2ef4371798
Fix build error in tests
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This was SVN commit r7885.
2010-08-09 09:25:13 +00:00
b89e86772b
belatedly add files missing from 3d45069b3f
(my bad)
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This was SVN commit r7884.
2010-08-09 07:37:43 +00:00
c728aa972c
Support the <float/> property in actors
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This was SVN commit r7883.
2010-08-09 01:28:13 +00:00
422da1aef0
Add resources for Linux packages, based on files from fabio (see #492 )
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This was SVN commit r7882.
2010-08-08 22:13:10 +00:00
a42f14d168
Windows build fix
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This was SVN commit r7881.
2010-08-08 20:11:57 +00:00
e64d115d7c
# Change selection circles to match the player colour
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This was SVN commit r7880.
2010-08-08 17:28:51 +00:00
dbc178e4dd
Expand some selection circles
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This was SVN commit r7879.
2010-08-08 17:17:11 +00:00
02d4115d1d
Remove confusing settlements under civ centers in Latium
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This was SVN commit r7878.
2010-08-08 16:35:08 +00:00
6dfde9daa5
Remove techdemo1 since it's rubbish
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This was SVN commit r7877.
2010-08-08 16:17:01 +00:00
e77ae6216f
Remove Latium dupe
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This was SVN commit r7876.
2010-08-08 16:16:12 +00:00
80f726c36b
Rename maps.
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This was SVN commit r7875.
2010-08-08 16:13:06 +00:00
b4456315e2
Add descriptions to maps.
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This was SVN commit r7874.
2010-08-08 16:07:11 +00:00
7d0ae8585c
Remove some unused includes.
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This was SVN commit r7873.
2010-08-08 16:04:23 +00:00
353032070c
Replace "_" with " " in displayed map names.
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Hide "_default" map from display.
Default to techdemo-mp map for multiplayer games.
Fix script error when selecting "Unassigned" in single-player setup
screen.
This was SVN commit r7872.
2010-08-08 15:25:16 +00:00
814a8722da
Don't load the Atlas DLL on startup, to improve performance.
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This was SVN commit r7871.
2010-08-08 15:23:39 +00:00
4e58318ffc
Fix "pre-alpha" reference.
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This was SVN commit r7870.
2010-08-08 15:23:03 +00:00
2b6f11e834
Add list_data property to GUI list controls, to associate extra data with the human-readable list item names.
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This was SVN commit r7869.
2010-08-08 15:22:17 +00:00
95edc4ea4b
Fix player assignments in Mountain Pass map.
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This was SVN commit r7868.
2010-08-08 15:21:16 +00:00
9765202d16
Move 512x512_desert to non-public, since it has broken textures and isn't useful
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This was SVN commit r7867.
2010-08-08 14:00:15 +00:00
eef74bb784
Right-clicking with buildings selected should always set the rally point, even when clicking on another unit
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This was SVN commit r7866.
2010-08-07 21:27:09 +00:00
0adb57ef98
#Fixed healer duplicate in Greek temple UI queue.
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This was SVN commit r7865.
2010-08-07 20:14:21 +00:00
d2e6233c44
Fixed HP display issues in GUI
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This was SVN commit r7864.
2010-08-07 00:21:17 +00:00
91cd032827
Add basic replay recorder/player to help debugging and performance testing.
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This was SVN commit r7863.
2010-08-06 22:16:05 +00:00
ea8e5a7598
Make animals spend more time eating, to save pathfinding costs
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This was SVN commit r7862.
2010-08-06 22:13:57 +00:00
30a6dbcb89
Fix uninitialised-value warnings
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This was SVN commit r7861.
2010-08-06 14:15:08 +00:00
3d45069b3f
improvements/additions from work
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bits: fix bit_mask for signed types, add SetBitsTo, LeastSignificantBit,
ClearLeastSignificantBit.
add MSR support (read/write via mahaf in kernel mode)
x86_x64: expose family/model
topology: add support for determining core/package from APIC ID.
TSC: report actual frequency for nehalem invariant TSC.
improved UNREACHABLE/ASSUME_UNREACHABLE (avoid ICC warning, add GCC4.5
support)
This was SVN commit r7860.
2010-08-06 13:03:44 +00:00
3a0123b7b4
add .config version redirects for AtlasUI_dbg and test_dbg.exe for VC2008
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This was SVN commit r7859.
2010-08-06 13:01:38 +00:00
9d18f59940
Fix tests
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This was SVN commit r7858.
2010-08-06 12:34:42 +00:00
4f2d9ee128
Fixed bandboxed entity preference code from relying on parsing template names
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New rules for preferences:
units
defensive
others
This was SVN commit r7857.
2010-08-06 00:29:58 +00:00
e2a736fc5a
Update contributors list
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This was SVN commit r7856.
2010-08-06 00:18:45 +00:00
40e268e06a
# Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim.
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Fixes #516 .
This was SVN commit r7854.
2010-08-05 20:43:31 +00:00
b4e409e80d
Fix #525 more, so it doesn't use an uninitialised variable
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This was SVN commit r7853.
2010-08-05 17:13:10 +00:00
c944148337
fix deadlock in pre-XP SP2 windows codepath
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fixes #525
This was SVN commit r7852.
2010-08-05 16:20:11 +00:00
df4e9a05c2
Fix build error on 32-bit Linux
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This was SVN commit r7851.
2010-08-05 14:24:32 +00:00
cc8ad0f3c0
Fix line endings
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This was SVN commit r7850.
2010-08-05 14:22:56 +00:00
07615310f2
# Add rally points for newly-trained units, based on patch from evans.
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Fixes #521 .
This was SVN commit r7849.
2010-08-05 10:20:47 +00:00
c39c4ac8d3
Ignore recently-deceased units more gracefully in makePrimarySelection
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This was SVN commit r7848.
2010-08-05 10:07:00 +00:00
82b6449f8b
This was SVN commit r7847.
2010-08-05 06:47:14 +00:00
b0141436a5
This was SVN commit r7846.
2010-08-05 05:40:47 +00:00
51d0abbf2a
Use SDL_GL_SWAP_CONTROL to control vsync on non-Windows. Fixes #520 .
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This was SVN commit r7845.
2010-08-04 21:30:43 +00:00
65bcedb9fc
Load map descriptions from their XML file.
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Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.
This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
a5171d9145
Just display the delete button until the other commands are implemented
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This was SVN commit r7843.
2010-08-03 01:54:16 +00:00
b292a32505
Add JS memory usage to profiler.
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Add dumpHeaps() console function for debugging JS memory usage.
Increase default JS heap size.
Make call-time profile table appear first when toggling.
Remove some unused script functions.
This was SVN commit r7842.
2010-08-02 19:23:58 +00:00
95047013d0
improvement to os_cpu_SetThreadAffinityMask: avoid Sleep(), fall back to APIC ID if GetCurrentProcessorNumber is unavailable
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This was SVN commit r7841.
2010-08-02 07:56:37 +00:00
76e6b6dbe3
Made bandboxed selections more intelligent by preferring entities in this order:
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1) units and animals
2) towers
3) buildings that are the same type as the first building
4) non-building entities
This was SVN commit r7840.
2010-08-01 21:50:03 +00:00
8286218cad
Delete lots of obsolete unused script-interface code.
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Delete unused code from various other places.
This was SVN commit r7839.
2010-08-01 20:56:34 +00:00
41ad5bd965
# Add corpse decay and building collapse.
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Make 'delete' command kill the unit instead of destroying it.
Make projectiles vanish after a timeout.
Fix projectile landing positions with low framerates.
This was SVN commit r7837.
2010-08-01 17:38:01 +00:00
fdb8be2fd5
Fix warning
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This was SVN commit r7836.
2010-08-01 17:36:39 +00:00
67e3a95d74
Added Delete Hotkey
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Misc minor changes
This was SVN commit r7835.
2010-08-01 16:25:24 +00:00
e20f93ffdc
add proper OGG support, a near-total rewrite of a patch by Kyniker/Heron. not yet integrated into snd_mgr. also remove the no longer used CMusicPlayer and CPlayList.
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This was SVN commit r7834.
2010-08-01 10:52:12 +00:00