5d9fe41fec
NetServer onChat event and NetClient onDisconnect event added
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This was SVN commit r1894.
2005-02-02 16:57:15 +00:00
4ed4a7e16d
Fix for the crash when a client connects, as well as some minor additions to client/server code
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This was SVN commit r1861.
2005-01-29 16:51:13 +00:00
bcf89936c1
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
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This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
ae38aee3d2
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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implementation (moving towards a merger of CGameAttribs into CGame).
This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
86940ee0aa
Minor changes in MP player handling, slightly more correct
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This was SVN commit r1388.
2004-11-23 23:46:15 +00:00
777f06143d
- A lot of small network fixes
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- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
4d9c7684df
w00t! first batch of actual network support!
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This was SVN commit r1006.
2004-08-16 15:19:17 +00:00