9787f963ba
Minor adjustments to feedback details
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This was SVN commit r9045.
2011-03-08 01:34:25 +00:00
4261983c9d
Fix reveal map checkbox after winning
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This was SVN commit r9040.
2011-03-06 02:29:07 +00:00
ecbe92bdda
automatically reveal map when a player wins
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This was SVN commit r9039.
2011-03-06 01:54:38 +00:00
08d5e7bf66
Sort AI list by name, and rename Test Bot so it's a bit clearer and is listed first
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This was SVN commit r9031.
2011-03-05 16:55:58 +00:00
d62e9de7da
Fix shift-click building placement
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This was SVN commit r9027.
2011-03-05 14:41:44 +00:00
18a2968919
Fix errors when starting multiplayer games
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This was SVN commit r9025.
2011-03-05 14:30:24 +00:00
637412cb5a
update name for alpha 4
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update default single player map for alpha 4
This was SVN commit r9020.
2011-03-05 03:53:04 +00:00
e608d9269a
Load entity templates for the AI via the progressive loader.
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Display message while loading the map list for the setup screen.
This was SVN commit r9019.
2011-03-05 01:56:59 +00:00
cae4b1b1af
Hide useless 'server name' field on setup screen
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This was SVN commit r9013.
2011-03-04 21:48:01 +00:00
3e22cf4cae
Focus map-selection list by default in single-player game setup screen, to allow keyboard navigation
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This was SVN commit r9009.
2011-03-04 14:29:28 +00:00
1c1564daaf
Make profiler JSON output much more concise.
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Right-align values in in-game profile viewer.
Add alternating row shading in profile viewer, to make it easier to
read.
This was SVN commit r9004.
2011-03-03 01:09:19 +00:00
b15ea0691f
Attempt to improve AI selection in the game setup screen.
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This was SVN commit r8998.
2011-02-27 17:58:41 +00:00
0378500bdc
Fix #712 (remove S3TC warning).
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Add timer to S3TC decoder so it's still easy to determine if it was
used.
This was SVN commit r8981.
2011-02-25 01:28:46 +00:00
63f958878d
Fix GUI errors and glitches when placing buildings and not moving the mouse.
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This was SVN commit r8977.
2011-02-24 02:12:47 +00:00
ffa8bf5ea4
added missing word and reworded some text
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This was SVN commit r8948.
2011-02-19 21:58:38 +00:00
007985332b
formatted feedback dialog to look a little nicer
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This was SVN commit r8946.
2011-02-19 21:24:03 +00:00
f3372bf11d
Add some rough performance reporting.
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Make the profiler converge a bit faster.
This was SVN commit r8939.
2011-02-19 03:14:37 +00:00
0da7e822ff
# Add opt-in automatic feedback system.
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Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.
This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
65af9307ea
Change tooltips in commands panel to be bottom-aligned, so they don't obscure the button you're pointing at
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This was SVN commit r8917.
2011-02-13 12:17:32 +00:00
fb738766ea
Recompute building placement preview every turn, so its colour responds to changes in the environment
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This was SVN commit r8909.
2011-02-11 11:17:32 +00:00
78e174af7d
Fix auto-gathering after constructing fields.
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Fix building on top of animal corpses.
Fix builders getting in the way of their own building.
This was SVN commit r8900.
2011-02-10 19:50:08 +00:00
b8925fbbc9
# Support AI construction of buildings.
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Pass terrain passability data to AI scripts.
Expand pathfinder passability data to 16 bits per tile, to allow more
classes.
Support 16-bit ints in serializer.
Partially support JS typed arrays.
Allow foundations to be placed on top of units (fixes #499 ).
Stop farms and fishes blocking movement (fixes #534 ).
Add obstruction flags to allow finer control over what they block.
Associate entity IDs with obstruction shapes, to allow finding colliding
entities.
Support moving to the edge of a target entity with inactive obstruction.
Support foundation entities in AI.
Support playing as non-hele civs.
This was SVN commit r8899.
2011-02-10 16:06:28 +00:00
ff785853ad
Expand the selection-state box so the text can all fit in.
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This was SVN commit r8890.
2011-02-05 20:34:11 +00:00
dd501b2a5a
# Add initial basic player AI framework.
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Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.
This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
1051d10f54
Add "chat" command.
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Simplify deletion of multiple entities.
Simplify some setTimeouts.
This was SVN commit r8864.
2011-01-12 12:21:41 +00:00
23a3dfe755
Fix typo in error message.
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This was SVN commit r8863.
2011-01-12 12:19:13 +00:00
0e02272fb5
#Added Hotkeys list to in-game manual, with the help of a patch by dustin_ (the hotkeys list is at the bottom of the list, and the most basic shortcuts are listed in both the Basic controls list and the hotkeys list, but I think that minor duplicate information is fine, feel free to edit if you have a better idea)
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closes #714
This was SVN commit r8859.
2011-01-09 17:53:27 +00:00
16be9799fb
Edited the about dialog to reflect the present more open development model.
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This was SVN commit r8839.
2010-12-25 22:30:17 +00:00
11b767e235
Stop unit deletion prompt text overlapping the window border
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This was SVN commit r8832.
2010-12-09 22:15:23 +00:00
7a9e12613d
Update release number
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This was SVN commit r8830.
2010-12-09 18:46:56 +00:00
78f2924f9c
Changed default maps
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This was SVN commit r8827.
2010-12-09 01:30:51 +00:00
549a4fc51a
Garrisoning bug fixes
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This was SVN commit r8821.
2010-12-08 20:12:24 +00:00
e710fd25b4
Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
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This was SVN commit r8809.
2010-12-08 06:19:34 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
9714b5dd53
Keyword clean-ups
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This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
637b471769
Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
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This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
1b9d3fc289
Fix F10 key to open session menu.
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This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
67f08751f9
Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
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This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
819bacd538
Automatically disable audio on OS X since it's stupid and broken.
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This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
6e37762e3c
fix some more issues with the loading tips
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This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e
Fix tip loading issue with pre-converted textures
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This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
238925f927
Minor garrisoning related tweaks
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This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
a6ca28ccf9
Fix reference to big screenshot key (see #627 ).
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This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
c09d6dcb83
Added garrison & repair button on the unit's command panel
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This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
89b0f3a9d7
New session tooltip styles
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This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
6e602c15cd
Renamed tips
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Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
c922912ac5
Cleaned up loading files
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Changed single player start game text
This was SVN commit r8735.
2010-11-28 17:27:00 +00:00
e53616f857
Fix non power-of-two middle progress bar section dimensions
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This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
f06eba3da5
yet another awesome tip. :)
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This was SVN commit r8732.
2010-11-28 14:35:48 +00:00