bd7ebe268e
Make skirmish entities better moddable. Fixes #2523 . Patch by Idanwin.
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This was SVN commit r15159.
2014-05-18 15:53:57 +00:00
94a240737c
Added more territory auras.
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Fixed the Theatron for Hellenic civs. It now uses the Hellenization
effect correctly!
This was SVN commit r14719.
2014-02-01 12:09:06 +00:00
b1e0f1b62a
Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name.
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This was SVN commit r14534.
2014-01-07 13:33:08 +00:00
a96a333b47
Small cleanup.
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This was SVN commit r14274.
2013-12-03 01:01:12 +00:00
022393a0c6
Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150 , #2170 .
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This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
087e5f9c3e
fix history description to match with in-game numbers. Reported by scythetwirerler
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This was SVN commit r13755.
2013-08-24 15:30:52 +00:00
30c194a804
Starting units re-adjusted.
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This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
e37012a9fd
Added Omri's latest track to the Hellenic civs
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This was SVN commit r13270.
2013-03-12 21:55:33 +00:00
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
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Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
e7ef4796ee
Group civs in info screen by culture. Fixes #1734 .
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This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
b87803b8b9
Fixes inconsistent dates and typos in civ data files, based on patches by bird. Fixes #1168 .
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This was SVN commit r11120.
2012-02-23 00:09:30 +00:00
fffcdbbf21
Balances random map resources.
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Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658 ).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.
This was SVN commit r9435.
2011-05-04 21:24:25 +00:00
dd264f46cf
make music civ specific
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This was SVN commit r9429.
2011-05-04 19:31:01 +00:00
68a63d62c8
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
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This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
d6bf303740
Clean up line endings
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This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
9ee44bd9b8
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
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This was SVN commit r8494.
2010-10-30 04:02:42 +00:00