bb799bdd53
upgraded gaul defense towers and celtic storehouse
...
This was SVN commit r13859.
2013-09-15 21:11:14 +00:00
5fe43a0f21
removed non-used duplicated meshes
...
This was SVN commit r13858.
2013-09-15 19:56:13 +00:00
9eedd22b9a
fix garrisoned units count for some special cases. Refs #2096 . Patch by mimo
...
This was SVN commit r13857.
2013-09-15 16:47:40 +00:00
65bddb7fa5
Celtic docks, kennel, farmstead and temple upgrades
...
This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
bdeb358c44
Upgraded britons market and added new gaul market
...
This was SVN commit r13855.
2013-09-15 14:09:25 +00:00
6644f224cd
remove warn messages. Now really fixes #2102
...
This was SVN commit r13853.
2013-09-15 09:33:45 +00:00
b16b52492d
change build distance restrictions to work with classes. Fixes #2012 .
...
This was SVN commit r13852.
2013-09-15 09:29:16 +00:00
3016765766
All new techs for the blacksmith.
...
This was SVN commit r13851.
2013-09-15 08:55:28 +00:00
f213761912
let entities change entity limits. Fixes #2076
...
This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
de68973191
Changed the phase up sound.
...
Added a new "tech complete" sound for ALL techs.
Added some new armor techs for infantry and spearmen.
This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
466900b898
Minor template stuff.
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This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
db39fd059c
Some tooltip tweaks.
...
Further attempts to balance archers. (ongoing)
This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
08849ae6f6
Balance changes after playtesting with Alpha123.
...
This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
4f138eaa12
Made the time icon slightly smaller.
...
Archers have less attack and cost slightly more.
Defense Towers now have a minimum build distance and are weaker.
This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
729e744c2f
Removes yucky hard-coded categories from BuildRestrictions
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This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
dd60c3a3e2
Restore textures.xml to make grid_subdiv terrain less ugly
...
This was SVN commit r13843.
2013-09-14 18:36:40 +00:00
a9cb79b108
celtic fortresses actor and barracks actor errors fixing reported by Sanderd
...
This was SVN commit r13842.
2013-09-14 13:59:43 +00:00
ea75cda095
Special case getEntityNamesFormatted to avoid messing with getEntityNames
...
This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de
Remove the Costs: prefix from tooltips entirely.
...
This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf
Fix bug due to some technologies not having separate generic/specific names.
...
This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1
Put tooltips on a diet.
...
This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
04b4e6af4b
gaul fortress fix
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This was SVN commit r13834.
2013-09-13 21:44:49 +00:00
014acac9ed
Upgraded britons and gaullic fortresses.
...
This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e
brit_civic_centre, celt_barracks and brit_crannog upgrade
...
added non-transparency with AO material and non-transparency-parallax-ao
material
This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
5023ff449e
Gaul_civic_centre updated.
...
This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
8b9a0e3919
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
...
Added Ludo's new stonehenge model.
This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
77ca745637
Updated the logo.
...
Updated some Roman words.
This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
82fb0ce6be
Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
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This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
176cc55547
Fixing some Roman names. Thanks Robbob (on the forum).
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Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.
This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
5304bc9d6a
Changes GameView to expose global functions to scripts instead of using CJSObject.
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Fixes #2126
Refs #1886
This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
87753bf3fd
forgot to commit extra change for 508cc0d4c7
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This was SVN commit r13824.
2013-09-11 18:59:51 +00:00
508cc0d4c7
Add preferred classes to BuildingAI. Patch by jammus. Fixes #1985
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This was SVN commit r13823.
2013-09-11 17:50:49 +00:00
43df87e56f
This was SVN commit r13822.
2013-09-10 22:05:12 +00:00
d51217f718
Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
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This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
3c29c2dccf
Tweaked farm decal color.
...
This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
c3f7a929e0
better garrison flag handling. Refs #2096 .
...
This was SVN commit r13815.
2013-09-09 18:27:20 +00:00
e7ccc28cbc
Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
...
This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
a406863e0e
fix bridge edge obstruction size and rotation of hele bridge edge
...
This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
f051426a76
fix garrisonHolder flags when units are ejected
...
This was SVN commit r13812.
2013-09-08 19:51:16 +00:00
08514f68be
small clean up of GarrisonHolder code
...
This was SVN commit r13811.
2013-09-08 18:46:29 +00:00
d1a376fd06
fix ejection of garrisoned units on resign. Fix ejection or killing on ownership and deplomacy changes. Patch by mimo. Fixes #2096
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This was SVN commit r13810.
2013-09-08 16:02:41 +00:00
bc40534777
fix spread technology modifications. Fixes #2110
...
This was SVN commit r13809.
2013-09-08 15:20:54 +00:00
ca1665dde1
Fix some typos in the civ json files. Patch by Gallaecio.
...
This was SVN commit r13807.
2013-09-07 17:40:50 +00:00
f588181004
use better technology script in guiInterface
...
This was SVN commit r13805.
2013-09-07 15:23:03 +00:00
24a4ceb89a
fix carthagian technology. Fixes #2107
...
This was SVN commit r13804.
2013-09-07 09:26:56 +00:00
819a1e7823
Save initial herd position and update the last known position of the hunted animal when hunting. Patch by mimo. Fixes #2047 .
...
This was SVN commit r13803.
2013-09-06 19:47:48 +00:00
63f28f1a43
Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
...
This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a
Updated Macedonians sandbox demo map.
...
Fixed Carthaginians special tech "Colonization."
Fixed Carthage json file.
This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
4c9cd2921d
Replaces splash screen with fundraiser message
...
This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
6070cd01fa
Reduced "grazing" time for whales.
...
This was SVN commit r13793.
2013-09-01 22:06:23 +00:00
c3dcde7e34
Alpha version number.
...
This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
3774b2051d
This was SVN commit r13790.
2013-09-01 04:22:28 +00:00
4ac19dff05
fixed maur_struct
...
This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
4dd1397e15
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
...
Fixed a unit availability thing for Macedonians.
This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
cc08c81faf
Tweaks to barracks and blacksmith tips.
...
This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
0bd22649f0
Tweaked Army Camp tip text.
...
Adjusted max gatherers for pyramid ruins.
New 'Blacksmith' loading tip.
This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a
Updated Stoa tip image.
...
Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
df190cbbd1
fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
...
This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
3047470858
Reduced volume for fishing boat movement sound and construction hammering sounds.
...
This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
de85408e3b
Fix fishing boats not being able to gather from whales. Reported on the forums by Gildas.
...
This was SVN commit r13782.
2013-08-29 11:26:02 +00:00
24ff1371b8
Upgraded greek temples an assigned one variation per civ.
...
This was SVN commit r13780.
2013-08-27 23:48:22 +00:00
56d535b7c5
Effects added to hellenic stoas. Only temples to go yay!
...
This was SVN commit r13778.
2013-08-27 00:04:05 +00:00
c6d361a76f
added effects and upgraded greek docks for each greek civ
...
This was SVN commit r13777.
2013-08-26 23:19:35 +00:00
89e69af987
let maurian elephant corpse sink fast, temporary fix until there is a real corpse
...
This was SVN commit r13776.
2013-08-26 17:42:09 +00:00
e79c2aa953
make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
...
This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
0b670f88af
Updated spart syssiton, mace lybrary and helenic market with effects and little fixes
...
This was SVN commit r13774.
2013-08-26 08:29:18 +00:00
89430de468
Okay, do what f5ab6255d0
was supposed to do.
...
This was SVN commit r13773.
2013-08-26 04:17:26 +00:00
b10a01645f
Revert f5ab6255d0
. I accidentally somehow committed my whole working tree on this computer....
...
This was SVN commit r13772.
2013-08-26 04:15:36 +00:00
f5ab6255d0
General scrollbar improvements. Patch by Josh. Fixes #2080 .
...
- Don't show the scrollbar when the contents aren't overflowing the
visible area.
- Fix bugs in minimum bar sizing.
- Add capability to set a maximum bar size.
- Correct outdated/incorrect comments.
This was SVN commit r13771.
2013-08-26 03:06:08 +00:00
2dc0c40ff0
Fix some errors.
...
This was SVN commit r13770.
2013-08-26 01:26:35 +00:00
e75765faae
Fixed some Greek corral prop problems.
...
Fixed Storehouses tip.
Fixed the names for ALL Iberian units and buildings.
Added a build restriction for the Iberian Monument.
This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
ff6b3e5725
Properly fix #2079 .
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This was SVN commit r13768.
2013-08-25 22:05:41 +00:00
7a96a3161b
fix whale altitude (no floating whales). See aa95f3420d
.
...
This was SVN commit r13767.
2013-08-25 18:59:36 +00:00
035d33dc33
'Crop Rotation' tech for the Gallic Rotary Mill.
...
This was SVN commit r13766.
2013-08-25 17:57:20 +00:00
7c0dfc0d82
Fixed a couple tips.
...
This was SVN commit r13765.
2013-08-25 17:36:55 +00:00
acf899bb47
Fixed some Corral errors.
...
Fixed some Persian building stuff.
This was SVN commit r13764.
2013-08-25 17:36:34 +00:00
292ce925c6
Cast Shadow flag enabled on this actor.
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This was SVN commit r13763.
2013-08-25 11:04:14 +00:00
2c66383461
Added effects to athen_prytaneion
...
This was SVN commit r13762.
2013-08-25 10:24:34 +00:00
52f947fd77
Check that we still have build orders for our attack plan. Temporarily fixes #2082 for A14.
...
This was SVN commit r13761.
2013-08-25 08:20:40 +00:00
589e8d2ae8
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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This was SVN commit r13760.
2013-08-25 01:02:22 +00:00
ce9432bf3d
Proper selection ring for whales.
...
Edited Mauryan civ info.
Added preview image for Cycladic Archipelago 6.
This was SVN commit r13759.
2013-08-24 22:30:28 +00:00
d49476ac8d
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
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This was SVN commit r13758.
2013-08-24 21:11:59 +00:00
247e45a6b5
fix quinquereme splash damage
...
This was SVN commit r13757.
2013-08-24 16:07:03 +00:00
11f663d761
fix history description to match with in-game numbers. Reported by scythetwirerler. Part 2
...
This was SVN commit r13756.
2013-08-24 15:33:59 +00:00
087e5f9c3e
fix history description to match with in-game numbers. Reported by scythetwirerler
...
This was SVN commit r13755.
2013-08-24 15:30:52 +00:00
14a73204dd
Disable distance-sorting for most transparent objects
...
Distance-sorting of the alpha-blend pass of objects like trees and grass
is quite expensive (partly the cost of sorting, partly the cost of being
unable to batch efficiently), and the effect on visual quality is
typically very hard to see (the alpha-test pass does most of the work
for
objects that aren't fully translucent). That's not a good tradeoff, so
turn it off.
Leave distance sorting enabled for e.g. waterfalls since it might make a
more noticeable difference for them.
This was SVN commit r13753.
2013-08-24 14:48:02 +00:00
f106d7714a
Fix a swap between reflections and refractions in config.cfg . Disabling "Render Reflections" now reverts to the skybox for better results.
...
Allows to oversaturate in Atlas' HDR settings.
This was SVN commit r13752.
2013-08-24 14:44:38 +00:00
9d933087b3
Fix #2079 .
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This was SVN commit r13751.
2013-08-24 14:24:37 +00:00
957c51727b
Improve on-water shadows. Fix an issue with foam looking static. Add anisotropic filtering (x4) to the water normal texture for testing.
...
This was SVN commit r13750.
2013-08-24 14:12:39 +00:00
aa95f3420d
Cleaned up and fixed the whale templates. Still need a custom selection ring.
...
Made Carthaginian Sacred Band Infantry and Cavalry cost metal instead of
wood.
Updated Cycladic Archipelago 6.
This was SVN commit r13749.
2013-08-24 13:31:25 +00:00
40af0917ca
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
...
This was SVN commit r13748.
2013-08-24 13:09:53 +00:00
ced59bcfa1
Updated hellenic defense tower with new effects.
...
This was SVN commit r13745.
2013-08-24 00:19:52 +00:00
6963f8c067
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
...
This was SVN commit r13744.
2013-08-23 18:46:18 +00:00
1544bad62a
Updated greek theatron for all greek civs. (AO + normal + spec)
...
This was SVN commit r13743.
2013-08-23 18:05:56 +00:00
efda9d5e33
Updated greek farmstead
...
This was SVN commit r13742.
2013-08-23 12:36:04 +00:00
e19bffa88f
hele fortress gate textures
...
This was SVN commit r13740.
2013-08-22 14:57:14 +00:00
5050dcf261
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
...
This was SVN commit r13739.
2013-08-22 14:56:11 +00:00
18c0b17126
Fixes #2069 .
...
This was SVN commit r13738.
2013-08-22 13:10:38 +00:00
3174d16256
Updated greek civs barracks, added ao, spec and normals
...
This was SVN commit r13735.
2013-08-21 22:58:31 +00:00
9c4801e107
add splash damage to quinquereme
...
This was SVN commit r13733.
2013-08-21 19:52:50 +00:00
73773e61d0
Spart CC small fix
...
This was SVN commit r13732.
2013-08-21 17:48:59 +00:00
827ec20b1f
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
...
This was SVN commit r13731.
2013-08-21 17:27:28 +00:00
d94e1d8ed3
Spartan CC modified. Doric columns adjusted
...
This was SVN commit r13730.
2013-08-21 17:03:47 +00:00
70dfd1f803
Cavalry Swordsmen stats rebalanced.
...
This was SVN commit r13729.
2013-08-21 15:55:13 +00:00
081707039a
Updated Cycladic Archipelago 6. Both sides now playable.
...
This was SVN commit r13728.
2013-08-21 15:20:27 +00:00
035542e76c
revert wrong changes to support and female_citizen template
...
This was SVN commit r13727.
2013-08-21 09:55:42 +00:00
605852fccf
Fix function that decides which units can have which formations, and remove formations for animals and the maurian worker elephant
...
This was SVN commit r13726.
2013-08-21 09:53:59 +00:00
3843ae6bb0
Greek houses upgrade. (eyecandy, ao, normal, spec)
...
This was SVN commit r13723.
2013-08-20 16:41:10 +00:00
c5296b9246
Fix maurian elephants being unable to build stuff. Caused by enlarging the elephant obstruction radius.
...
This was SVN commit r13721.
2013-08-20 09:39:01 +00:00
e3b9f17c19
Removes useless "old maps" filter from match setup, refs #2071
...
This was SVN commit r13719.
2013-08-20 02:28:49 +00:00
68822e3418
Adds more information to construction command debugging
...
This was SVN commit r13717.
2013-08-19 23:18:18 +00:00
0b4fe2ef94
Tweaks game speed dropdown more, refs #2046
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This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
4d9b81f40e
This was SVN commit r13712.
2013-08-19 18:09:09 +00:00
30c194a804
Starting units re-adjusted.
...
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
3783d0e14c
Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
...
This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
0c16980408
Fix tests.
...
This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
03bf727d9a
Fix deactivation of HQ waviness causing the specular effect to go crazy.
...
This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
b770c41f0b
Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
...
This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
63a0b4ae98
projectile point for mauryan elephant archer
...
This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
2637540ce2
Spart CC centre upgrade with doric capitels +AO and effects
...
This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
ab6d15c414
Macedonian CC mesh and AO fix
...
This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
557c1fc067
fix (dis)allowing of garrisoning by other components. Refs #2067
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This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
791d392797
Fixes and improves terrain scanning of checkrefs.pl.
...
Removes some useless old actors.
This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
a18262e7b1
Make planes about 20% cooler. Fixes #2067 .
...
This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
abce308281
Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
...
This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
f25bbda672
fix typo for garrisoned archer classes. Reported by scythetwirler.
...
This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
90b75c95ea
Macedonians CC upgraded with corinthian capitel + AO and normals
...
This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
a6c28ae461
Altered footprint of some elephant units.
...
This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
fdc1f3a043
increased mauryan blacksmith size
...
This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
3a2eec841c
Adjusted max gatherers for these trees.
...
This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
998dc21676
Removed old Aegis folder.
...
This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
42d77129cc
rome blacksmith fix
...
This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
9763b9076c
Upgraded roman blacksmith
...
This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
bcf7115b5c
Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
...
This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
38b52f9ff0
Fixed a broken texture link.
...
This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
723a3ec8b5
Fixed kart_embassy_italiote.dae
...
This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
2d4c3d72c6
Removed the old dds file from these actors.
...
This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
cdd2c74d44
Superfluous textures deleted.
...
This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
b818a54b06
Tweaked some maps.
...
Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
b5888f4e45
generalise kill vs eject garrisoned entities on death of garrisonHolder
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This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
d37d3be5d0
Fixes Attack component schema
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This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
fe0ec1c720
fix coding style for buildingAI. Refs #2010
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This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
fd2245c53c
Improved building AI. Refs #2010
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This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
cc0ba8e246
Missing maur blacksmith struct_b
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This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
81b29bf18d
fix line wrapping when big number of gatherers on one resource
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This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
6d3901faf7
Added mauryan blacksmith with AO. Updated mauryan struct textures
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This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
4e709f2c9c
Implement landing and go-around for UnitMotionFlying. Patch by scythetwirler. Fixes #2062 .
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This was SVN commit r13658.
2013-08-15 03:10:04 +00:00
b6fe589ae3
fix health regeneration for negative values (reported by Mythos_Ruler)
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This was SVN commit r13657.
2013-08-14 08:33:29 +00:00
2307509088
Remove the old diminishing returns formula (I accidentally left it as a comment). Also, I forgot to credit scythetwirler (who came up with the new formula) in the previous commit.
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This was SVN commit r13656.
2013-08-14 05:16:09 +00:00
cc02eabdd0
Change the formula for diminishing returns to something less flawed. Also add a lot of comments explaining how it works.
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This was SVN commit r13655.
2013-08-14 05:14:20 +00:00
598c05e056
clean UnitAI move to attack range code + fix possible bug
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This was SVN commit r13654.
2013-08-13 15:11:17 +00:00
ba244b509c
Fixed the portrait for this tech.
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Adjusted water a little bit for these scenarios.
This was SVN commit r13653.
2013-08-13 00:55:47 +00:00
c709105355
Clarifies control group HotKeys
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This was SVN commit r13652.
2013-08-12 23:50:18 +00:00
6925d493fe
This was SVN commit r13651.
2013-08-12 23:40:24 +00:00
d74ed3f1ae
Increase farming speed by 46% for females and 42% for males. Combined with diminishing returns it was waaay too slow prior to this commit.
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This was SVN commit r13650.
2013-08-12 23:17:30 +00:00
3d1e693148
Enable diminishing returns for farms.
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(Yeah yeah, somehow I forgot this when I committed the actual
functionality.)
This was SVN commit r13649.
2013-08-12 23:11:39 +00:00
c44efe6c8c
Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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Unit tooltips cleaned up a bit. Made to look neater in-game.
This was SVN commit r13648.
2013-08-12 21:53:53 +00:00
1aaca7e6e3
health regeneration
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This was SVN commit r13647.
2013-08-12 17:45:18 +00:00
1ffb74b336
Adjusts session game speed dropdown, fixes #2046
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This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
066c542e36
Template tweaks to palace
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This was SVN commit r13644.
2013-08-11 12:09:10 +00:00
a552a3cb8b
Persian Palace structure
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This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
b8fb2e1697
Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
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This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
46f091a154
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
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Made "Delian League" (faster building ships) a team bonus. Need some new
code to make it apply to allies too.
Made farming slower.
This was SVN commit r13641.
2013-08-09 22:37:05 +00:00
3f0354943f
Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands.
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This was SVN commit r13640.
2013-08-09 12:30:59 +00:00
c8b8dd24e6
This was SVN commit r13639.
2013-08-09 00:03:51 +00:00
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
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Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
dc722d76f3
Fix tests. Refs #1960 .
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This was SVN commit r13632.
2013-08-06 22:32:46 +00:00
bff070c6cb
Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
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This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
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This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
3b294d3ad4
Revised Persian names.
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This was SVN commit r13625.
2013-08-03 16:14:17 +00:00
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
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Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
c8830ea769
Specific Name for Mauryan blacksmith.
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This was SVN commit r13623.
2013-08-01 22:00:20 +00:00
17fd4fab94
Polishing the Random Maps: Fortress, Gear, Guadalquivir River
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This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
70d072577b
;
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This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
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Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58
).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
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This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
f3823847b0
Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
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This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
477855fbf5
Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
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This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
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This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
857ae2dd3e
- Fix a bug from 20e7d2224a
where the player ID would always be set to 1.
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- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
70e67af87f
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
4dfe1d6df9
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
992a8ee0b8
Polishing the Random Maps: Aegean Sea and Alpine Valley
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This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
629492625f
Some touching up.
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This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
f3b0417aac
Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
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This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
e3c42a204e
Fixing a bug
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This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
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This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
53074c7715
Polishing the random maps: Aegean Sea, Alpine Lakes
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This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
63f766bb2a
Nerfed Hellenization a bit.
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Changed the portraits of the Cart merc techs.
This was SVN commit r13604.
2013-07-28 16:21:43 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
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This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
f0310cce58
Reduced Food cost of cavalry from 100 to 80.
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Reduced Food cost of elephants from 200 to 150.
Reduced Metal cost of elephants from 200 to 150.
Reduced Stone cost of Mauryan elephant stables from 300 to 200.
Reduced Metal cost of Persian chariot archers from 100 to 0.
This was SVN commit r13601.
2013-07-28 10:20:07 +00:00
a146a8ad3b
Fixed some things.
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This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
fd428cf45b
Fix bug when randomly picking a unit to attack for AI's. Fix from bmwiedemann.
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This was SVN commit r13599.
2013-07-27 15:08:45 +00:00
0263f17bcc
Polishing the random maps: Aegean Sea
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This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
a684f7646b
Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
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This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
db5c54c7c6
Persian dock update
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This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
70a3c6c8b4
Supremely blue water on Cycladic Archipelago 2. Enable high graphics and take a look at the depth rendering and specular effect.
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This was SVN commit r13595.
2013-07-25 17:45:40 +00:00
5bfff54bcb
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
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This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
e5a9b0eab4
And of course I forgot a file.
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This was SVN commit r13593.
2013-07-25 08:58:15 +00:00