Commit Graph

2365 Commits

Author SHA1 Message Date
7698e75962 Pyrrhus template.
This was SVN commit r14823.
2014-03-09 00:08:25 +00:00
a9368a4463 Updated tooltip to reflect the new max gatherer limit
This was SVN commit r14816.
2014-03-07 12:09:39 +00:00
32cf46f01c Fix some 'undefined' problems reported by Lion.Kanzen + improve coding style.
This was SVN commit r14814.
2014-03-07 08:27:13 +00:00
c2c172271f fix AI error, not reseting all units after a successful attack
This was SVN commit r14796.
2014-03-01 14:36:35 +00:00
57e995e618 fix AI error, the freeze of this collection prevented promoted and packed units to be updated during attack
This was SVN commit r14793.
2014-03-01 09:35:30 +00:00
3573a6e9a8 Updated some portraits.
Added a Mercenary Thracian Swordsman.

Tweaked some textures.

Added a "gray skin" variation to the Ptolemaic elephant.

Added Saharan Oases skirm map.

This was SVN commit r14787.
2014-02-26 14:29:42 +00:00
d8903c0c6f fix AI error
This was SVN commit r14785.
2014-02-25 22:43:03 +00:00
33918a5c41 Fix AI error (with 3eaa9ac4d3) preventing promoted units to stay idle
This was SVN commit r14779.
2014-02-24 14:03:13 +00:00
3eaa9ac4d3 fix AI error
This was SVN commit r14776.
2014-02-23 09:51:07 +00:00
e38fc5f861 Increased Fanatic armor.
This was SVN commit r14774.
2014-02-22 13:10:54 +00:00
facf119241 Farm fields back to 5 workers.
This was SVN commit r14763.
2014-02-19 17:54:34 +00:00
a4ec034bb5 fixes some AI errors
This was SVN commit r14761.
2014-02-18 18:19:33 +00:00
b5c8faa367 Aura tooltip for Ptolemaic heroes. Auras themselves are not complete.
This was SVN commit r14759.
2014-02-17 15:54:17 +00:00
41534b1eda Arrow shooting buildings only increase arrows when ranged infantry are garrisoned inside.
Removing some unused textures.

This was SVN commit r14758.
2014-02-17 15:11:47 +00:00
c3dd79aa22 Ptolemaic mercenary camp commit.
This was SVN commit r14757.
2014-02-17 13:13:25 +00:00
322d78b9a5 remove debug warning
This was SVN commit r14755.
2014-02-16 15:23:50 +00:00
19965ce37a Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
This was SVN commit r14754.
2014-02-16 15:22:11 +00:00
05bfe7dca0 Ptolemaic market commit
This was SVN commit r14750.
2014-02-14 17:18:29 +00:00
35f3dd03d9 improve ship behaviour when picking units
This was SVN commit r14749.
2014-02-13 20:21:27 +00:00
a921c5c2fb Portrait for Egyptian Pikeman.
Fixed a thing with the Ptolemies sandbox map.

Tweaked the elite Egyptian pikeman shield.

This was SVN commit r14747.
2014-02-13 15:08:01 +00:00
14a7e60bd5 Elite Egyptian Pikeman.
This was SVN commit r14746.
2014-02-11 17:51:01 +00:00
e49b1e1ceb fix AI error
This was SVN commit r14745.
2014-02-09 19:54:50 +00:00
44eb336dfe Added 4 stall variations as eyecandy with different cloth textures.
Added material for barley/wheat props.
Modified spec and normal maps of ptolemaic struct (for matching last
edit adding carpets)

This was SVN commit r14743.
2014-02-09 16:51:33 +00:00
9780d7177d Adds some missing vars.
This was SVN commit r14742.
2014-02-09 16:04:30 +00:00
01611c1675 Fixes AI error when building a new base, and improves the AI's early game and tendency to grab terrain. Fixes incorrect release of some units by the defense manager.
This was SVN commit r14738.
2014-02-07 18:36:37 +00:00
05f13bb1d8 fix ai bug
This was SVN commit r14737.
2014-02-07 18:00:41 +00:00
563768363b clean useless formations
This was SVN commit r14736.
2014-02-07 17:01:01 +00:00
7277385891 fix typo
This was SVN commit r14734.
2014-02-07 07:52:10 +00:00
91be7d9bd1 New history blurb for Skiritai by forum contributor Thorfinn.
This was SVN commit r14729.
2014-02-03 16:25:08 +00:00
e329a93978 Ghost commit for fields
This was SVN commit r14727.
2014-02-03 05:12:36 +00:00
9971e3cfab Add formation check
This was SVN commit r14726.
2014-02-02 09:15:34 +00:00
c9aeaa1612 Fix a "big typo" in the attack plans, thanks mimo.
This was SVN commit r14723.
2014-02-01 18:34:24 +00:00
ddf9d948cf Fix some more debug in the AI.
This was SVN commit r14722.
2014-02-01 18:05:39 +00:00
5b506ceee3 prevent AI to try to attack its allies, fix #2393
This was SVN commit r14721.
2014-02-01 17:59:29 +00:00
e21f052803 prevent error when an animal changes ownership
This was SVN commit r14720.
2014-02-01 17:55:27 +00:00
94a240737c Added more territory auras.
Fixed the Theatron for Hellenic civs. It now uses the Hellenization
effect correctly!

This was SVN commit r14719.
2014-02-01 12:09:06 +00:00
1f1a2ead44 Adding the missing cheats from [14712]. Refs #2072
This was SVN commit r14718.
2014-02-01 09:11:38 +00:00
e6cf2f23c5 Fix AI debug mode.
This was SVN commit r14716.
2014-02-01 03:29:55 +00:00
c3cdf40f33 Somewhat experimental rewrite and simplification of the worker's logic to choose dropsites. Might behave unexpectedly now and then.
Error fixes here and there.

This was SVN commit r14715.
2014-02-01 00:44:12 +00:00
12aa170c58 Trying different territory weights.
This was SVN commit r14713.
2014-01-31 18:47:08 +00:00
60619dbf3f Add technologies cheat. Fixes #2072. Patch by boeseRaupe
This was SVN commit r14712.
2014-01-31 15:30:16 +00:00
1fad924411 Checking if cmpPlayer is valid.
This was SVN commit r14711.
2014-01-31 14:47:23 +00:00
9fe465884d Implements resource trickle. Allows decimal player resources. Fixes #2413.
This was SVN commit r14710.
2014-01-31 12:01:49 +00:00
1d3ac14d35 Better summary screen. Fixes #686. Patch by Bajter and Kabzerek
This was SVN commit r14703.
2014-01-29 18:30:56 +00:00
639b583d31 Fix scatter formation
This was SVN commit r14700.
2014-01-29 14:01:21 +00:00
f097078d46 Send the move command directly instead of going through the FSM. That way, the failure can be catched earlier on. Should fix #2410
This was SVN commit r14698.
2014-01-28 20:40:38 +00:00
8953179e1a allow the possibility to define route with waypoints when doing trade, fixes #1207, #1821 and #1822
This was SVN commit r14697.
2014-01-28 18:56:39 +00:00
23777ba736 fix cbc1c9f0ab
This was SVN commit r14696.
2014-01-27 19:25:38 +00:00
325f9ca9a9 Sorry Brits. Changed "plough" (British spelling) to "plow" (American/Canadian spelling) after seeing more than one person on Youtube mispronounce the word.
Can only build 1 Juggernaut.

All champion cavalry now cost Food and Metal.

This was SVN commit r14695.
2014-01-27 16:16:32 +00:00
c751500907 Refactor some formation code to let it make use of the prototypes
This was SVN commit r14693.
2014-01-27 12:34:59 +00:00