Commit Graph

12 Commits

Author SHA1 Message Date
15fa9e2c2e (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
This was SVN commit r15602.
2014-08-02 17:08:42 +00:00
4bcbd14f71 Resets most land scenarios to default AIs, so they'll use Aegis Bot.
Removes AIs from some demo maps.

This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
94c7a0dcf6 Tweaking map settings.
This was SVN commit r12918.
2012-12-02 21:29:39 +00:00
c1da925786 Change some scenario water settings. Refs #1711.
This was SVN commit r12825.
2012-11-05 17:31:28 +00:00
e17b9c84eb More map preview pics. All default maps complete.
This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
c5f61b660e Fix old references to scout tower
This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
ecf1e0556e This was SVN commit r8465. 2010-10-25 10:26:58 +00:00
4deaa14456 added descriptions to maps.
This was SVN commit r8464.
2010-10-25 10:25:55 +00:00
5e84f57a04 Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00