Commit Graph

6 Commits

Author SHA1 Message Date
dc027002c0 host of changes to accommodate Atlas:
- input.cpp allows feeding in events from the outside (will be used by
main.cpp and Atlas msg loop)
- most of main.cpp split into ps/GameSetup.*
- main.cpp is now a "controller" that drives the game via SDL events
(Atlas is another such controller that can override main.cpp). it calls
GameSetup functions to set up and processes messages.
- add functions to import AtlasUI.dll automatically

also, the usual refactoring ;)

This was SVN commit r2622.
2005-08-14 23:34:37 +00:00
faff797cd6 include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
input.h now includes SDL (no more macro hackery to avoid the dependency)

This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
85fd8a0f0e stomped various lint warnings:
- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned

also KB -> KiB, MB -> MiB

This was SVN commit r1775.
2005-01-23 17:54:20 +00:00
74ad38fa95 better interface (constants for event handler return value, instead of "what does it do again" bool)
This was SVN commit r597.
2004-06-24 14:05:39 +00:00
1b94f9e4fc some files that weren't committed for some reason
This was SVN commit r164.
2004-03-03 00:44:06 +00:00
5cc814759f Initial revision
This was SVN commit r9.
2003-11-03 16:22:45 +00:00