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880634b598
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Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
This was SVN commit r1899.
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2005-02-04 23:16:42 +00:00 |
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f093b53459
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Fixed problems in texture converter's DDS output, and in the game's DDS input.
This was SVN commit r1862.
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2005-01-29 17:18:14 +00:00 |
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10e1ce7511
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Texture converter executable (plus some others to launch it with specific settings)
This was SVN commit r1854.
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2005-01-28 22:16:50 +00:00 |
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60dbb779eb
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Texture converter source, plus modified DevIL.
This was SVN commit r1851.
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2005-01-28 19:05:33 +00:00 |
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a410c2852c
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Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
This was SVN commit r1740.
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2005-01-18 12:45:56 +00:00 |
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1c044ac229
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Primitive entity player-selection in ScEd
This was SVN commit r1727.
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2005-01-16 23:09:41 +00:00 |
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4720a00f98
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Made ScEd output entities into an XML file.
Added CStrW::utf8() (used by XMLWriter).
This was SVN commit r1716.
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2005-01-12 14:31:47 +00:00 |
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15fcf8f054
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Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
This was SVN commit r1708.
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2005-01-11 16:58:16 +00:00 |
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a571688b1d
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Minor auto-builder fix
This was SVN commit r1702.
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2005-01-10 22:21:56 +00:00 |
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75c714b8df
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Made ScEd compile more pleasantly
This was SVN commit r1700.
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2005-01-10 22:13:18 +00:00 |
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d56ae48aa1
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Made the archive builder guess its location more correctly
This was SVN commit r1674.
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2005-01-08 18:32:21 +00:00 |
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dbfc576458
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Fixed a bug in the autobuilder that occurs when tools (such as the autobuilder) are updated.
This was SVN commit r1642.
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2005-01-05 19:46:31 +00:00 |
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ff34bf40b1
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Automated build system code (mainly for backup purposes - it won't work on anyone else's machine without a few bits of reconfiguration)
This was SVN commit r1641.
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2005-01-05 19:38:45 +00:00 |
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855e1a7f81
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Small ScEd updates
This was SVN commit r1601.
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2004-12-30 23:01:09 +00:00 |
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e533f5c7fc
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Executable version of archive-builder
This was SVN commit r1600.
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2004-12-30 18:08:09 +00:00 |
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170c511c58
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Mostly complete archive-builder
This was SVN commit r1599.
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2004-12-30 17:42:22 +00:00 |
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ed55ad4d82
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Put crashlog into ScEd.
This was SVN commit r1590.
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2004-12-28 20:53:54 +00:00 |
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05c4ec0365
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
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2004-12-27 23:27:26 +00:00 |
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bfd7d10383
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Incomplete (but hopefully working) archive builder. And some festive snow: * * *
This was SVN commit r1579.
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2004-12-25 15:38:05 +00:00 |
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ec3452679c
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Restructuring
This was SVN commit r1453.
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2004-12-05 17:59:29 +00:00 |
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caf8471132
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Testing svk (and fixing tab usage)
This was SVN commit r1404.
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2004-11-26 21:34:35 +00:00 |
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2fe43a46fc
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Other changes to incomplete systems
This was SVN commit r1381.
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2004-11-23 18:21:43 +00:00 |
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033666c2de
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Various ancient changes that were never committed (since they don't quite work yet)
This was SVN commit r1380.
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2004-11-23 18:19:27 +00:00 |
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8760a86c13
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Unfinished utility for extracting to-be-translated strings from all the game's data files
This was SVN commit r1142.
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2004-09-10 13:42:02 +00:00 |
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b359da4095
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Altered point size to match Windows. Fixed bug with alignment of bold text.
This was SVN commit r1071.
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2004-08-27 20:24:15 +00:00 |
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68aa9a81f3
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Removed the single-pixel borders between glyphs; most font textures are now half their former size
This was SVN commit r1045.
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2004-08-24 14:58:50 +00:00 |
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bd5690def7
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Run-time selection of FreeType DLL, to let the user decide whether to enable glyph hinting
This was SVN commit r960.
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2004-08-10 16:01:18 +00:00 |
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982b0ffc25
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Run-time selection of FreeType DLL, to let the user decide whether to enable glyph hinting
This was SVN commit r953.
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2004-08-10 15:51:06 +00:00 |
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5960ab2599
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Slightly nicer font renderer and some other minor changes
This was SVN commit r764.
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2004-07-16 15:33:15 +00:00 |
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fcf320caa8
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Handle fonts without an 0xFFFD glyph
This was SVN commit r744.
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2004-07-13 22:48:17 +00:00 |
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0e664237b6
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Finally, a mostly-working font builder on Linux
This was SVN commit r549.
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2004-06-19 13:46:11 +00:00 |
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9bc8559c49
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Even more Linuxness
This was SVN commit r547.
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2004-06-19 12:56:09 +00:00 |
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384c6891a1
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Put the whole save/load feature back in
This was SVN commit r545.
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2004-06-18 22:52:34 +00:00 |
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033b6e70c2
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Sort-of-working Linuxness
This was SVN commit r544.
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2004-06-18 22:50:34 +00:00 |
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09a56c1dfc
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Attempted Linuxness
This was SVN commit r543.
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2004-06-18 22:05:58 +00:00 |
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b65d35ea2e
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Font builder code
This was SVN commit r527.
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2004-06-17 19:32:04 +00:00 |
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1eaadd38aa
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ran everything though mark's newline stomper.
This was SVN commit r322.
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2004-05-30 00:46:58 +00:00 |
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notpete
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210d77c9b3
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Initial revision of 3DS MAX exporter for PMD and PSA files.
This was SVN commit r314.
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2004-05-29 21:10:50 +00:00 |
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