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4bcbd14f71
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Resets most land scenarios to default AIs, so they'll use Aegis Bot.
Removes AIs from some demo maps.
This was SVN commit r13293.
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2013-03-15 23:02:29 +00:00 |
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eedb25fedc
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Fixes invalid light model and overbrightness on some demo maps
This was SVN commit r12605.
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2012-09-02 20:23:27 +00:00 |
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71a6775b92
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Stances draft, refs #865
This was SVN commit r9631.
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2011-06-17 22:13:39 +00:00 |
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6a20743dc3
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
This was SVN commit r8800.
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2010-12-06 02:51:21 +00:00 |
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3401672887
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Update pathfinding demo map for testing.
This was SVN commit r8750.
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2010-11-30 12:28:51 +00:00 |
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9ee44bd9b8
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
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2010-10-30 04:02:42 +00:00 |
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fcedcae052
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# Add victory/defeat conditions, based on patch from fcxSanya.
Fixes #565.
This was SVN commit r8234.
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2010-10-01 20:51:21 +00:00 |
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924d1219a7
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# Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.
This was SVN commit r8160.
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2010-09-23 12:13:13 +00:00 |
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80f726c36b
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Rename maps.
This was SVN commit r7875.
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2010-08-08 16:13:06 +00:00 |
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