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88ab3f0f5b
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Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
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2012-08-07 18:21:16 +00:00 |
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dd072112d1
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Improved shadow filtering, from eihrul.
This was SVN commit r11896.
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2012-05-21 19:23:14 +00:00 |
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59447bce2e
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Move shaders into appropriate subdirectories.
Delete some obsolete shader files.
This was SVN commit r11424.
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2012-04-03 19:45:58 +00:00 |
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