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f72d820cd4
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Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
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2012-05-19 23:07:41 +00:00 |
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6cc98a6763
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Add heal order sound.
This was SVN commit r11885.
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2012-05-19 18:27:00 +00:00 |
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7be67fe6b7
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Added new voice sounds to all female units. Recorded by khegarty
This was SVN commit r11884.
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2012-05-19 16:02:16 +00:00 |
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7ad6a6012f
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Persians: Cav techs to Stables. Infantry techs to Barracks.
This was SVN commit r11883.
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2012-05-19 06:24:12 +00:00 |
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97bf4df2a6
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Some Athenian shields for their buildings.
This was SVN commit r11881.
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2012-05-19 04:46:50 +00:00 |
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5d59175953
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Footprint sizes for these things.
This was SVN commit r11880.
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2012-05-18 22:41:31 +00:00 |
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c2c0469472
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Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
Also added missing var's in for loops.
This was SVN commit r11879.
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2012-05-18 22:27:08 +00:00 |
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d7faa813f4
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Update territory bitmask and add a returnResource command for entities.
This was SVN commit r11878.
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2012-05-18 22:10:56 +00:00 |
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68d1cf167e
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Add repair order queueing to formations. Refs #592.
This was SVN commit r11876.
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2012-05-18 21:31:57 +00:00 |
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e7689342f8
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Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
This was SVN commit r11875.
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2012-05-18 03:58:37 +00:00 |
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8fba8097ce
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Reverts bfb7526bcf .
This was SVN commit r11874.
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2012-05-17 23:24:12 +00:00 |
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786896bf8d
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Prevents fishing ship from attacking structures (docks).
This was SVN commit r11873.
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2012-05-17 22:33:46 +00:00 |
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96b2c1e89b
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Makes territory_pull selectable in Atlas only.
This was SVN commit r11870.
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2012-05-17 02:32:16 +00:00 |
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a5a7bf3c5d
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Spartan females can make palisades.
This was SVN commit r11866.
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2012-05-16 17:57:56 +00:00 |
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cdafb50278
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Selection groups for wall lengths.
This was SVN commit r11865.
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2012-05-16 17:56:06 +00:00 |
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f18365830b
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Fixed foundation size.
This was SVN commit r11861.
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2012-05-14 03:47:32 +00:00 |
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3bb1c01ccc
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Removed territory effect from Roman siege walls.
Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
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2012-05-14 01:39:04 +00:00 |
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09414078fd
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Switched warning to a debug so that only AI devs see it. Fixes #1403.
This was SVN commit r11856.
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2012-05-13 15:04:25 +00:00 |
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26531bcdc7
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War dog footprint increased.
This was SVN commit r11854.
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2012-05-12 21:34:21 +00:00 |
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6f2b90ba70
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Default starting resources decreased.
This was SVN commit r11853.
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2012-05-12 21:31:00 +00:00 |
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d35ec1840e
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Tweaked these structures.
This was SVN commit r11851.
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2012-05-12 17:58:25 +00:00 |
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0b1d911675
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Added check for existance of ent.resourceSupplyType(). Fixes #1402
This was SVN commit r11850.
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2012-05-12 14:18:40 +00:00 |
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0cef14be54
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Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
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2012-05-12 05:47:04 +00:00 |
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13d8caa0f2
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Spartan shield stuff.
This was SVN commit r11847.
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2012-05-12 05:28:46 +00:00 |
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3d685a2c91
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New shield prop textures for Macedonians.
This was SVN commit r11846.
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2012-05-12 05:20:18 +00:00 |
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3c747d21d4
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This was SVN commit r11842.
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2012-05-12 01:09:26 +00:00 |
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2b893117c9
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Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
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2012-05-11 23:25:04 +00:00 |
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4a73b85a4b
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Increase maximum treasure priority distance and check that a dropsite has nearby resources
This was SVN commit r11840.
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2012-05-11 22:44:37 +00:00 |
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6f29e27ae0
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"Delian League" bonus for Athenians.
This was SVN commit r11830.
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2012-05-10 22:25:03 +00:00 |
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3b25e106b2
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Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
This was SVN commit r11828.
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2012-05-10 22:17:21 +00:00 |
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ad87febd25
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Improve gathering behaviour if the target is exhausted.
This was SVN commit r11827.
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2012-05-10 22:02:59 +00:00 |
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bcf7c98b66
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Nerfed hero Health for Alpha 10 (until we get build limits).
This was SVN commit r11826.
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2012-05-10 21:52:32 +00:00 |
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bfb35a6484
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Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395.
This was SVN commit r11824.
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2012-05-10 21:14:43 +00:00 |
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a8528f74c6
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Greek market by Enrique.
This was SVN commit r11823.
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2012-05-10 20:58:03 +00:00 |
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db1b4dcc4f
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Added an existance check for metadata on unit destruction
This was SVN commit r11822.
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2012-05-10 19:45:34 +00:00 |
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c1c00d1617
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Added resource gatherer counting for qBot and fixed nearby gathering locations code.
Also switched to SquareVectorDistance in filters as suggested by
wraitii.
This was SVN commit r11820.
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2012-05-10 18:38:13 +00:00 |
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b247e198d7
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Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
This was SVN commit r11816.
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2012-05-10 05:41:15 +00:00 |
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e6dcd0480f
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Fix promotion.
This was SVN commit r11813.
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2012-05-10 03:29:25 +00:00 |
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737a2f3de4
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Spartans can't build stone walls.
This was SVN commit r11811.
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2012-05-10 01:41:44 +00:00 |
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cb3d71f43a
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New Greek barracks by Enrique.
This was SVN commit r11810.
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2012-05-10 01:12:26 +00:00 |
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89821855c7
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Check that a nearby resource has >0 resources left. Fixes #1395.
Also added a check to TechnologyManager to see if player is defined.
This was SVN commit r11806.
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2012-05-09 21:32:21 +00:00 |
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f2515bec84
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Fix some whitespace in scripts
This was SVN commit r11803.
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2012-05-09 12:14:22 +00:00 |
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a0f122bfd4
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Fix #1394 (UnitAI FSM serialization error).
Replace evil eval/uneval with deepcopy.
This was SVN commit r11802.
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2012-05-09 12:10:01 +00:00 |
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1f51f4a0a3
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Trying again.
This was SVN commit r11801.
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2012-05-09 01:26:48 +00:00 |
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116a9887d2
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"Herocide" attack bonus for Alexander.
This was SVN commit r11800.
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2012-05-09 01:25:42 +00:00 |
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ddd3e702d5
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Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
Documents more functions of UnitAI.
This was SVN commit r11798.
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2012-05-08 23:00:14 +00:00 |
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32a01c2ed8
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Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
This was SVN commit r11794.
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2012-05-08 19:59:59 +00:00 |
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e5c9cf6146
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Meat units now cannot attack walls.
This was SVN commit r11791.
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2012-05-08 00:19:00 +00:00 |
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a57a0e22cb
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Forgot one spartan unit in da2f7a9000
This was SVN commit r11790.
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2012-05-07 23:17:14 +00:00 |
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da2f7a9000
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Dropped some unused templates
Gave spartans their walls back
This was SVN commit r11789.
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2012-05-07 23:15:24 +00:00 |
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