b7733c
disable self test for now, since Wijit's dual CPU box is having problems (bug #59 )
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This was SVN commit r2227.
2005-05-03 16:12:04 +00:00
c79a71ec4d
This was SVN commit r2225.
2005-05-03 05:16:10 +00:00
ee9757b79b
- add usage comment for each function
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- remove unnecessary vfs_exists
- improve error handling
- <path> is already dir+name
This was SVN commit r2224.
2005-05-03 05:15:18 +00:00
1b202fb0ea
lockfree: very rough beginnings of lockfree allocator
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wpthread: no longer include lockfree.h (required functions are now in
sysdep/cpu.h)
This was SVN commit r2223.
2005-05-12 17:18:32 +00:00
748e8d50e8
remove suspicious #undef free. if that was due to conflict with mmgr, #include "nommgr.h" instead.
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This was SVN commit r2222.
2005-05-03 05:06:06 +00:00
c65d966112
moved lock-free primitive (CAS) here; add support functions (memory barrier and instruction serialization)
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lib: speed up round_up by requiring alignment to be a power of 2
This was SVN commit r2221.
2005-05-03 05:05:16 +00:00
03a3fd6091
update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name
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This was SVN commit r2220.
2005-05-03 05:03:27 +00:00
MarkT
f50b7c6776
Props no longer play walk anims when their parent is idle.
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This was SVN commit r2219.
2005-05-03 04:48:12 +00:00
MarkT
c8cd52578a
Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
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This was SVN commit r2218.
2005-05-03 04:27:07 +00:00
cab424ce81
Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.)
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This was SVN commit r2214.
2005-05-02 22:04:29 +00:00
87f4cc2592
This was SVN commit r2212.
2005-05-02 19:47:06 +00:00
MarkT
db168702df
Jason's animation events. Also reworked entity-types system.
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This was SVN commit r2209.
2005-05-01 19:09:13 +00:00
dc210f9f0e
playercolor adjustments
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This was SVN commit r2205.
2005-05-01 11:51:07 +00:00
64c7bbd91d
Player color tweaks
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This was SVN commit r2202.
2005-05-01 00:05:34 +00:00
73ecee0c60
Fixed colour calculation. Stopped displaying .svn directories.
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This was SVN commit r2199.
2005-04-29 21:19:47 +00:00
6dc15e1d06
Customisable colour settings.
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This was SVN commit r2198.
2005-04-29 20:36:30 +00:00
c002228314
Initial code for the Colour Tester tool.
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This was SVN commit r2196.
2005-04-29 18:46:48 +00:00
889b81433a
[Subtle hint to the autobuilder that it might want to upload the newest version...]
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This was SVN commit r2192.
2005-04-29 04:46:14 +00:00
0fc17f7305
Uninteresting things that I've had hanging around for a while.
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This was SVN commit r2190.
2005-04-28 20:50:19 +00:00
780b6e266b
Changed actor colour syntax. Made the Actor Editor edit colours.
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This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
4566893042
add include guards; reflect lockfree.h rename
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This was SVN commit r2184.
2005-04-27 16:16:52 +00:00
0a462622a6
rename to lockfree.*
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This was SVN commit r2183.
2005-04-27 16:16:18 +00:00
d91d5a2180
add high level dox
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This was SVN commit r2182.
2005-04-27 16:06:05 +00:00
d8f05aee4b
implement hash table object; expand test to include that; change all "key"s to uintptr_t
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This was SVN commit r2177.
2005-04-26 20:51:43 +00:00
7327e942d6
replaced Ykkrosh clone with "Clausewitz". exercise for the reader: who's that? >:-)
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This was SVN commit r2176.
2005-04-26 20:49:08 +00:00
8aec300261
fix compile error: #include "GUIText.h" to define CGUIString
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This was SVN commit r2175.
2005-04-26 20:29:28 +00:00
caf6915365
stomped on size() -> int warnings
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This was SVN commit r2174.
2005-04-26 20:28:36 +00:00
ad6c6c5ca3
major improvements -> LFlist is now production quality. exposed lfl interface.
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added multithreaded torture test. revamped shutdown.
This was SVN commit r2173.
2005-04-26 16:51:42 +00:00
7e23a43249
improved self-test as in lockless.cpp
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This was SVN commit r2172.
2005-04-26 16:49:45 +00:00
c5af0c43d9
wposix_types: better standards conformance
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wpthread: fix bugs in tls_call_dtors and pthread_create; minor
improvements
This was SVN commit r2171.
2005-04-26 16:49:09 +00:00
1f237be66b
add rand_up_to
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This was SVN commit r2170.
2005-04-26 16:47:48 +00:00
Gee
4d367109c3
Added GUIList
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This was SVN commit r2165.
2005-04-23 23:23:06 +00:00
Gee
15f951bfbc
CDropDown and the CGUIList type. This code is kind of rough around the edges as of yet. I'll work on it more.
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This was SVN commit r2164.
2005-04-23 23:21:54 +00:00
Gee
15759ff4d7
Updated CList to fit JS interface, also added CDropDown in GUI.h
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This was SVN commit r2163.
2005-04-23 23:20:50 +00:00
MarkT
899cf87b41
This was SVN commit r2159.
2005-04-22 19:14:50 +00:00
MarkT
bcabe3aa53
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
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This was SVN commit r2157.
2005-04-22 07:12:55 +00:00
08921f56b4
Moved icon, so that compilation doesn't depend on anything in 'binaries'
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This was SVN commit r2155.
2005-04-20 20:18:20 +00:00
58f0ce296e
Wondering whether automated builds work again...
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This was SVN commit r2154.
2005-04-20 19:54:29 +00:00
550bbec3d0
hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit.
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This was SVN commit r2151.
2005-04-19 17:07:05 +00:00
771a9ba0dd
label each system_info field (because even I was getting confused :P). nicer network host/IP detect code
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This was SVN commit r2150.
2005-04-19 17:04:12 +00:00
04e7b1b16a
fix warning (cast size() to int)
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This was SVN commit r2149.
2005-04-19 17:02:57 +00:00
4c08a07052
Fixed warnings and bug. Updated binaries.
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This was SVN commit r2136.
2005-04-15 22:40:15 +00:00
MarkT
2120576bc7
Gathering and unit training (engine-side); also other minor improvements
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This was SVN commit r2132.
2005-04-15 04:23:33 +00:00
b3cd340eec
Updated binaries, and ScEd.
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This was SVN commit r2129.
2005-04-13 05:08:45 +00:00
c5bb56507e
disable (failing) test
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This was SVN commit r2128.
2005-04-13 04:55:42 +00:00
5d541e664a
WIP; fixed compile error; armor-plated and started documenting list functions
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This was SVN commit r2127.
2005-04-13 04:41:33 +00:00
82d2b7e49f
initial lockless data structures - incomplete and not fully tested
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This was SVN commit r2126.
2005-04-12 01:08:39 +00:00
c179210519
pthread: add pthread_once and thread-local storage
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This was SVN commit r2123.
2005-04-09 22:26:48 +00:00
9fd08fb044
vfs_tree: revise hash table implementation to make it reusable (not yet finished)
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This was SVN commit r2122.
2005-04-09 22:25:23 +00:00
479f59e386
adts, lib: add some minor comments
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This was SVN commit r2121.
2005-04-09 22:24:08 +00:00
Gee
1302be8009
This was SVN commit r2116.
2005-04-07 09:14:09 +00:00
Gee
1e8d354404
This was SVN commit r2115.
2005-04-07 09:13:10 +00:00
d2948937a0
Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
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This was SVN commit r2113.
2005-04-07 04:29:07 +00:00
6a0b5fa0ab
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
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Fixed random actor props.
This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
5e742f5615
Setup all the sample players in SP games [bug #52 ]
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This was SVN commit r2099.
2005-03-31 05:14:17 +00:00
9d139926c9
file: provide FILE_TEXT flag that enables newline translation - useful when outputting XML files, so notepad doesn't see "\n" (which it can't handle)
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vfs: no longer watch dirs when mounting - need to pass flag. allows
turning this off for screenshots dir (where hotloading doesn't make
sense)
vfs_tree: expand hash table when 3/4 full; 1/2 was quite wasteful.
main: do CPU init early, so timing during init can use TSCmain: do CPU
init early, so timing during init can use TSC
This was SVN commit r2098.
2005-04-29 13:17:17 +00:00
dfb576c563
wposix: seriously speed up mounting by removing hand-brake (i.e. checking file system name in every stat() ) call. thanks to philip for reporting the problem!
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This was SVN commit r2097.
2005-03-30 23:49:50 +00:00
0eb78450c0
Maybe fixed GUI event-handler function things. Other minor changes and fixes.
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This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
MarkT
701fd17595
Sorry, SVN doesn't seem to be picking up modifications today.
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This was SVN commit r2093.
2005-03-30 18:32:16 +00:00
MarkT
414960a654
Forcing update of EntityPredicate.h
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This was SVN commit r2092.
2005-03-30 18:25:07 +00:00
31fb8c37c4
Entity XML inheritance graph generator. (Basically just Graphviz.)
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This was SVN commit r2091.
2005-03-30 18:03:47 +00:00
MarkT
bb7a22f32a
First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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This was SVN commit r2090.
2005-03-30 16:14:19 +00:00
8b12c84df7
ScEd: allowed creation of non-entity objects, pending total entitisation
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This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
b07d9954e0
Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
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This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
827e06b8e4
Updated ScEd.
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This was SVN commit r2083.
2005-03-30 02:06:00 +00:00
9cc11918d3
Fixed small bug in GUI event-handler setting
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This was SVN commit r2081.
2005-03-29 23:34:58 +00:00
a1fe270ff4
Fixed bug that caused entities to have no bounding boxes. (Oops.)
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This was SVN commit r2080.
2005-03-29 22:26:48 +00:00
249aaf436f
Allowed JS access to GUI object event handlers, via object.onPress etc.
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Stopped crashes when ordering entities without bounding boxes.
This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
22dd4dd67b
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning
This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
e86001f45e
- file bugfix: truncate when opening for writing (problem reported by philip)
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- file: now return size at close() time for use with VFS
- zip: tested open speed, added [exec time] notes
This was SVN commit r2075.
2005-03-29 06:27:35 +00:00
MarkT
3c99f0f2eb
Minor JavaScript updates
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This was SVN commit r2073.
2005-03-28 22:13:47 +00:00
e2c61d1519
Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
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This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
fd14510005
minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
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This was SVN commit r2070.
2005-03-27 18:17:03 +00:00