6267a61962
This was SVN commit r9737.
2011-07-02 15:32:16 +00:00
7bba760801
This was SVN commit r9736.
2011-07-02 15:29:20 +00:00
f1eb662cf6
This was SVN commit r9735.
2011-07-02 15:29:08 +00:00
8612600a13
This was SVN commit r9734.
2011-07-02 15:27:35 +00:00
5183a5d4de
Mechanical siege tower update
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This was SVN commit r9733.
2011-07-02 11:56:57 +00:00
4139140916
# Giraffe, giraffe infant, lion, and lioness movement animations by Athos
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This was SVN commit r9732.
2011-07-02 10:37:45 +00:00
f833529e63
skeletons xml update
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This was SVN commit r9731.
2011-07-02 10:17:10 +00:00
885c220e9f
This was SVN commit r9730.
2011-07-02 06:15:35 +00:00
8da4334a85
Re-skinned Belgian Bog.
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This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
fa812a5ac5
A bunch of texture additions and changes, mostly to temperate terrains.
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This was SVN commit r9728.
2011-07-02 02:04:15 +00:00
805dbe7640
Some new Greek shields.
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This was SVN commit r9727.
2011-07-02 01:46:19 +00:00
4d188452f8
Adds ownership checks to UI selections.
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Adds ownership and diplomacy checks to Commands.js (fixes #880 ).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.
This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
24f981cb2c
Adds hack for random map data saved as typed arrays (see #658 )
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This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
3dc70800ee
Changed tooltip to reflect the current uselessness of this structure.
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This was SVN commit r9724.
2011-06-30 21:56:51 +00:00
c7fd1eaaf2
Tweaking some temperate terrains.
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This was SVN commit r9723.
2011-06-29 04:49:25 +00:00
834271b878
Some updated maps.
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This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
d9c944c975
fix one last super_unit - at least given the following search criteria:
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Find all "super_unit", Match case, Subfolders, Find Results 1,
"0ad\svn\binaries\data", "*.xml;*.xsl;*.xslt;*.xsd;*.dtd"
0ad\svn\binaries\data\mods\public\art\actors\units\celts\boudicca_chariot.xml(16):
<prop actor="units/celts/super_unit_4_d.xml" attachpoint="driver"/>
This was SVN commit r9717.
2011-06-28 19:32:49 +00:00
7ee28348ec
Garrison multiplier for hele siege tower
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This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
709260e339
Fix occasional script error with planes
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This was SVN commit r9715.
2011-06-28 18:26:29 +00:00
151539a92b
Fix #882 (test failure)
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This was SVN commit r9714.
2011-06-28 18:25:38 +00:00
da79f8edbe
Last Champion fix. Or is it? <_<
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This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f
Champion fix for this unit.
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This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
7f79dcd379
Champion FIX for maps.
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This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
91a972238a
Champion FIXES commit.
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This was SVN commit r9709.
2011-06-28 04:19:01 +00:00
520788cafb
Champions. Commit #3 .
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This was SVN commit r9708.
2011-06-28 04:02:54 +00:00
ac0576f326
Champions. Commit #2 .
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This was SVN commit r9707.
2011-06-28 03:56:04 +00:00
75c1ae84d5
This was SVN commit r9706.
2011-06-28 03:30:35 +00:00
d8725c1df7
This was SVN commit r9705.
2011-06-28 03:29:12 +00:00
f3fe7aaa67
Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
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This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
c2f9496a4f
Temp solution to Ship finished sound.
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This was SVN commit r9703.
2011-06-28 01:52:40 +00:00
f4e773f7ba
Celt Temple costs Wood, not Stone.
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Greek Fortress builds the new Greek siege tower.
Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.
Added verbal acknowledgments to the Priests as well.
Siege Tower stat tweaks.
This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
85e49e9d13
Fixed a team error on the map.
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This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
7baab8e221
Moved stances and idle worker button to more appropriate locations
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This was SVN commit r9700.
2011-06-28 01:09:55 +00:00
bdde44d9aa
Balancing war elephants.
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This was SVN commit r9698.
2011-06-27 22:43:36 +00:00
a7ea5ed3ae
Hele siege tower basic setup
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This was SVN commit r9697.
2011-06-27 22:43:03 +00:00
20030f1515
This was SVN commit r9696.
2011-06-27 22:41:17 +00:00
d78d4f7169
# Moved Roman and Carthaginian Champion Units to Public.
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This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
c276a45fae
Tweaked Greek Farmstead and Gymnasion.
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This was SVN commit r9694.
2011-06-27 21:45:37 +00:00
552d81e1c9
Temple select OGG file update
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This was SVN commit r9693.
2011-06-27 20:01:44 +00:00
aef4db11c0
Sound effects for wall gate
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This was SVN commit r9691.
2011-06-27 19:56:29 +00:00
f044c7f6df
This was SVN commit r9690.
2011-06-27 06:55:13 +00:00
c8f63fc366
Updated license wording for CGTextures.
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This was SVN commit r9689.
2011-06-27 05:47:25 +00:00
0ff7997d9f
Moving the last of the terrains.
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This was SVN commit r9688.
2011-06-27 05:39:53 +00:00
2c9835cbc4
Moving and deleting terrains.
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This was SVN commit r9687.
2011-06-27 05:11:17 +00:00
27b68a5a88
Deleting from Internal
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This was SVN commit r9686.
2011-06-27 04:51:29 +00:00
25bbfb81c4
This was SVN commit r9685.
2011-06-27 04:50:25 +00:00
89d388669d
This was SVN commit r9684.
2011-06-27 04:28:30 +00:00
2e1200fa8c
This was SVN commit r9683.
2011-06-27 04:27:08 +00:00
0503fea0d8
This was SVN commit r9682.
2011-06-27 04:25:11 +00:00