Commit Graph

8997 Commits

Author SHA1 Message Date
7f74f7d218 Make capture attack visible in Atlas
This was SVN commit r16569.
2015-04-23 17:14:15 +00:00
5cbf2404af Fix tower tech tooltip. Patch by elexis. Fixes #3191.
This was SVN commit r16568.
2015-04-23 00:33:54 +00:00
2e6a248ade Pass some properties as null instead of undefined to circumvent serializer limitations. Based on patch by elexis. Fixes #3187.
This was SVN commit r16566.
2015-04-22 22:10:18 +00:00
d8f1f19f94 Save game type and victory scripts before random map is selected. Fixes #3184
This was SVN commit r16565.
2015-04-22 13:48:45 +00:00
d08fdf43d7 Fix some issues with capturing and miraged entities
This was SVN commit r16564.
2015-04-22 09:59:59 +00:00
6c7eb93e1c Add temporary capture cursor
This was SVN commit r16563.
2015-04-22 08:20:41 +00:00
885aec20dd fix a typo in 9be10939cb
This was SVN commit r16562.
2015-04-21 19:25:54 +00:00
625cfb79d3 petra: another fix for capture events
This was SVN commit r16561.
2015-04-21 19:00:51 +00:00
7bb30ef6b0 Fix some more flags
This was SVN commit r16560.
2015-04-21 17:58:07 +00:00
9be10939cb petra: react to more capture events and some tweaks on attacks
This was SVN commit r16559.
2015-04-21 17:15:19 +00:00
2972cb3202 Small fix
This was SVN commit r16558.
2015-04-21 14:33:28 +00:00
fa878c2f31 Force attack instead of capture when the attack hotkey is pressed
This was SVN commit r16557.
2015-04-21 13:21:19 +00:00
701663afaa Add minimap ping alert for capture attack
This was SVN commit r16556.
2015-04-21 08:27:26 +00:00
999f3e3497 Fix gui problem when selecting a combination of capturable and non-capturable entities
This was SVN commit r16554.
2015-04-20 16:26:58 +00:00
6766401510 Fix the resign problem with capturing
This was SVN commit r16553.
2015-04-20 16:22:48 +00:00
535d612e06 Small fixes.
This was SVN commit r16552.
2015-04-20 14:51:06 +00:00
a8c44d947c Fix tests
This was SVN commit r16551.
2015-04-20 07:47:07 +00:00
ad27deeb9d Implement building capturing. Fixes #996
This was SVN commit r16550.
2015-04-20 07:45:45 +00:00
751c46c60b petra: let the AI know it can build a new base around a captured cc,refs #996
This was SVN commit r16549.
2015-04-18 18:28:02 +00:00
b8b3f66027 petra: improve attack management and let some parameters vary with maxpopulation, fixes #3173
This was SVN commit r16548.
2015-04-17 18:43:07 +00:00
06916dde43 Yet another fix for the gamesetup persistent settings.
Patch by elexis, fixes #3165

This was SVN commit r16545.
2015-04-15 21:22:39 +00:00
120ff2c60c Fix the structure tree a second time, this should also work on Windows.
This was SVN commit r16542.
2015-04-15 09:10:05 +00:00
a0340efab8 fix an unfortunate typo affecting the AIs
This was SVN commit r16539.
2015-04-14 20:23:42 +00:00
1ea1755ee7 Petra: follow-up on changes to deal with capture
This was SVN commit r16538.
2015-04-14 20:14:39 +00:00
a980d8fdfc Fix structure tree by allowing undefined templates in the productionqueue
This was SVN commit r16537.
2015-04-14 18:45:02 +00:00
03506a0eec fix typo creating 71fb9ef162
This was SVN commit r16536.
2015-04-13 21:04:49 +00:00
71fb9ef162 Add AI safety guard. I had a game with an undefined template, but that shouldn't happen at that point.
This was SVN commit r16535.
2015-04-13 10:10:38 +00:00
d139a75de3 new button in diplomacy to request an attack to allies, works also for AIs, fix #3157
This was SVN commit r16533.
2015-04-11 18:46:05 +00:00
7fbab6dd10 Petra: update the target of an attack when it has been captured
This was SVN commit r16532.
2015-04-11 18:26:47 +00:00
528dc9179a Fix mace and ptol skirmish replacements
This was SVN commit r16529.
2015-04-10 11:58:12 +00:00
41550ea849 add a missing protection following changes for capture
This was SVN commit r16528.
2015-04-09 19:53:03 +00:00
d41fb4612f Fix athen archer selection
This was SVN commit r16527.
2015-04-09 17:36:27 +00:00
27601c5b8b Adapt naval manager to deal with structures from different civs. Similar to 107185d7dd
This was SVN commit r16526.
2015-04-09 12:27:03 +00:00
eb9e7ee84d Make all champion, hero and siege producing buildings ready for capture. Fixes #2614 (hopefully)
This was SVN commit r16525.
2015-04-09 09:44:24 +00:00
2700f74dd3 Make docks ready to capture. Refs #2614
This was SVN commit r16524.
2015-04-09 08:22:29 +00:00
bdfedb1c49 Rename Seleucid mercenary units to reflect their mercenary state
This was SVN commit r16523.
2015-04-09 08:08:20 +00:00
b92fac170a Rename ptolemaic mercenary units to reflect their mercenary state
This was SVN commit r16522.
2015-04-09 07:44:16 +00:00
6250990bfd Make barracks ready to capture. Refs #2614
This was SVN commit r16521.
2015-04-09 07:15:50 +00:00
107185d7dd adapt the AI API to deal with structures from different civs for capture
This was SVN commit r16519.
2015-04-08 16:23:39 +00:00
19692c0acc Fix entity names in map files.
This was SVN commit r16518.
2015-04-08 08:15:47 +00:00
358b1c06d8 Petra: start changes needed to support capture
This was SVN commit r16514.
2015-04-07 20:23:12 +00:00
1dcfd75e62 Fix typo
This was SVN commit r16513.
2015-04-07 13:34:26 +00:00
b0c74699b0 Use Maps instead of Objects in the Auramanager to improve performance. Also remove the IonMonkey v24 workaround. Refs #2684
This was SVN commit r16512.
2015-04-07 09:52:06 +00:00
481cf0f754 Modify ProductionQueue of Civil Centres in preparation of capturing. Refs #2614
This was SVN commit r16511.
2015-04-07 07:37:25 +00:00
b4cbc14490 Style fixes
This was SVN commit r16510.
2015-04-07 07:15:59 +00:00
abe6347554 Some cheat code cleanup.
This was SVN commit r16509.
2015-04-06 22:43:54 +00:00
f2c76cc75d Fix a number of issues related to historical messages and initial join in the multiplayer lobby. Fixes #3156
This was SVN commit r16507.
2015-04-06 19:33:37 +00:00
71a84682ad Fix the productionQueue for capturing. Needs the AI to be fixed in a similar way, and still needs template changes to see the full effect. Refs #2614
This was SVN commit r16506.
2015-04-06 15:02:37 +00:00
c8401bd737 Rename cart mercenary units to distinguish them from regular units
This was SVN commit r16505.
2015-04-06 12:47:12 +00:00
165bebb00e Rename some _2_ templates to regular names. This is possible since the pikemen were renamed too
This was SVN commit r16504.
2015-04-06 12:08:45 +00:00