Commit Graph

8572 Commits

Author SHA1 Message Date
6942edb788 Fix a misplaced block of code from ea78d97989 that caused Atlas to show errors at startup.
This was SVN commit r15685.
2014-08-27 12:30:29 +00:00
a994053a6a Petra: fix for some units which stay idle when their base is destroyed
This was SVN commit r15684.
2014-08-27 12:21:13 +00:00
b2d07d5e5a complete 2f1d143dc2 for moveAttack in rallyPoint + some cleaning
This was SVN commit r15682.
2014-08-26 19:35:43 +00:00
ea78d97989 Explore the map inside a player's territory border at the beginning of a game.
Also handle properly the "Explore Map" option with the new fogging
system.

Fixes #2709

This was SVN commit r15681.
2014-08-26 10:01:04 +00:00
4cd7dd77c1 add missing files from dd189ffe1f
This was SVN commit r15680.
2014-08-26 09:53:29 +00:00
dd189ffe1f fix #15678 when preferglsl=true
This was SVN commit r15679.
2014-08-26 09:41:14 +00:00
be2f0e69fc Make the modmod standalone.
Mount public in case we are starting Atlas and no mods are specified in
the config.
If users remove all mods and save this to the config and try to start
Atlas it will
crash, as it cannot find some needed files.

This was SVN commit r15678.
2014-08-25 16:38:54 +00:00
64bfa089af Add mod selection mod.
Includes some contributions by rada and sanderd17.

This was SVN commit r15677.
2014-08-25 16:02:54 +00:00
09e6d5ae02 fix 2f1d143dc2, which fixes #2747
This was SVN commit r15674.
2014-08-24 19:56:50 +00:00
2f1d143dc2 give possibility to choose type of targets in moveAttack, fixes #2740
This was SVN commit r15671.
2014-08-24 11:51:03 +00:00
ac9d4f1036 various small fixes and cleanings to Petra
This was SVN commit r15670.
2014-08-24 11:35:08 +00:00
da2050793d Fix some greek unit names. Patch by pstumpf2. Fixes #2746.
This was SVN commit r15666.
2014-08-24 07:04:39 +00:00
057bef91f2 Fix undefined property warning. Fixes #2742.
This was SVN commit r15665.
2014-08-23 17:23:15 +00:00
efe21b85da Garrison orders canceled in the ai were not properly canceled in the simulation. Fixes #2741 and #2743.
This was SVN commit r15664.
2014-08-23 13:40:56 +00:00
811e38a833 Fixes for survival of the fittest map.
This was SVN commit r15663.
2014-08-22 05:33:12 +00:00
e4194af0c2 fixes some non-working techs (was in reverted 40365ee815)
This was SVN commit r15661.
2014-08-21 09:09:08 +00:00
5616221c99 improve comment, see #2737
This was SVN commit r15660.
2014-08-21 09:00:42 +00:00
6fe9af70cf remove debug output from previous commit
This was SVN commit r15659.
2014-08-19 09:41:38 +00:00
14b7472c15 petra: prevent JS errors when expected buildings do not exist (for mods)
This was SVN commit r15658.
2014-08-19 09:34:34 +00:00
36d205035e New Iberian tower models
This was SVN commit r15657.
2014-08-18 19:30:56 +00:00
edcc4d3ec5 Change the vision range together with the attack range for some techs. Refs #2736. Patch by serveurix
This was SVN commit r15656.
2014-08-18 19:20:46 +00:00
d9fcebd433 Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
This was SVN commit r15655.
2014-08-18 10:35:30 +00:00
f939f7953d petra: first step towards use of heroes
This was SVN commit r15654.
2014-08-18 09:44:32 +00:00
6c8fd6b3dd Fix the rotary mill animation
This was SVN commit r15653.
2014-08-17 17:34:43 +00:00
d112902b99 fixing ngon glitch on iberian wonder
This was SVN commit r15651.
2014-08-17 13:53:01 +00:00
cb1612ad8a Iberian wonder
This was SVN commit r15650.
2014-08-17 13:19:27 +00:00
4f7549b4f8 fix'd attack elements in these templates
This was SVN commit r15647.
2014-08-16 02:32:58 +00:00
422b9d79dc Fixes the cataphract helmet. Textures by stanislas69.
This was SVN commit r15645.
2014-08-15 23:54:09 +00:00
40365ee815 Surprise.
100% brand new rebalance for every unit in the game, after lengthy
discussion with Enrique.

Some updated portraits.

A couple new tips.

Stan's "cataphract" mask and helmet (the helmet needs a texture).

This was SVN commit r15644.
2014-08-15 23:10:44 +00:00
aa6de51793 Fix FPS, real time, and game time overlay hotkeys. Fixes 704d0f9511.
This was SVN commit r15643.
2014-08-15 22:03:12 +00:00
1a33003538 AI should not use EntityRenamed messages coming from mirages, addresses #2724
This was SVN commit r15642.
2014-08-15 16:18:57 +00:00
d5cacb027f Snow wolf. Texture edited by stanislas69
This was SVN commit r15641.
2014-08-15 12:14:45 +00:00
fef9b87381 Ptolemy I hero for ptolemaics by stanislas69
This was SVN commit r15640.
2014-08-15 12:04:52 +00:00
302b67049c Gaul farmstead reshape (smaller) by stanislas69
This was SVN commit r15639.
2014-08-15 11:49:23 +00:00
8c1a7d5d4c Ptolemaic blacksmith update by stanislas69
This was SVN commit r15638.
2014-08-15 11:35:07 +00:00
4f44416bb0 New Iberian houses
This was SVN commit r15637.
2014-08-14 21:01:04 +00:00
a4be909094 Temporary fixing the victory bug in survival of the fittest map. Refs #2721.
This was SVN commit r15636.
2014-08-14 09:50:51 +00:00
b67a6f230b Fix typo from 704d0f9511.
This was SVN commit r15635.
2014-08-13 19:02:59 +00:00
704d0f9511 Add config settings for FPS, realtime, and gametime overlays.
This was SVN commit r15634.
2014-08-13 18:56:07 +00:00
c13547c9a0 Stan's rotary mill
This was SVN commit r15633.
2014-08-13 17:55:14 +00:00
ada7691bce Add current time counter which can be triggered using Alt+T. Fixes #2718. Patch by thamlett.
This was SVN commit r15630.
2014-08-13 02:35:29 +00:00
abef0673bd fixes some typos
This was SVN commit r15629.
2014-08-12 20:45:06 +00:00
f7cab71243 Iberian barracks replacement
This was SVN commit r15627.
2014-08-12 03:42:59 +00:00
7471662ddc A small change that increases the performance of most random map generation noticeably.
This was SVN commit r15621.
2014-08-07 09:27:22 +00:00
c0e7208130 Fixes 016d4599e1 by registering the new DisabledTemplatesChanged message.
Also fixes a typo.

This was SVN commit r15616.
2014-08-05 21:21:06 +00:00
016d4599e1 Added the ability to disable training/building of entities by triggers. Changes survival of the fittest random map to work with this. Refs #52
This was SVN commit r15614.
2014-08-05 12:49:12 +00:00
f7e591c9f2 Hide changes to buildings in the fog-of-war.
To achieve this, mirage entities are created per player, to replace the
real entities when these ones fall into the fog-of-war. These mirage
entities are created on-the-fly, and destroyed when they get back in
sight.
This depends heavily on the VisibilityChanged message added in
2174eaaeee.

As a temporary adjustment, territories do not explore the map anymore
when their borders change. See #2709.

Fixes #599

This was SVN commit r15612.
2014-08-04 22:49:19 +00:00
30fa275f9d Fixed some keys not being recognized after a719696658. Refs #195.
This was SVN commit r15610.
2014-08-04 16:48:54 +00:00
a719696658 Support more mouse buttons. Fixes #195. Patch by 01d55 with some minor cleanup.
This was SVN commit r15609.
2014-08-04 01:06:36 +00:00
1561f55b27 Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side.
This was SVN commit r15604.
2014-08-03 11:01:41 +00:00