811e8b7efd
Fix GLSL terrain.
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This was SVN commit r11157.
2012-02-25 17:47:41 +00:00
cb5669e3d7
Add terrain effect files.
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This was SVN commit r11156.
2012-02-25 17:31:19 +00:00
5009636e39
Improve Android compatibility.
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Basic touchscreen input for testing.
Better GLSL support for map rendering.
This was SVN commit r11155.
2012-02-25 17:29:27 +00:00
bc805bd357
Adds the path placer library by historic_brunno to rmgen. Fixes #892 .
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Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.
This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
122d5c9a05
This was SVN commit r11150.
2012-02-25 15:39:18 +00:00
7286fbaf90
This was SVN commit r11148.
2012-02-25 09:06:43 +00:00
gregory
629cd1645e
Added the forgotten ashes DAEs.
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This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
f50adb0c04
Added zebra attack animation.
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This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893
Added some useless ash to the temples for prettification.
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This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1
Tweaked zebra run speed
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This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
3a3f946d16
Median Oasis II complete.
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This was SVN commit r11143.
2012-02-25 07:07:56 +00:00
17b8c6360e
fixed player thing
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This was SVN commit r11141.
2012-02-25 05:44:14 +00:00
gregory
7548464256
Updated zebra animations and added a proper idle animation.
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This was SVN commit r11140.
2012-02-25 05:22:25 +00:00
a533a38f31
Renamed icon for leper.
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This was SVN commit r11139.
2012-02-24 20:04:21 +00:00
2379c10e0c
Tweaks for Median oasis II
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This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
a9b963c3a5
Added new Random maps. Updated the existing ones with the new starting unit formation.
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This was SVN commit r11137.
2012-02-24 10:34:05 +00:00
6db9c41e7c
This was SVN commit r11134.
2012-02-24 01:08:29 +00:00
c1e3c6ecb0
This was SVN commit r11133.
2012-02-24 01:04:00 +00:00
gregory
f98abf1bf2
Fixed idle animation being used as walk animation.
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This was SVN commit r11132.
2012-02-23 21:58:44 +00:00
gregory
3c299a80e5
Adding WIP zebra animations.
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This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
ba19767f7d
This was SVN commit r11130.
2012-02-23 21:45:29 +00:00
ec357cc8a2
Updated healing cursors.
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This was SVN commit r11129.
2012-02-23 21:40:49 +00:00
c55b631eee
A rank-up icon for testing.
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This was SVN commit r11128.
2012-02-23 21:10:21 +00:00
0b494d4834
Tweaked date palm leaf colors. tweaked environment for the ships demo map.
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This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
1b84b7c618
stat tweaks
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This was SVN commit r11126.
2012-02-23 06:07:49 +00:00
720fed278c
Typo fix
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This was SVN commit r11125.
2012-02-23 05:21:17 +00:00
0e8d47d35b
#Ishtar Gate.
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Destruct dust for a few other buildings.
This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f
Last big construction dust commit.
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This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
ce478b7ece
Updating ship demo map with new ships
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This was SVN commit r11122.
2012-02-23 00:21:48 +00:00
23f122988a
Added and fixed some functions in entity.js from RootBot. Fixes #1165 .
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This was SVN commit r11121.
2012-02-23 00:11:39 +00:00
b87803b8b9
Fixes inconsistent dates and typos in civ data files, based on patches by bird. Fixes #1168 .
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This was SVN commit r11120.
2012-02-23 00:09:30 +00:00
31c6d681a4
Made fire ship a bit faster. Tweaked burnt wood texture.
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This was SVN commit r11119.
2012-02-22 21:56:55 +00:00
2a27448b8c
This was SVN commit r11118.
2012-02-22 21:47:33 +00:00
fb15ff0ea1
Iberian fireship updates
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This was SVN commit r11117.
2012-02-22 21:19:12 +00:00
46b1c53b31
Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
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This was SVN commit r11116.
2012-02-22 19:54:53 +00:00
b82efa5242
#Iberian Fire Ship.
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This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
d34abc2abd
Iberian Fireship model and basic template files
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This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
457961555b
More pierce armour for siege engines.
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This was SVN commit r11113.
2012-02-21 23:59:56 +00:00
gregory
ce6820698a
This was SVN commit r11110.
2012-02-21 03:54:34 +00:00
0a42dcb01b
"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
6d110048c0
Slightly smaller footprint/obstruction.
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This was SVN commit r11107.
2012-02-20 00:50:50 +00:00
73d19555fc
More player color for Vesta temple.
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Altered the footprint and obstruction for the Vesta temple.
This was SVN commit r11105.
2012-02-19 22:58:01 +00:00
4e9e9e8cc0
Added player colour to Vesta temple
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This was SVN commit r11103.
2012-02-19 18:44:26 +00:00
ec2b42f4a7
Roman Vesta temple
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This was SVN commit r11102.
2012-02-19 18:07:18 +00:00
a1aea94435
Some footprint resizing.
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This was SVN commit r11101.
2012-02-19 06:19:28 +00:00
338c66ae66
This was SVN commit r11099.
2012-02-19 02:38:21 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
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Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23
Fixing typos and updating tooltips to be somewhat more consistent.
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This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
5a53c29d4f
Fixed player color for this house.
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This was SVN commit r11095.
2012-02-18 19:35:10 +00:00