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6c7dfedcbf
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Repaint ScEd at 2 fps when non-minimised but behind other windows
This was SVN commit r2339.
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2005-05-23 03:11:04 +00:00 |
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56343ae9c8
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Updated ScEd to no longer repaint when minimized and repaint at only 20 FPS normally. The result is much friendlier on your other applications and on your fan.
This was SVN commit r2338.
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2005-05-23 02:52:37 +00:00 |
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75ee00792a
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Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
This was SVN commit r1922.
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2005-02-11 15:03:10 +00:00 |
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855e1a7f81
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Small ScEd updates
This was SVN commit r1601.
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2004-12-30 23:01:09 +00:00 |
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ed55ad4d82
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Put crashlog into ScEd.
This was SVN commit r1590.
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2004-12-28 20:53:54 +00:00 |
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05c4ec0365
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
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2004-12-27 23:27:26 +00:00 |
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ec3452679c
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Restructuring
This was SVN commit r1453.
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2004-12-05 17:59:29 +00:00 |
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