41f50e6b4c
specular added for more objects.
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Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
bee7ecc90c
Iberian Walls for these maps.
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This was SVN commit r11531.
2012-04-17 05:39:12 +00:00
c6f9df4020
Map name tweaks. Use Arabic numerals instead of Roman.
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This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
c942d3e8c6
Fixed these maps.
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This was SVN commit r11516.
2012-04-15 18:23:45 +00:00
1ee8bfe231
Update wall_builder and add wall_demo map. Patch by FeXoR. Closes #1311 .
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This was SVN commit r11515.
2012-04-15 17:23:05 +00:00
544f5ff048
Fixing errors in a number of demo maps
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This was SVN commit r11513.
2012-04-15 11:25:07 +00:00
27906080e2
Wall bonus for Iberians on these maps.
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This was SVN commit r11512.
2012-04-15 06:50:21 +00:00
7cc39dc461
Wall bonus for Iberians on Acropolis II.
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This was SVN commit r11511.
2012-04-15 06:34:11 +00:00
fda1d07794
Tweaking some pop costs.
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This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
83422923aa
Added deep forest map by FeXoR. Fixes #1287 .
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This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
a569194d37
Fixing some missing units.
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This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
2ba6b4d185
Missed anatolian plateau in previous commit
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This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
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This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
c8d7e1c006
Tweaked a bunch of templates.
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This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6
Cost tweaks and other things.
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This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
f53823b498
Oasis X tweaks.
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This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
4b3d98ad71
Fixed bug in library.js GetAngle function
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This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
9bbb341e23
Temperate and Tropic farmland terrains.
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This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c
Farmland and other terrain updates.
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This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
7c51e743fa
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
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This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
208e642089
More random maps and FeXoR's wall system.
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This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
6dac7f30d7
Fixed the description for archipelago.
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This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
41cbe0a315
Tweaked some maps.
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This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
cab65bb932
Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
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This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
c5f61b660e
Fix old references to scout tower
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This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
9edd53a796
Fixed a bug with getTerrainTexture function.
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This was SVN commit r11337.
2012-03-14 11:59:44 +00:00
10410e4e3b
This was SVN commit r11336.
2012-03-14 02:49:28 +00:00
e57730ecce
This was SVN commit r11331.
2012-03-14 00:22:46 +00:00
5ffee8e4e0
Fixing a minor error.
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This was SVN commit r11330.
2012-03-14 00:10:02 +00:00
9ff8d706f5
Acropolis IV.
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This was SVN commit r11325.
2012-03-13 08:21:02 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
83c276afc4
Ruins gathering sounds.
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Portrait for Rhodian Slinger.
Updated the name of the Roman merchant.
Updated the names of these maps.
This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
f027a64251
This was SVN commit r11319.
2012-03-11 08:46:54 +00:00
8dd841b116
Fixed a pop limit thing. Seems to be an Atlas bug with this.
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This was SVN commit r11318.
2012-03-11 07:44:51 +00:00
b099676175
A couple of new Death Canyon variants.
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This was SVN commit r11316.
2012-03-11 07:35:10 +00:00
d3727a99f9
Updated Oasis X
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This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
39844eaadc
tweaked this map
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This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5
Fixed blue player color.
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This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
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Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
aae8a06576
This was SVN commit r11290.
2012-03-09 04:09:19 +00:00
829a5444fe
Updated Trade Demo map.
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Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
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This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
84f1914434
Added Rhine Marshlands
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This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
9016b8d866
#Corsica random map script by wraitii.
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This was SVN commit r11266.
2012-03-07 19:17:01 +00:00