bde9d19b7a
Adding wbg to more maps.
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This was SVN commit r14194.
2013-11-16 16:11:43 +00:00
d7ef47959d
Sahel random map.
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This was SVN commit r14193.
2013-11-16 15:17:18 +00:00
9dbd8dbb26
Fixing the broken water on gulf of bothnia.
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This was SVN commit r14185.
2013-11-15 14:42:18 +00:00
ca0575e422
Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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This was SVN commit r14183.
2013-11-15 08:57:32 +00:00
a04cc9f01b
Increasing the generation speed of the maps: Northern Lights, Rhine Marshlands
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This was SVN commit r14173.
2013-11-14 18:58:55 +00:00
0170db4a53
Adding advanced graphical features into random maps. Fixes #2262 .
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This was SVN commit r14170.
2013-11-14 14:33:55 +00:00
11c471273c
Committing the fix for undefined civs in atlas, and the problem with ptolemics in Fortress map by FeXoR. Fixes #2258 .
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This was SVN commit r14169.
2013-11-14 12:27:56 +00:00
49721cff33
Increasing the generation speed of the maps: Unknown Land
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This was SVN commit r14162.
2013-11-13 14:30:27 +00:00
62551be685
New Random Map: Mainland. A simple map without any body of water. Also the space between the forests is increased. Optimizing the map for relatively lag-free games.
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This was SVN commit r14161.
2013-11-13 13:36:47 +00:00
0d323c020b
Increasing the generation speed of the maps: Archipelago, Gulf of Bothnia, Lorraine Plain
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This was SVN commit r14160.
2013-11-13 13:17:22 +00:00
5dac329c78
Increasing the generation speed of the maps: Aegean Sea
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This was SVN commit r14159.
2013-11-13 10:20:22 +00:00
65bd13ac1e
Increasing the generation speed of the maps: Syria
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This was SVN commit r14158.
2013-11-13 08:07:05 +00:00
a2477f9d40
Increasing the generation speed of the maps: Alpine Lakes
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This was SVN commit r14131.
2013-11-10 17:29:40 +00:00
dcb3c0ad7a
Increasing the generation speed of the maps: Continent
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This was SVN commit r14120.
2013-11-09 16:00:01 +00:00
7547dae0e2
Fixing the revert by the previous commit.
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This was SVN commit r14109.
2013-11-08 08:04:35 +00:00
f88b5be079
Increasing the generation speed of the maps: Islands, Lake.
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This was SVN commit r14108.
2013-11-08 08:02:32 +00:00
fe0510c079
Again increasing the generation speed of Islands random map by using the new chain placer. As a side effect, the map is more beautiful.
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This was SVN commit r14095.
2013-11-07 19:02:09 +00:00
6d62b3bf40
Added a new "placer" function for the rmgen library.
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This new placer generates terrain features that are less "predictable".
It also increases the map generation time considerably.
Currently it is only implemented on Persian Highlands random map.
This was SVN commit r14091.
2013-11-07 14:50:16 +00:00
b7751a277c
Cleanup
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This was SVN commit r14090.
2013-11-07 12:38:41 +00:00
5ec4962184
Decreasing the generation time of Islands random map to about 2/3 of the original.
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This was SVN commit r14089.
2013-11-07 12:00:04 +00:00
538c250d67
Fix typos in descriptions of random maps. Refs #2185 .
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This was SVN commit r14053.
2013-10-28 20:19:09 +00:00
a1ceda4012
Polishing the Random Maps: The last batch...
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This was SVN commit r13948.
2013-10-05 18:29:44 +00:00
3f0354943f
Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands.
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This was SVN commit r13640.
2013-08-09 12:30:59 +00:00
bff070c6cb
Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
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This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
17fd4fab94
Polishing the Random Maps: Fortress, Gear, Guadalquivir River
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This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
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This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
f3823847b0
Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
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This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
477855fbf5
Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
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This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
70e67af87f
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
4dfe1d6df9
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
992a8ee0b8
Polishing the Random Maps: Aegean Sea and Alpine Valley
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This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
629492625f
Some touching up.
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This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
e3c42a204e
Fixing a bug
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This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
53074c7715
Polishing the random maps: Aegean Sea, Alpine Lakes
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This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
0263f17bcc
Polishing the random maps: Aegean Sea
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This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
09108e6a97
Some more vars
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This was SVN commit r13408.
2013-05-16 16:17:37 +00:00
de5d4491ab
var-fare
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This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
0572ffd3d2
Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855 .
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This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
a45a926aeb
Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
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Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.
This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
b96009dafc
Fixing the weird line bug in gulf variation of unknown maps.
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This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
5bea1e7b87
New random map: Kerala
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This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
9c34b1ffed
Major random map bugfixes:
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Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577
This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
f705a2910d
Fixing a bug in wall_builder by FeXoR:
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This was SVN commit r12939.
2012-12-04 13:07:49 +00:00
33cb23afa5
New random map: "Corinthian Isthmus"
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This was SVN commit r12839.
2012-11-10 16:35:36 +00:00
c1da925786
Change some scenario water settings. Refs #1711 .
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This was SVN commit r12825.
2012-11-05 17:31:28 +00:00
21e284f8eb
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
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This was SVN commit r12813.
2012-11-02 21:18:46 +00:00
cf23990192
Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
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This was SVN commit r12806.
2012-11-01 10:17:54 +00:00
5ef6d1f92b
Adds "English Channel" random map.
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This was SVN commit r12786.
2012-10-27 13:03:34 +00:00
ec8b49e822
Fixing a small bug suggested by FeXoR.
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This was SVN commit r12768.
2012-10-18 18:03:01 +00:00