7395d9c75a
Applying the new improvements: Canyon, Continent, Corinthian Isthmus
...
Some cleanup and small tweaks.
This was SVN commit r14701.
2014-01-29 14:21:48 +00:00
e4a124e768
WIP: Making the forests in random maps bigger as per people's request.
...
This was SVN commit r14404.
2013-12-27 08:07:05 +00:00
a2477f9d40
Increasing the generation speed of the maps: Alpine Lakes
...
This was SVN commit r14131.
2013-11-10 17:29:40 +00:00
dcb3c0ad7a
Increasing the generation speed of the maps: Continent
...
This was SVN commit r14120.
2013-11-09 16:00:01 +00:00
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
...
This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
9c34b1ffed
Major random map bugfixes:
...
Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577
This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
cf23990192
Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
...
This was SVN commit r12806.
2012-11-01 10:17:54 +00:00
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
...
This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
7559764fa6
Fixed some maps that caused errors and removed extra trees from some.
...
This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
16883b225b
Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408 .
...
This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
9c3e94acfd
FeXor's Iberian Walls.
...
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
...
This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
59ce8b3081
Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
...
This was SVN commit r11220.
2012-03-02 13:17:35 +00:00
bc805bd357
Adds the path placer library by historic_brunno to rmgen. Fixes #892 .
...
Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.
This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
a9b963c3a5
Added new Random maps. Updated the existing ones with the new starting unit formation.
...
This was SVN commit r11137.
2012-02-24 10:34:05 +00:00