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f598101c34
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
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2012-07-23 22:49:46 +00:00 |
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15c50dd2ed
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
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2012-01-27 05:44:57 +00:00 |
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1b8d52dd6b
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Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
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2012-01-22 15:22:21 +00:00 |
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ed5d91e71f
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blood
This was SVN commit r8668.
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2010-11-20 21:09:11 +00:00 |
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fee8668887
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PMDs can't use 'root' prop point, so I removed the blood prop.
This was SVN commit r8664.
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2010-11-20 19:48:10 +00:00 |
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c6491b1916
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Added blood to animal deaths. Muahahahahahahaha.
This was SVN commit r8659.
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2010-11-20 09:31:14 +00:00 |
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46ed941b23
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This was SVN commit r6963.
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2009-07-13 20:24:34 +00:00 |
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