79da4bf050
On-demand loading of actors (sort of)
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This was SVN commit r2017.
2005-03-19 11:55:27 +00:00
7bcc12373b
- Created JSMap
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- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)
This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
aca9ce6c3c
MiniMap GCC and crash bug fix as well as some miscellany
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This was SVN commit r1896.
2005-02-02 17:03:37 +00:00
bcf89936c1
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
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This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
ae38aee3d2
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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implementation (moving towards a merger of CGameAttribs into CGame).
This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
MarkT
1b961ec163
This was SVN commit r1737.
2005-01-18 10:52:22 +00:00
MarkT
25fdbfd931
Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
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This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
2077698156
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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This was SVN commit r1730.
2005-01-17 04:52:02 +00:00
551bef482a
Prevented crash when loading non-existent maps
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This was SVN commit r1721.
2005-01-15 17:20:51 +00:00
75c714b8df
Made ScEd compile more pleasantly
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This was SVN commit r1700.
2005-01-10 22:13:18 +00:00
f7e82dbc16
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
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also prepended ps/ to make location clear.
This was SVN commit r1652.
2005-01-07 00:47:44 +00:00
cff12c4127
Extremely important whitespace fix
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This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
28c7a682b8
Fixed annoying crash when SpiderMonkey's GC ran.
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Minor tooltip updates.
This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
659a9ea57a
Initial (incomplete) tooltip code
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This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
46f5c61179
Linux/GCC/glibc Compat
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This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
MarkT
da4c42ef58
Fix for misinterpretation of data types in XML
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This was SVN commit r1512.
2004-12-16 09:41:41 +00:00
32854fc162
JS scripts are now loaded via VFS, as per "JS optimization" email from stu.
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This was SVN commit r1502.
2004-12-15 14:23:27 +00:00
bc0c59b084
as per "JS Optimisation?" email from stu, updated to use VFS.
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This was SVN commit r1500.
2004-12-14 17:58:37 +00:00
6d7d049d89
Attempted to minimise dependencies between header files (to make compilation minorly faster)
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This was SVN commit r1490.
2004-12-12 19:43:55 +00:00
8d20cfefdb
remove cout << "initialized"
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This was SVN commit r1463.
2004-12-07 01:08:56 +00:00
4d83cba7e6
add required precompiled header include
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This was SVN commit r1431.
2004-12-01 06:52:39 +00:00
MarkT
f930bf1df4
Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead.
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This was SVN commit r1409.
2004-11-27 20:02:51 +00:00
30ad195c0b
Linux/GCC Compat
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This was SVN commit r1393.
2004-11-23 23:56:10 +00:00
cda100e72d
fix warning: cast -1 to uint
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This was SVN commit r1353.
2004-11-18 20:56:45 +00:00
df2e7f1b08
fix warning: add typecast to JSVAL_NULL
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This was SVN commit r1352.
2004-11-18 20:56:13 +00:00
MarkT
d30e10042f
Minor changes to sound-script interface.
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This was SVN commit r1332.
2004-11-15 22:30:01 +00:00
MarkT
793794649f
Combat code, some scripting, broken network, and fixed some bugs.
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This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
3136791492
Linux/GCC Compat(tm)
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This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
MarkT
d33d2e4450
Added some support for user profiles
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This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
6b084c3173
Fixes to comply with VC2005.
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This was SVN commit r1229.
2004-10-07 22:03:12 +00:00
MarkT
2ab625720b
Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
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This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
9c2fb5a466
stomped on vc2k5 warning (size_t -> uint)
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This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
df1b502bbd
Linux Compat and some updated PARANOIA code
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This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
eb2989176e
startGame() shouldn't crash and burn if the game's already been started
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This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
777f06143d
- A lot of small network fixes
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- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
3a3a5b6c34
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
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This was SVN commit r1122.
2004-09-05 11:28:59 +00:00
3ef7b1b67b
Corrected JS_AddRoot usage (it wants a JSObject**/JSString**/jsval*/etc)
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This was SVN commit r1116.
2004-09-04 14:43:23 +00:00
348505ee14
Added g_ScriptingHost.[GS]etObjectProperty_Double, as a randomly useful function
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This was SVN commit r1110.
2004-09-03 14:10:48 +00:00
03ae01c44a
Replaced all CStr16 with CStrW, because its name was too confusing
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This was SVN commit r1109.
2004-09-03 14:08:12 +00:00
8a19257cd4
Fixed conversion of non-NULL-terminated strings
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This was SVN commit r1096.
2004-09-01 19:49:23 +00:00
3b91514dbe
buildTime() function, as a temporary version identifier for distributed builds
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This was SVN commit r1084.
2004-08-30 11:20:59 +00:00
9fa5e3b57a
Better Unicode support in the console
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This was SVN commit r1038.
2004-08-24 11:07:50 +00:00
0e55379b36
Initial i18n integration
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This was SVN commit r1029.
2004-08-21 11:45:01 +00:00
35baf71fe8
Define XP_* globally, for anything that uses SpiderMonkey directly
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This was SVN commit r1025.
2004-08-20 14:02:53 +00:00
4d9c7684df
w00t! first batch of actual network support!
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This was SVN commit r1006.
2004-08-16 15:19:17 +00:00
9cd4cab693
A few log categories
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This was SVN commit r994.
2004-08-15 20:57:31 +00:00
cc9ae228f9
_mem() JS function, for extremely basic VRAM usage information
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This was SVN commit r987.
2004-08-14 11:21:29 +00:00
b2afef529c
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
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This was SVN commit r912.
2004-08-05 13:07:51 +00:00
MarkT
2b396ccb57
Minor improvements to some simulation code.
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This was SVN commit r887.
2004-08-02 23:14:54 +00:00